Please do not ask when mod authors will update their mods to 3.10
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 310.0.1
- jbs4bmx
- 455 Downloads
Update to SPT 3.10.x / EFT 33420
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Version 390.0.2
- jbs4bmx
- 3.1k Downloads
Type: Client Mod
Supported SPT Version: 3.9.0+
Changelog:
- Update version support to SPT 3.9.0 / EFT 30626
Installation: Extract to root of SPT folder.
Guts
How can I change to removing only zombies
jbs4bmx Author
Haven't looked into zombies yet, so I can't guarantee anything at the moment.
ezlife
is it compatible with fika (dedicated client)?
jbs4bmx Author
It's safe to assume that none of my mods are Fika compatible. You can try it, but I cannot guarantee that it will work.
ezlife
Yes, I have tested it and it didnt work. Just wanted to ask if it was perhaps a config issue.
Thanks for your response.
Jenny
I don't know why it's not working for me , Even if I use manual cleanup , The corpse in front of me has not changed at all.
jbs4bmx Author
Did you change the distance value? Are you at least that distance away from the bodies?
Jenny
Yes , I set it to 5 meters , but this distance doesn't work
UselessAqua
Nice mod, have a few ideas/requests here:
I would like the context menu that gives me the option to loot a corpse to also give me the option to remove it. So that I can specifically remove individual corpses.
Also, this mod is not fully compatible with Dynamic Maps. If I display the corpses and this mod removes the corpse, the marker remains. Would it be possible to make it compatible?
jbs4bmx Author
Topic 1: I will look into the context menu idea. No guarantees on implementation though.
Topic 2: Not sure if I would call that an incompatibility. Also not sure I can change what Dynamic Maps uses to display dead body locations, via this mod. I will look into it, but I'm going to definitely stress a "no guarantee" for this one.
sajab
If I understood the mod correctly, what if we killed the enemy too far away or in a hard to reach place? The renegade base is a perfect example where we can kill a bot, only to loot it 10 minutes later. In general, I want to say that it would be very cool if the deletion affected only the corpses that we had already cleaned.
Mauricio
Hola, se puede desabilitar para algunas redadas?
jbs4bmx Author
Sorry, but unfortunately no. That level of granularity is not included in this mod.
CloudPlayer
I was wondering if the deads were cleaned, would they left something at the place they died?
like backpack, weapons or something else? or they just .....completely gone?
HandGrade
They leave weapon, but you can't pick it up
CloudPlayer
Oh, i see now. the same as BDSM
jbs4bmx Author
I removed the feature to leave a backpack as this is just more clutter for the game to process. My intention was to create a more simplified version of BDSM, but include a button to manually force the removal if/when you wanted to.
Discworld_Death
noice! - more picturesque name of the mod would be: Ants of Tarkov