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Makes it so you don't need to inspect/examine malfunctions before clearing them.
Makes it so you do not need to inspect/examine malfunctions before clearing them. That's it. Nothing more, nothing less.
If you want to remove the glow indicators for malfunctions, it's in the setting's "Game" tab.
I like malfs
"eager inspectionless malfs are waiting for you in your area..."
Well, this is really good, but I kinda prefer some guns to be inspected first. Like the M4, SCAR or HK, look at the chamber first to identify the malfunction then clear it.
I just don't like it when some malfunction like in pistol or shotgun, you need to inspect it first when it clearly seem that there is a bullet/slug case stuck at the extract
Best I can give you is about 3 fiddy
Thank you so much for this. Honestly, this is the way it should be. So much time is wasted by having to inspect it before clearing it, which can be the difference between life and death in a fight.
Hello there, General Kenobi Audixas
should be in the base game, finally.
Just a few of the 104 users online