Traveler 1.0.2 (SPT-AKI 3.5.7)

Not quite open world.. but close! Travel through the Tarkov locations to get access to traders, stashes, and even multiple hideouts!

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  • Version 1.0.2 (SPT-AKI 3.5.7)

    This version will ONLY be compatible with SPT-AKI 3.5.7


    Made a small change to how Traveler profile files are generated to better allow previously created profiles to work correctly when installing Traveler.


    Thank you Fontaine for updating the PTTExtracts.dll plugin so fast!

    Virus total page for new plugin


    If you are updating from a previous version, make sure you OVERWRITE the previous version. Do not delete the Traveler folder in your user/mods folder or you will lose your extra stashes/ hideouts.

  • Version 1.0.2 (SPT-AKI 3.5.5 & 3.5.6)

    This version will ONLY be compatible with SPT-AKI 3.5.5 and 3.5.6


    Made a small change to how Traveler profile files are generated to better allow previously created profiles to work correctly when installing Traveler.


    If you are updating from a previous version, make sure you OVERWRITE the previous version. Do not delete the Traveler folder in your user/mods folder or you will lose your extra stashes/ hideouts.

  • Version 1.0.1 (SPT-AKI 3.5.5 & 3.5.6)

    This version will ONLY be compatible with SPT-AKI 3.5.5 and 3.5.6

    1. Fixed bug that caused quest items to disappear after extracting.
      • You may have to use profile editor to un-brick a quest if this bug messed things up for you. Sorry about that.
    2. Changed the false state of the checkpoint system. If enable_checkpoints is = false, dying won't change your offraid position.



  • Version 1.0.0

    COMPATIBLE WITH SPT VERSIONS 3.5.5 and 3.5.6.


    Currently, this mod basically breaks scav runs. Sometimes you won't have any exfils at all. I recommend not doing scav runs while using this mod.


    Please report any issues! Enjoy :D

  • Scavs in raid don't make gunshot noises sometimes, sometimes they unload their mag in like a quarter of a second, and sometimes my PMC doesn't make any flinching or noise when I get shot at by them. So far it looks like it only happens with scavs every now and then but I can't really play long enough to get much done at all when I randomly lose limbs and bleed when it just looks like a scav is looking at me. I do have some other mods downloaded but this is the only one that I added in a while and it does say it breaks scav raids and was wondering if anyone else has this problem happening or if anyone knows what I can do to fix the issue. I haven't seen any threads about this and I'm also wondering if maybe the game is just corrupted somehow. TIA to anyone who tries helping!


    Edit: Encountered similar problem while on PMC. My beginning AK74 was fine, scavs had the issue, the Goons were fine, but my 590 was silent and had no recoil, I shot a PMC and their gunshots and damage dealt to me were completely silent. No clue what they were using but another AI had an ak of some sort and it had audio. Very confused about this.

    • I'm not sure what could be causing your issue, but I can't imagine how anything Traveler does could be the cause. Once you are in raid, the mod isn't doing anything. It's code is only ran on game start, raid start, raid end, etc.

    • I'll try a fresh install with just Traveler by itself and figure out what mod is causing the issue one by one and lyk if I can snuff out the cause.

  • Interchange doesn't let me use any of the extract points, don't have anything that could conflict to cause it and I am running a fresh install of AKI 3.5.5 and a fresh character. Otherwise I've been enjoying the mod.

    • Are you using the correct version? There is a 1.0.2 version for 3.5.5/ 3.5.6 and another for 3.5.7.

    • Yeah I went through and double checked as well as removed/added mods to see if there was a confliction somewhere that I just overlooked. I couldn't get it to work so I'm just updating to 3.5.7 right now.

      Update: Same thing happened on 3.5.7 (yes I'm using the correct version of the mod/game) I guess something I'm doing is just breaking it idk. I'll try again tomorrow after work.

      Also it is ONLY interchange out of just about every map I've tested now on either version.

