Content from 12.11 patch 2.2.0

some of the new items from the latest patch

While we are all waiting for the next version of spt-aki, I made this mod with items from patch 12.11 by BSG. It contains 44 new items such as: CMMG Mk47 Mutant, MP-155, Tagillas gear, NFM THOR Integrated Carrier and NFM THOR Concealable Vest body armor, CQC Osprey MK4A plate carrier and many more.


NOTE: 1) since I can't copy the original layout of the rigs, I tried to recreate them using the ones already in the game; 2) all items you can find at the flea market.

Images

  • Version 2.2.0

    Updating one more time to add a new fix from Fin about issues with custom bot loadout generation

  • Version 2.1

    2 new pmc heads:

    • Gavrilov
    • Mullen

    If you want to change your head on the already existing profile, you will have to open your profile (user\profiles) in Notepad++ or something and change


    JSON
    "Customization": {
        "Head": "xxxxxxxxxxxxxxxxxxxx"


    to the id from the mod:

    bear_head_4 "Gavrilov" - 60a6aaad42fd2735e4589978

    usec_head_5 "Mullen" - 60a6aa8fd559ae040d0d951f


    !!MAKE SURE TO MAKE A BACKUP OF YOUR PROFILE BEFORE ADDING ANY CHANGES!!


    12.11_bear4.png?width=1203&height=431

  • Version 2.0

    • Fixed issue if you used mod with custom bot loadout generation (Thanks a ton Fin for that)
    • Fixed issue with static ragfair and/or stm-9 preset and rivals items from Senko's AIO
    • Added a bunch of new attachments from latest patch that i've missed in the previous release:
      • AR-10 CMMG MK3 RML15 15 inch M-LOK handguard
      • AR-15 Unique-ARs Wing & Skull 12 inch handguard
      • AR-10 SureFire ProComp 7.62x51 muzzle brake
      • SilencerCo ASR 51T 5.56x45 flash hider
      • AK Custom Arms AGS-74 PRO + Sniper Kit pistol grip
      • VOMZ PILAD Target Ring reflex sight
      • SIG Sauer ROMEO8T reflex sight
      • Valday Krechet reflex sight
      • AKM/AK-74 ProMag Archangel OPFOR AA47 buttstock


    12.png

  • Version 1.0.0

  • @SamSWAT hi, i am curious how you did this. I want to do the same thing but then make 12.12 content available for spt 2.0. because ever since i've updated to 12.12 the game is having stutters and still didn't fix it with all the settings i tried.

  • Hi! I cant download from google idk why.

  • Items don't appear on the Flea market when Butter is installed. They are in the game because you can view them in a preset menu but it's impossible to buy them.


    Edit: Alright I found what's causing this. Find fix_ragfair in Butters config and disable it. You'll have to wait for flea market to reset for the items to appear which takes a while but it seems to work, you will have to repair what you buy now though so say your goodbyes to full durability armor.

    • What if don't have Butter, but i still can't find any conten from mod?

  • So I downloaded, installed, and extracted to the Mods folder. I try searching the items in the Flea Market and nothing pops up.


    Did I do something wrong?

  • Im using 1.5.1, and I was wondering if there was any way to increase the durability of the integrated thor. Every one I see has 40 max

  • How do i install??

    • Just like any other mod, unzip it and drag and drop the "BSG-12.11_content" folder into the mods folder, located in 'user/mods'. Make sure you haven't put folder into another folder, path should be precisely like this: "GameFolder/user/mods/BSG-12.11_content/modcontents"

    • when i launch the server it says error. missing the mod.config.json

  • How come i cant see the items

  • Can I convert my items from the Dev Build to the Stable Build with this mod enabled?

    • No you cannot, just tried.

  • Not able to download the file, everytime I try the website fails. Any way you can mirror it for me please?

  • any chance to add the items to a trader?

  • I found a problem, the scope is tilted when i use it with the backup mount.

  • I was using 1.5.1, server loads fine but i cant see any new content, am i missing a dependency?

    • I read the commet below and removed "Bread and Butter", now its working.

  • I extracted this into my Mods Folder and now the server closes instantly. Did I miss something?

  • does this work in 1.5.1?

  • I haven't been able to edit the MK-47 in the preset editor without a crash yet

    • Not the mods fault, it works fine. I've modded the mutant endlessly, never a single crash.

