Lua's All in Weapon 2.0.2

Make a weapon using any parts and create your own monster.

All in Weapon

(Almost) Any mod parts into any weapons

Development progress

You can follow the mod development/evolution by accessing the development board: Trello board link

If you have any suggestion or encounter any bug, please provide us with enough information to work on it, by posting a comment! The comment will turn into a card on our Board.

Images

Click the button below to expand.

How to Install

  1. Open mods folder: %SPT folder%/user/mods
  2. Extract the contents of the file inside mods's folder.
    • There will be a Folder named "Lua-AllinWeapon-v2.0.0-aki3.0.0"

Disclaimer

  • First, Fin ordered me to do this, blame Fin.
  • it is simple mod to having all weapons to other weapons mod parts
    • For now, It only accept same category mods (mod_reciver for all mod_receiver parts)
      Also does not work for mods like "mod_scope_000" into "mod_scope"
      Maybe update later for them, maybe. It's up to Fin, smh.
  • Version 2.0.2

    • Supported "akiVersion": 3.1.x
  • Version 2.0.1

    Added:

    • Config file in folder config.
      • "anyAmmo" configuration is unavailable

    Fixed:

    • By default, the config is set "allowAnyMag" to false.
      • Only allow you to choose magazines that the weapon accepts. (Requested by Wirpy)
  • Version 2.0.0

    The mod is now updated to Aki-3.0.0.

    Let me know if you encounter any issues.

  • Version 1.0.0

    • Supported "akiVersion": 2.2.x and Fin
  • I won't reply or helps from here.

    Feel free to discuss each other or take over the project if you want.


    Maybe I'll post some updates later on but not soon.


    now this mod is maintain by PlinioJRM

    Thinking 1
  • update

  • update the mod please

  • Great Mod,

    work for me on 3.7.4

  • It would be great if author will update this mod, because it perfect thing wich allow to use all ur mind to make something like spear

    • Works for me in 3.7.3 without any noticeable issues, along with 60 or so other mods, should be good to go for most folks in this regard even without an update.

      Thumbs Up 1
    • thx for answer, do u know any mod to use any ammo in any weapon?

  • Im currently getting this error


    Server is running, do not close while playing SPT, Happy playing!!

    RangeError: Maximum call stack size exceeded

    RangeError: Maximum call stack size exceeded

    at AllInOne.getAllMods (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:58:26)

    at AllInOne.run (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:20:14)

    at Mod.setup (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:131:23)

    at Mod.postAkiLoad (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:125:14)

    at PostAkiModLoader.executeMods (C:\snapshot\project\src\loaders\PostAkiModLoader.ts:72:46)

    at PostAkiModLoader.load (C:\snapshot\project\src\loaders\PostAkiModLoader.ts:35:24)

    at ModCallbacks.onLoad (C:\snapshot\project\src\callbacks\ModCallbacks.ts:34:41)

    at App.load (C:\snapshot\project\src\utils\App.ts:56:26)

    RangeError: Maximum call stack size exceeded

    RangeError: Maximum call stack size exceeded

    at AllInOne.getAllMods (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:58:26)

    at AllInOne.run (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:20:14)

    at Mod.setup (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:131:23)

    at Mod.postAkiLoad (C:\Users\schae\OneDrive\Desktop\sptarkov\user\mods\Lua-AllinWeapon\src\mod.js:125:14)

    at PostAkiModLoader.executeMods (C:\snapshot\project\src\loaders\PostAkiModLoader.ts:72:46)

    at PostAkiModLoader.load (C:\snapshot\project\src\loaders\PostAkiModLoader.ts:35:24)

    at ModCallbacks.onLoad (C:\snapshot\project\src\callbacks\ModCallbacks.ts:34:41)

    at App.load (C:\snapshot\project\src\utils\App.ts:56:26)

    I'm Not exactly sure what any of this means, help would most definitely be appreciated.

  • Works for me on 3.7.1

  • Please update this mod for 3.5+ (3.5.5 or 3.5.7)

  • Why can't I use what ever ammo I want

    • SilverBullet or UniversalAmmo

  • Is this still being worked on? If so, can you update it please?

  • works for 3.3.0?

