Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 2.0.0
- tomanw
- 7.6k Downloads
Version 2.0.0
Added Weapons to USEC:
- Scar-H
- MP5
- MP9
- MP9-N
- AUG A1/A3
- MDR .556
- G36
- SA-58
- M700
- G28
- M1A
- MK-18
- RSASS
- M3 Super 90
- M590A1
- M870
- P90
- Vector .45
- Vector 9x19
- UMP .45
- MK47
- RFB
Added Weapons to BEAR:
- VSS
- PKM
- PKP
- KS23M
- Saiga-12
- SVDS
- T-5000
- DVL-10
- RD-704
- ASH-12
- AK-104
- AK-105
- VSK
- 9A91
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Version 1.2.0
- tomanw
- 880 Downloads
Added:
- Pistols/Sidearms to both USEC and BEAR
- Configuration file to add new weapons
- Added SMGs to BEAR
- PP-19 "Kedr"
- SR-2M
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Version 1.1.0
- tomanw
- 208 Downloads
Fixed the issue with USECs spawning with MP7A1 stocks
Added:
- USECs can spawn with SR-25
- USECs can spawn with TX-15
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Version 1.0.0
- tomanw
- 117 Downloads
CptMadnezz
Died to a 40 mike mike pmc, I did. Installing this mod, I will
Sarge
Hello!
Thank you for an amazing mod, but I had one question does the PMCs use guns dependent on there level? I'm using Fika, and I've noticed when I have the mod in most of the PMCs just use the PP-91 only, when looting I've seen MULTIPLE PMCs use this weapon, and not normal weapons. Even if they were level 10-20 they still use it. Just wondering if it's level dependent.
Thanks in advanced!
Nod
Will there be conflicts with weapons from mods?
Narcotics
Would be awesome if this mod had a sister mod that also did the same with armor/rigs/backpacks - let each faction wear stuff that is thematic for their faction!
Great mod, brother. Thank you.
tomanw Author
Thanks
I'm no longer going to be updating my mods due to the actions taken by the staff towards me, I defended people who got banned for talking about a topic most people learn about at 13 and got banned because I was "defending pedophilia".
Narcotics
No worries brother, I understand - hope the best for you going forward!
They_Call_me_Toc
Im sorry what????
RagingMadMatt
Hello,
Sorry if question was already asked, but will this mod work with Realism ?
tomanw Author
Don't think so, sorry
anon4anon
What does the number after the gun serial signify in the config?
E.g. "5447a9cd4bdc2dbd208b4567": 6,
isamax
It means the likelihood of AI PMC spawning with that specific weapon.
dxrau20
Any way to add new weapons from mods to the PMC's on our end? Just curious
tomanw Author
Yep, in the config.json
DirtyWindshield
What does it mean if it says missing pistol grip , failed to load correctly, falling back to preset?
tomanw Author
which weapon is that?
DirtyWindshield
I've got 4 custom weapons from the wtt mods on this website, hk417, svd, cz75, wilson combat pistol. I've been trying for hours to include them in your config, but I keep getting errors in the server. I've tried adding id's, tpl's etc. I'm at a total loss.
tomanw Author
can you show me what you did?
Kyle garrick
Take Me I'm Yours
KingRichie
Hey Tomanw, I have a quick question for you: Do weapons and ammo get assigned randomly, or do you do anything fancy, like assign weapons and ammo based on the player's level?
tomanw Author
Randomly but each weapon has their own weighting
Updatepls
Can i use with andern mod ?
tomanw Author
Unfortunately no, this mod overwrites the possible weapons that the PMCs will use and so does Andern.
ravenboy
Thank you for this! Now PMCs are actually rewarding to kill
Junko Space Mommy
Missing SCAR-H, MP5, MP9 both variants, Both AUG A1 and A3, DT MDR 556 and 308, G36, SA58, M700, G28, M1A, and MK18 and RSASS and M32GL for USEC side. plus M3 Super 90 and M590A1 and M870. P90 as well. Vector 45 and 9mm and UMP45. MK47 too. RFB as well.