    • Interesting, I'll take a look in a bit. If that's the case and no one has reported it before you then that's fucking wild lol

    • So, In an edit to some of the files I made that I've pretty much just copy and pasted between versions I left a value where it didn't belong and so I spent 5 hours trying to resolve the issue and just found it.. oops :S

    • Ohhh I see, that's what I was going to ask if I didn't see the same issue. Glad you figured it out

  • Seems to have a bug, I picked up Jaeger's letter in wood but it disappear from quest item when I extracted.

    • 1.0.2 should have fixed that bug.

      Thumbs Up 1
  • The uninstall is still broken on the latest update

    • Redownload it, I fixed that yesterday

  • I'm trying to uninstall and I get this and a blank title screen. I've tried reinstalling with updated file still the same thing.



    TypeError: Cannot read properties of undefined (reading '55d7217a4bdc2d86028b456d')

    TypeError: Cannot read properties of undefined (reading '55d7217a4bdc2d86028b456d')

    at StashController.saveToStashFile (C:\Users\ghost\Desktop\Single player tarkov\EFT\user\mods\Traveler\src\stash-controller.js:112:44)

    at MiscUtils.uninstallTraveler (C:\Users\ghost\Desktop\Single player tarkov\EFT\user\mods\Traveler\src\misc-utils.js:50:26)

    at Object.action (C:\Users\ghost\Desktop\Single player tarkov\EFT\user\mods\Traveler\src\mod.js:135:35)

    at StaticRouterMod.handleStatic (C:\snapshot\project\obj\di\Router.js)

    at HttpRouter.handleRoute (C:\snapshot\project\obj\routers\HttpRouter.js)

    at HttpRouter.getResponse (C:\snapshot\project\obj\routers\HttpRouter.js)

    at AkiHttpListener.getResponse (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)

    at IncomingMessage.<anonymous> (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)

    at IncomingMessage.emit (node:events:527:28)

    at IncomingMessage.Readable.read (node:internal/streams/readable:527:10)

    TypeError: Cannot read properties of undefined (reading '55d7217a4bdc2d86028b456d')

    TypeError: Cannot read properties of undefined (reading '55d7217a4bdc2d86028b456d')

    at StashController.saveToStashFile (C:\Users\ghost\Desktop\Single player tarkov\EFT\user\mods\Traveler\src\stash-controller.js:112:44)

    at MiscUtils.uninstallTraveler (C:\Users\ghost\Desktop\Single player tarkov\EFT\user\mods\Traveler\src\misc-utils.js:50:26)

    at Object.action (C:\Users\ghost\Desktop\Single player tarkov\EFT\user\mods\Traveler\src\mod.js:135:35)

    at StaticRouterMod.handleStatic (C:\snapshot\project\obj\di\Router.js)

    at HttpRouter.handleRoute (C:\snapshot\project\obj\routers\HttpRouter.js)

    at HttpRouter.getResponse (C:\snapshot\project\obj\routers\HttpRouter.js)

    at AkiHttpListener.getResponse (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)

    at IncomingMessage.<anonymous> (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)

    at IncomingMessage.emit (node:events:527:28)

    at IncomingMessage.Readable.read (node:internal/streams/readable:527:10)

    • Oh damn, I missed that. I'm heading to bed, but I'll fix it first thing in the morning. Sorry about that.

    • Fixed, redownload 1.0.2 and the uninstall feature in the config should work.

  • fresh instal leads to this error on server and hang on blank title screen


    TypeError: Cannot read properties of undefined (reading 'Areas')

    TypeError: Cannot read properties of undefined (reading 'Areas')

    at FileConstructors.hideoutFilesConstructor (C:\sp tarky\user\mods\Traveler\src\file-constructors.js:119:56)

    at FileConstructors.profileFolderConstructor (C:\sp tarky\user\mods\Traveler\src\file-constructors.js:60:14)

    at Object.action (C:\sp tarky\user\mods\Traveler\src\mod.js:95:39)

    at StaticRouterMod.handleStatic (C:\snapshot\project\obj\di\Router.js)

    at HttpRouter.handleRoute (C:\snapshot\project\obj\routers\HttpRouter.js)

    at HttpRouter.getResponse (C:\snapshot\project\obj\routers\HttpRouter.js)

    at AkiHttpListener.getResponse (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)

    at IncomingMessage.<anonymous> (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)

    at IncomingMessage.emit (node:events:527:28)

    at IncomingMessage.Readable.read (node:internal/streams/readable:527:10)