  • Im getting this error sometimes


    [ERROR] Trace:

    TypeError: Cannot read property '_props' of undefined

    at C:\SPT\Escape From AKI\obj\bundle.js:51061:58

    at Array.some (<anonymous>)

    at Function.isItemIncompatibleWithCurrentItems (C:\SPT\Escape From AKI\obj\bundle.js:51061:29)

    at Function.generateModsForItem (C:\SPT\Escape From AKI\obj\bundle.js:50966:27)

    at Function.generateModsForItem (C:\SPT\Escape From AKI\obj\bundle.js:51003:22)

    at Function.generateWeapon (C:\SPT\Escape From AKI\user\mods\BSG-12.11_content\workaround.js:314:39)

    at Function.generateInventory (C:\SPT\Escape From AKI\user\mods\BSG-12.11_content\workaround.js:185:35)

    at Function.generateBot (C:\SPT\Escape From AKI\user\mods\BSG-12.11_content\workaround.js:119:43)

    at Function.generate (C:\SPT\Escape From AKI\user\mods\BSG-12.11_content\workaround.js:93:41)

    at Object.generateBots [as workaround] (C:\SPT\Escape From AKI\user\mods\BSG-12.11_content\workaround.js:32:55)

  • where is factory expansion

  • The mod is good. But everytime i log in and relogin, the new stuff is unexamined again

  • Thanks works good for me :):thumbup:

  • the mod works pretty well but the TW12 has several issues when using it as Bravo4 backup sight (Bravo becomes a 32x32 thermal) or when put in a MPR45 and having a Eotech HHS hybrid sight as main one (the TW12 works as a videocamera sight)

    • and that's why BSG made an optic rework in the game code of 12.11 patch

      Like 2
    • touché

      by the way, idk why does people say it doesn't work with B&B

      it works for me

    • What verison of B&B do you have?

    • I have the latest one, still works perfectly alongside Sam's 12.11 Content mod

    • weird I have the latest one yet i've only gotten it to work simultaneously once and even then half the items were missing.

  • The "linking" of these new items isn't particularly good--for example, linked search and presets on the new shotgun don't show the ultima bits as options, and the 556 Saker muzzle devices don't seem to be linked to anything either.

  • I have some other mods still installed, too. As long as B&B is gone from the mods folder, no issues in the server log or while loading the character. I see all the new stuff in the flea, but buying any of those causes a never ending loading circle...

    After quitting the game the server log says this:



    [ERROR] Trace:

    TypeError: Cannot read property 'Foldable' of undefined

    at Function.getSizeByInventoryItemHash (D:\EmuTarkov\EFT\obj\bundle.js:39340:41)

    at Function.getContainerMap (D:\EmuTarkov\EFT\obj\bundle.js:39188:39)

    at Function.getPlayerStashSlotMap (D:\EmuTarkov\EFT\obj\bundle.js:39710:28)

    at Function.addItem (D:\EmuTarkov\EFT\obj\bundle.js:44886:42)

    at Function.buyItem (D:\EmuTarkov\EFT\obj\bundle.js:47906:32)

    at Function.confirmTrading (D:\EmuTarkov\EFT\obj\bundle.js:47953:30)

    at Function.confirmRagfairTrading (D:\EmuTarkov\EFT\obj\bundle.js:47987:32)

    at Object.processRagfairTrade [as aki] (D:\EmuTarkov\EFT\obj\bundle.js:41698:28)

    at Function.handleEvents (D:\EmuTarkov\EFT\obj\bundle.js:49736:66)

    at Object.handleEvents [as aki] (D:\EmuTarkov\EFT\obj\bundle.js:41203:49)

    [d43d90e3bb184b3da9c587b1][127.0.0.1] /player/health/sync

    [d43d90e3bb184b3da9c587b1][127.0.0.1] /launcher/profile/info

    [DEBUG] Saved profiles

    [d43d90e3bb184b3da9c587b1][127.0.0.1] /launcher/profile/info

    [DEBUG] Saved profiles




    any idea?

    thx

    • OK... check this:


      I removed ALL other mods except yours... and still the same loading thing happens.
      So, I guess the issue is not your mod or its compatibility.

      The only other solution I could think of is the SPT-AKI version I have, but all other mods worked fine. My EFT is on version 0.12.10.2.12646 so my SPT-AKI is on version 1.4.4.
      But I won´t update yet, not without any answer or tip from you.
      I did last time and couldn´t play for almost three weeks.

      So someone please help me

    • you had a mod that was adding custom item, you deleted the mod but the item is still in your stash. Add this mod back that you deleted recently and remove item from the stash

  • Still having to remove B&B for items to appear. good job on staying on top of this though :thumbup::thumbup:

    • does work with fins Ai tweak, if this helps

    • well, it's not my issue with the bb mod, I can't find any of my custom items on flea market even from other mods, some of the people are also saying that this is a thing. Contact the creator of bb to resolve this issue or try to look in the config files for flea market settings

  • can we have the RML15 15 inch handguard ?


    https://escapefromtarkov.fando…5_15_inch_M-LOK_handguard

    • Yes, all the new mods I have already added, I only need to fix the bug with the generation of the bots loadouts

  • If anyone happens to be having issues with all of the items, or even just some of them not appearing in the flea market, check to see if you have these mods installed: Bread & Butter, or Fershte's Balance Patch.


