Lua's Damage Factor 1.1.0

Change all ammo types damage by multiply

Damage Factor for Ammo


MOD IS DISABLED by Default, Check config.json


  • Change all ammo types damage by multiply
    • Normal and Armor Damage
  • Maximum damage setting for limit damages
    • Normal and Armor Damage
  • Does this still work with the latest version??

  • I'm assuming this changes bullet damage for everyone, and not just the player?

    • It changes the ammo so, yeah.

  • please update mod on 3.0.0 version spt aki

  • The mod does not work on version 2.3.0 !!!!!!

    • Strange, it works just fine for me on both 2.3.0 and 2.3.1

  • can we actually specify what ammo we want to buff?

    • use THICC manager



  • If we write "2" by default, it is increased by 2 times?

    • Yes

      Thanks 1
    • "MultipleFactor":

      {

      "_Comment": "1 for default value",


      "NormalDamage": 2,

      "ArmorDamage": 2

      },


      this is OK.


      but what exactly does the following mean?


      "MaxDamage":

      {

      "_Comment": "-1 for default value",


      "NormalDamage": -1,

      "ArmorDamage": -1

      }

      }


      max damage?

    • It is what it is, Setting max damage to limit damage

      Thanks 1
    • so if i want to increase the damage to 4 times i have to write in the second part -4 too? i have no idea why is there a - there

    • -1 for default value as what "_comment" says

  • Does this also affect custom ammo added by other mods?

    • That's why I put "z" on the front of mod name, It should apply on them too.