Call of Duty: Warzone - Mil-Sim: Pararescue I 3.5.x

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—CREDITS—

Infinity Ward [Call of Duty: Warzone] — Models, Textures.

Me — porting everything into tarkov.


If you have spare money to spend and wish to support me and my work, you can donate here

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  • Seems to still work in 3.7.
    From what I remember for 3.6 onwards I had to add the armor class (light armor vs heavy armor) myself:
    in items.json (under templates) add:
    "ArmorType": "Light" (or Heavy depending how you see it) to the items that have armor.

  • does this work for 3.6.1?

    • as long as you change the SPT version in the package file it should

  • is anyone having issues putting nightvision on the helmet?

  • works for 3.3.0?

  • hey, ragman dosen't sell the item. any idea why?

    :/

    • because I'm a lazy ass

    • lmao why?

    • just look euqipment on the flea market

    • looking for mil-sim work thx

  • Any chance this will be updated to 3.2?

    Thumbs Up 1
  • Hey man! Thanks a lot for the port, I've really been enjoying it. I have a couple of suggestions if you don't mind though.

    1. It looks like the storage layout it uses is the same as the BlackRock rig, for that reason Id consider maybe changing it to a 3x4 instead of a 4x4 like the blackrock-or use the layout that the m1 rig uses with the two large 2x2 squares.


    2. The sleeves are just a bit too baggy so arm bands don't show or they clip hard. This isn't a big deal at all, just something I didn't know if you were aware of or not.


    3. I'd really appreciate a config file to change the durability/armor class/Price from traders/flea. I don't know if these are even possible but It would really help to improve the mod a lot. Thanks again for the port and the coding work to make it work so seemlessly.

  • i havent been able to find where i can change the armour class for the life of me, i just want to be able to change the armour class, durabilty to 80 and its material, thanks in advance.

  • File gone.

    410 Gone Error

  • In0.12.11,The pistol does not appear to be placed in the holster properly :/

  • Have you tested this and your other Warzone MS mods w/ 2.1.0? They seem to break Ragman's Tac Clothing tab for some reason. Real shame since they look cool too.

    I've made a thread w/ more details in general support if you're interested.

    • How is that problem with my mod tho?

      unknown.png?width=1011&height=569

    • I'm not sure what the issue was, but even when I removed every other mod besides the warzone clothing ones the right side of that menu wouldnt load. This was with the same modded profile though so maybe it was some left-over mod conflict?

      I definitely dont mean to be rude, just wanted to let you know I had issues and others might too in the future

  • Awesome mod!! Looks great!!

    Is there a way to change the armor class or material of the gear? I checked the code in "pararescue.js" and I found material type for the helmet light, but that's it.

    • Add new line beneath "_props.Prefab.path":

      JSON
      rig._props.armorClass = 4;

      and for the helmet:

      JSON
      helmet._props.armorClass = 4;

      Respectively, where the 4 is the armor class of it.

      Thanks 1
    • Worked great. Thanks.

      Is there a way to change the audio profile of the headset? It's really crunchy and has no bass, in my opinion.

      In your police mil-sim mod, I just copy/pasta the settings of whatever headset I liked from the AKI_data files into the mod. I was hoping to do that here....but like with the armor class thing, no setting was available.

      (feeling a need for a config file coming on) 8o

      Your stuff is always amazing, my dude. Keep it up!!!

  • Awesome mod dude! Any plans to add nvg functionality to the helmet?

  • which night vision do i use for the helmet?

  • The models from MW are cool, but I just found out Caliber game, and their models are just level higher.


    Anyway, thanks dude, good stuff.

  • Getting an error in both this mod and the JW GROM mod where, when I try to extract the folder from the ZIP it tells me "An unexpected error is keeping you from copying the file. If you continue to receive this error, you can use the error code to search for help with this problem. Error 0x80004005: Unspecified error" on the bundles.json files. I was able to fix it however by renaming it to a .7z file and extracting from there, just in case anyone gets a similar problem.

    • Or just use 7zip to extract it

  • Cool piece of kit 8/8