    I did a little sleuthing by removing all of my mods and then restoring them in batches, and noticed that B&B prevented ANY of the items in this mod, or in others like KCH's Mod Pack from appearing in the flea market. Removed it, and most items appeared just fine.


    The remaining items that weren't appearing seemed to be due to Fershte's mod, which prevented items such as the MP-155's magazine, thermal camera, and polymer stock from appearing, removing it once again allowed them to appear as per normal.


    Hopefully this might help anyone who is, or was having the same issues.

    • Where'd you find a version of KMC's mod pack that's compatible with SPT 1.0+?

    • The latest version on this page: ModPack by KCH Armory works just fine for me, even though it says it was only last updated to AKI 1.1.0 , no errors in the server log or anything like that. Although, I am using the code for traders that Lua posted on that mod's comment section.


      If you're referring to KMC's Mod Pack, I'm not using that one, so I'm in the same boat as you whilst we wait for it to be updated for the latest AKI release.

    • Ah, gotcha. Sorry, I must have misread your original comment.

  • This mod seems to be causing an issue with bot generation for me.


    [2d47b0541694a868078e3924][127.0.0.1] /client/game/bot/generate


    [ERROR] Trace:


    TypeError: Cannot read property 'length' of undefined


    at Function.findSlotForItem (C:\SPTarkov\obj\bundle.js:41389:37)


    at Function.addItemWithChildrenToEquipmentSlot (C:\SPTarkov\obj\bundle.js:51364:48)


    at Function.addLootFromPool (C:\SPTarkov\obj\bundle.js:51331:22)


    at Function.generateLoot (C:\SPTarkov\obj\bundle.js:51302:18)


    at Function.generateInventory (C:\SPTarkov\obj\bundle.js:50780:18)


    at Function.generateBot (C:\SPTarkov\obj\bundle.js:44324:34)


    at Function.generate (C:\SPTarkov\obj\bundle.js:44349:29)


    at Object.generateBots [as aki] (C:\SPTarkov\obj\bundle.js:42906:47)


    at Function.getResponse (C:\SPTarkov\obj\bundle.js:51999:57)


    at Function.sendResponse (C:\SPTarkov\obj\bundle.js:52224:29)


    [2d47b0541694a868078e3924][127.0.0.1] /launcher/profile/info


    [DEBUG] [WS] Pinging player: 2d47b0541694a868078e3924


    [DEBUG] [WS] Socket lost, deleting handle


    [DEBUG] Saved profiles



    I am going to test to see which mod is causing a conflict, however Senko's AIO mod does not appear to be causing it for me.

    • it's Fin AI, i'm investigating it

      Thanks 1
    • I am not using Fin's however it appears anything that edits Bot's loadouts seems to be the issue, I was running ZEreshgikal's Advanced Bot Loadouts and after removing it seemed to fix the issue

    • yeah

  • I seem to be getting a loading issue.


    [ERROR] Trace:

    TypeError: Cannot read property '0' of undefined

    at Function.generateTraderOffers (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:52467:58)

    at Function.update (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:52427:23)

    at Function.load (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:52374:19)

    at Object.load [as aki-ragfair] (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:43855:19)

    at Function.load (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:52921:27)

    at Function.main (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:42371:9)

    at Object.161../Lib.js (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:42376:9)

    at o (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:1:265)

    at C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:1:316

    at Object.245.../Program.js (C:\Users\camer\Desktop\SPT12.10.2.12893\obj\bundle.js:51758:1)

    I just place the folder from the zip into my mods folder right? Like every other mod?

    • uhh yes Monkam

    • I tested on both versions and it seems to be fine. My guess would be that it's incompatible with some kind of mod, which is very strange. I also suggest trying to extract files with 7zip instead of winrar


    • Found the conflict... Senko's AIO mod... wonderful...

    • uh-oh. Do you have static ragfair enabled in senko's aio? If so, could yo try to disable it for me?

    • I have it set to false. I also have ResponsiveFence mod as well.

  • This is the one right here!

  • I can't find any of the new stuff and I checked all the traders and the flea market

    • well i can only suggest you to check that it is installed correctly or look better at the flea market

    • Found them

  • You rock, this is much appreciated. :thumbup::!:

    Like 1