    TypeError: Cannot read properties of undefined (reading 'Areas')

    TypeError: Cannot read properties of undefined (reading 'Areas')

    at FileConstructors.hideoutFilesConstructor (C:\sp tarky\user\mods\Traveler\src\file-constructors.js:119:56)

    • Fixed, redownload it. Sorry..

    • star works, though now after my first extract my stash goes from standard to eod anyway to fix this

    • I am not sure why that would be happening, I just tested and it did not happen to me. You might try a new profile entirely to see if that helps.

    • hm strange ill play around see what happens

  • Clean install on 3.5.7, getting this error when lauching the game:

    • Getting same. Fresh install as well.

    • Fixed, redownload it. Sorry..

      Happy 1
    • Thanks! Can't play without this now 😄

      Heart 1
  • Yooooooo I go away for a week and you drop the checkpoint and hideout stuff. Cant wait to get back into it.

  • i cant check available extracts is there something I have to change in order to see them? I'm on spt-aki 3.5.7

    • I haven't updated for 3.5.7 yet. Will be out sometime tonight.

    • alright just downloaded spt and saw this wanted to try it, thanks for update :)

    • No worries, check new version I just uploaded. :)

  • Howdy! Is there some way to move my stash and hideout form standart save to traveler's save?

    • Currently no, but hold tight I'm going to try and figure out a way to make that work when I sit down to work on it tonight.

    • Alright, so you should be able to do this without issues now with version 1.0.2. Make sure you keep a backup of your profile before running the game with Traveler, and let me know if you have any issues.

  • Finaly was able to play the mod ! Had to reinitialise my account and do a fresh reinstall of everything (Tarkov included).

    This game is so awesome ! Thank you so much for you work i love it <3

    Just have a small problem with Extortionnist quest from Skier. The Secure Folder 0048 disappear from my "Quest inventory" when i switch from Customs to Shoreline from Crossroad.

    • Glad you like it! The version I uploaded last night should fix the bug with quest items disappearing.

  • Can not complete the Checking quest. I got the watch but as soon as I enter Prapors place it dissapears from my quest inventory.

    • And when I get out it appears back again.

    • Hmm okay. I'll take a look when I can.

    • Should be fixed with the newest update!

    • Thank you so much ! I love this mod.

      Heart 1
  • Can you add firesupport by SAMSWAT mod support?
    Since it has a Heli Extract that can Basically extract from anywhere from the map

    • Hmm good question. I'm not sure how I'd incorporate that, but I'll keep it in mind.

    • Should It be at home base?

  • Is it safe to switch from the forced edition of your PTT overhaul to this mod without starting a new profile? I want to get the DRIP trader but I assume there's no compatibility for it in PTT overhaul since it specifically only states Goblin King and Broker


    Edit - simply added a new trader to the config in PTT overhaul for Tupitsa(moron) at ruined house. Will play like this until something prompts me to update to this mod instead of PTT overhaul

    • They won't be compatible, many of the systems work completely different from the back end. Sorry :(

  • I'd like to see AK Guy custom trader added to a location, factory perhaps?

    • You totally could add him yourself :) you just need to add him as a new trader in the config.

  • Thanks for this,

    Really great. I love being able to design my own game through tools like this and SVM, FAIT, etc.

    I'm pretty crap so would like to ask a favour, is it possible to add more locations as checkpoints?

    Like every infil/exfil being a checkpoint? If I had that option with no consumption on marked letter, I think that would still be grindy enough for me.

    Thanks again for sharing this and every other mod you've put up.

    Glory to the Modders!!

    Love ur work

    • I could definitely add an option that makes it so that your position doesn't reset on death, would that be about what you're thinking you want?