  • Will this ever be updated to 3.3.0?

  • "Mod Lua,PlinioJRM-Lua's All in Weapon is not compatible with the current version of AKI. You may encounter issues - no support will be provided!"

    allowAnyMag and anyAmmo do not work for some reason
    using version 2.0.2 for spt-aki 3.2.3

  • the any ammo isnt working for me, anyone got any ideas on who to fix that

  • i dont know how to get the mod to work, i set both any ammo and anymag to true but it didnt change anything

  • For some strange reason items from LukewarmPudding's Black Armor Set show up as doge cubes, which gets pretty funny, albeit game breaking, as chest armors and rigs push me backwards constantly with a doge right up in my face

    • doge cube is a missing texture, theres a conflict somewhere

  • The mod doesn't do anything for me, everything is as it was ?(

  • I was also curious wondering if PlinioJRM had any updates on the progress towards the mods update for 3.2.0 completion

  • I'm sure this question has been asked and answered before but I wanted to see if we are going to be able to use any mag with any ammo? I changed the config to do any magazine and any ammo but it does not do anything. Appreciate it!

  • How's work going on the mod?

  • anyone able to get the stm to full auto ?:[

    • you can edit it with the value edit modifier mod from ghostfenixx

  • Hi there, I noticed sadly it isnt compatible with KMC Server Value Modifier. Would it be possible to make it compatible?

    • Sorry. Not planned to.

      Maybe in the future, but no promisses.

  • Getting this error:

    Finished loading Loot Overlay

    Finished loading: LootInLooseContainers

    [Lua-AllinWeapon-v2.0.1-aki3.0.0]

    + Getting all the items.

    + Getting all the mods.

    > items count: 778

    + checking for nodes.

    + Making everything possible! ;D

    Started webserver at http://127.0.0.1:6969

    Started websocket at ws://127.0.0.1:6969

    Server is running. Happy playing!!

    (node:22560) UnhandledPromiseRejectionWarning: TypeError: Cannot read property '_props' of undefined

    at AllInOne.removeConflicts (F:\SPT 3.0\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:89:18)

    at AllInOne.updateAllItems (F:\SPT 3.0\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:103:18)

    at AllInOne.run (F:\SPT 3.0\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:28:14)

    at Mod.setup (F:\SPT 3.0\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:132:23)

    at Mod.delayedLoad (F:\SPT 3.0\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:126:14)

    at DelayedModLoader.executeMods (F:\SPT 3.0\obj\bundle.js:12313:21)

    at DelayedModLoader.load (F:\SPT 3.0\obj\bundle.js:12302:14)

    at ModCallbacks.onLoad (F:\SPT 3.0\obj\bundle.js:1846:24)

    at App.load (F:\SPT 3.0\obj\bundle.js:16016:59)

    at F:\SPT 3.0\obj\bundle.js:17694:47

    (Use `Aki.Server --trace-warnings ...` to show where the warning was created)

    (node:22560) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.htm…unhandled_rejections_mode). (rejection id: 1)

    (node:22560) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.


    This leads to the portted guns by SamSwat not being loaded and my profile being reset everytime I close the server

    • Thank you for reporting this.

      I believe this is the same problem that @loot posted below. Soon i'll upload an update to fix this.

      Like 1
    • Do you know if the problem is specific to 2.0.1 or n2.0 in general?

    • Standalone it doesn't cause any issues, but with other mods it may occur this error.

    • Would the Fix be easy to do without major programming knowledge?

  • How to use any cartridges in any weapon and magazine? I do not understand

    • So far it is only available to do any mods.

      The ammunition will only fit the right magazines.


      If you want to follow the mod progress, there is a Trello with the current development.

    • Okay, thanks

    • Is there any way to make it compatible with the G36 mod from SamSWAT?

    • Make sure it load after that mod then it will grab the attachments regarding the G36 mod.

    • The fact is that when I upload it to the mods folder, an error occurs there, and when I enter the game, its modules are called numbers and letters, because of this I do not know what to do

  • I'm currently having a couple of errors present in the server launcher. I don't know if it's the mod itself or other mods I have downloaded that are causing this. Could I get some help? If needed I have screenshots of the errors. Thank you.