Missing for BEAR: VSS, PKM/PKP, KS23M, MP series Shotguns, Saiga12, SVDS, T-5000, DVL-10, RD 704, ASH 12, AK 100 series, 104, 105 etc, VSK and 9A91.
adding these weapons to their respective factions would make this mod an instant download. and it'd be similar to Realism's load-outs or Valen's but more vanilla and not as hardbaked.
tomanw Author
Added
Kippa
I've been waiting for a mod like this for a very long time, thank you.
I disliked the idea of BEARS using US/NATO weapons and USECS using Russian-type weapons, I don't think it suits the world of Tarkov for both factions to use their enemies firearms. I'd like to imagine both factions enter Tarkov with their own kits and supplied weapons for their side, but then eventually coming across other types of weapons on their patrols and searching across the land.
tomanw Author
idk what you mean, usecs use nato weapons and bears use russian weapons
Kippa
Read my comment again bud. I said "I disliked the idea of BEARS using US/NATO weapons and USECS using Russian-type weapons, I don't think it suits the world of Tarkov for both factions to use their enemies firearms"... this is me saying that I don't like the idea of BEARS using NATO weapons and vice versa.
tomanw Author
Apologies, I have a hard time understanding sentences due to an intellectual disability. I understnad now.
Kippa
No apology warranted my friend, it happens to us all. It happens to me most days when reading stuff but I find slowly reading over things a couple times helps it to sink in to my noodle.
TarkovTerd
Thats fine to dislike it but plenty of special force military units and real world PMCS prefer some Russian weapons over Nato and vice versa so there is real world merit to bears using nato and usec using russian weapons - especially in a situation like Tarkov where resources are more limited and russian ammunition would be more readily available.
BiosTheo
I'd consider adding the SCAR-H as that was used by NATO forces in Iraq/Afghanistan and PMCs in lore come from NATO aligned countries, ostensibly.
tomanw Author
Added that along with numerous others in V2.0.0
HandGrade
Would be super good if this mod would allow bots to equip ANY weapon from the mod that has a working preset
wshluobo
Wow, update is too too too fast, LOL.
tomanw Author
Haha, I was just adding peoples suggestions and fixing an issue or two
wshluobo
I just start to use, I'll comment if any problem.
yejosheph
Is there a way to set weapons to be modded certain ways? I'd like pmcs to have meta attachments always to make it realistic.
tomanw Author
Yes it is possible, it'd be a bit time-consuming though
anon4anon
Does this possibly conflict with the AlgorithmicLevelProgression mod?
tomanw Author
Most likely yes, because ALP changes the weapons of PMCs
VTM
Didnt know I wanted this mod until I saw it. Would it be too much to ask for various SMGs to be added so I'd still be able to find 9x19 or 45.acp on PMCs? Most of the ammo I use, I take from others.
tomanw Author
I can do that, will work on it within the next hour
VTM
That's great, thank you!
tomanw Author
Added SMGs, on USECs you can find both MP7's, I will add the MP5/MP5k in the next update
tomanw Author
Also you can find SR-2M and PP-19 "Kedr" on BEARs
poneais
rawr! seems good,can i add new weapons to pmc with your mod? u add pistols there also?
tomanw Author
i didn't add pistols no but you can add more weapons if you'd like! i may end up adding a config for it soon
tomanw Author
I added pistols for both sides and a config so you can add your own.
poneais
NYAN NYAN NYAN!
realjeff
PMCs Is the type of bullet use random?
tomanw Author
Yep, it should be the same as in vanilla
Strafes37
are the weapons liked fully built ? silencers , foregrips ect ?
tomanw Author
Yep, the mods they can use are the default one, it only changes the base weapons, so they can still have mods
HeavyComponent
I asked this question before reading this. Nice that the weapons can be fully built and not basic. Going to give this a try. Nice work!