      Also, you can make the Marked Letter have more durability or be not consumable at all in the config if you want :)

    • thats what I was thinking. whatever the last offraid pos I used, thats where I'd spawn after death.

      then I have to make a naked run back to one of the stashes to re equip, but I find myself doing a lot of naked runs with this mod instead of scav runs. Had to cheat a bit and make my secure container a bit bigger.

      And yeah I turned off consumption of marked letter.

      Thanks again Jehree.

    • That should be easy to implement :) I'll get that done asap. Currently on vacation a few hours from home but once I'm back later today or tomorrow I can get on it.

    • Check most recent update :)

  • My new fave way to tarkov

    I play alot of stalker so its understandable

    • The mod works perfectly for you ? You can return to the warehouse 17 when you start a raid on Customs ? Do you see Military Base CP extract while in PMC ?

      Thumbs Up 1
    • Yes, the mod works perfectly fine without any problems

  • anti virus says its have a virus

    • what antivirus you using?
      and what did it flag it as?

    • Virus total link on the mod page says it doesn't.

    • chrome said its virus, but then i download it again its says nothink, idk what was that

    • chrome says that for everything that is suspicious. .jar files especially

  • Unable to leave custom; can only extract at the dorms?

    • are you on a pmc run?

      scav runs are broken

    • 3.5.5 PMC no mods that affect extracts except for extended raids.

    • Can you check if you have any other settings toggled on in SVM that affect what extracts are available?


      Edit: sorry, I may have misunderstood, you might not be using SVM.

    • Make sure that the folder in your user/mods folder is named 'Traveler', not 'Jehree-Traveler...'. Someone else was putting the whole download folder into their mods folder, so I thought I'd mention this in case it was your issue as well.

  • Amazing mod so far but i can't enter Warhouse 17 nor go to see Prapor for some reason or even extract there ? Is there something i should do before ?

    • Are you on a scav run? Also what spt version?

    • No i'm on my PMC run and SPT version 3.5.6

      Is there any mod that can cause conflict with it ?

    • I'm not sure about conflicts, maybe SVM or another AIO mod if you are using them to make extracts available.


      Can you verify the PTTExtracts.dll plugin is in your BepInEx/plugins folder?

    • I've installed SVM indeed... Might come from there... I'll check PTTExtract.dll


      Edit : PTTExtracts.dll is in my BepInEx/Plugins folder

    • SVM should be fine as long as you aren't using any settings related to extracts.

  • This is incredible. But I need a video tutorial to understand it all haha

    • Haha good idea. I could maybe make one sometime next week. Soon

      Happy 1
  • Utterly necessary mod, a fantastic edit, and it supports DRIP ;)

  • Maybe you can turn various locations taken by factors. Like dorms controlled by Scavs. The USEC filled with USEC troops. Maybe have faction relationship meter. This has so much potential to make into its own game.

    • All that would be cool! Likely a bit beyond what I'm capable of though. If I ever get into client modding, I'd like to make in game traders and stash access a thing, but even that is only a dream for the time being. :)

      Thumbs Up 1
  • great mod

    Only small problem is being stuck at therapist with no weapons after getting unlucky multiple times and having to run to other traiders without weapons

    Reply from Jehree ():

    Glad you're enjoying it :)


    My solution to that problem is to use my JTK mod to add a Rhino 200ds revolver and some crap 9x19 ammo to therapist, and make it equippable to the special slot so you can't lose it.

  • Must have !

    This mod is a must have ! I can't play without it anymore ! Feels more real, more interesting, more rewarding and more frustrating ! I LOVE IT ! :love:

  • Man, Just a great mod you have here, I really hope that this mod goes on the DashBoard of the website.

    Works on 3.54

  • Builds onto one of the best mods for Tarkov to make it even better

    One of the most necessary mods out there now, and it even supports DRIP. Ghat dam.

  • Could never go back to normal Tark

    This mod takes the original version and just completes it so well. After playing with this mod I could never go back to normal tarkov.


    Highly recommended and I can’t imagine a SPT play through with out this in the mod folder.