    • Please, screenshot, or copy the entire error (Preferrably, the lines before the error, because it can tell us what the server was trying to do before the error happens) to a Pastebin.com and share the link!

      Also, the error happen when you launched the server or when you did a certain action?


      When something occur, please always share all the information you can give so we can assist as fast possible.

    • i think this may be the same error so here it is

      (node:14484) UnhandledPromiseRejectionWarning: TypeError: Cannot read property '_props' of undefined

      at AllInOne.removeConflicts (C:\spt\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:90:18)

      at AllInOne.updateAllItems (C:\spt\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:104:18)

      at AllInOne.run (C:\spt\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:28:14)

      at Mod.setup (C:\spt\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:133:23)

      at Mod.delayedLoad (C:\spt\user\mods\Lua-AllinWeapon-v2.0.1-aki3.0.0\src\mod.js:127:14)

      at DelayedModLoader.executeMods (C:\spt\obj\bundle.js:12313:21)

      at DelayedModLoader.load (C:\spt\obj\bundle.js:12302:14)

      at ModCallbacks.onLoad (C:\spt\obj\bundle.js:1846:24)

      at App.load (C:\spt\obj\bundle.js:16016:59)

      at C:\spt\obj\bundle.js:17694:47

      (Use `Aki.Server --trace-warnings ...` to show where the warning was created)

      (node:14484) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.htm…unhandled_rejections_mode). (rejection id: 1)

      (node:14484) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.

      Thanks 1
    • Yes, that is the exact error I get except with a different node. Thank you.

    • This seems to happen on modded guns, Like the MGL,

    • i get that too

  • Does this affect NPC scavs and pmc's loadouts?

    • It was for ~2.3.1 but not sure since 3.0.0 changes, If bot item generation logic is still same then yes.

      Like 1
    • By testing, if you save a preset, be aware that Weapon Generation for NPCs can put what you save in NPC's hand.

    • So it doesn't affect the NPC's loadouts unless you make a saved preset?

      And is it possible to make a separate mod to allow all muzzle devices to be able to attach to any barrel?

    • If preset effects, It most likely goes same as 2.3.1 so, bot could spawned with cursed weapons or non-functional weapons.


      And could be an option if PlinioJRM decide to make everything is optional

    • If they could make every part optional I would absolutely love that.

  • Hello, when I've downloaded the zip it contains the contents of the mod unlike all other mods they have a folder inside the zip that contains the contents of the mod. Am I supposed to just drag and drop (src, models, type etc) them into the mods folder? or are they supposed to be in a folder like the other mods. This is confusing!

    • I'll correct that in a moment.

    • Fixed.

      Please re-download.

  • is it possible you could maybe make it so you can also use any ammo with any gun, and any mag? as the other mod that did this is dead :(

    • I can and it's easy to do (As i have created a private one that does that), however Clodans mod isn't abandoned, but he refuses to update it.

      I even gave him the full script on discord, working for him to update it.


      So my hands are tied right now. Sorry.

      Edit: Clodans allowed to. So expect the next update to be added.

    • ok, this is not bad news, thanks for the response ^^

  • hello! I am running SPI 3.0.0 and Lua 3.0.0 and after doing some cursed gun modding I notcied that whenever I right click on anything there is several more options for simply reload on items that can't even be reloaded.

    Is that a bug anyone else suffers from or something? Can I fix it somehow ?

    • I can edit the mod to only allow you to choose magazines that the weapon accepts. This way you won't have any issues with a different mag that the weapon won't fire the ammo.


      Otherwise would be wise to get the mod "Any Mag Any Ammo".

    • Ah you reckon that is why I got that reload right click bug thing on the inventory screen?

      Like 1
    • Yeah.

      Tomorrow it will be updated with a config settings with false as default to avoid this to happen, but setting it to true, will make any mag be used. ;)

    • Updated to work as we talked

  • how does this work becasue i keep trying to put different mods on guns and they wont fit and it says its incompatible

    • Did you just unzip inside mods folder as a new folder?

      If yes, may you provide more information so i can help you?


      Edit: Just a reminder:

      All-In-Weapon-Warning.jpg

      So Magazines will only fir in magazine slots. the same for each category.