HIWL 1.3.0

Mods made for AKI 2.3.1 or older are NOT compatible with 3.0.0.
Please do not spam mod comments with requests for mods to be updated - repeat offenders will be muted at moderator discretion.

Health Increases With Level

In many games, bosses have a high level and a lot of HP, and a player of any level always has the same HP.

This mod increases HP by 1 (the value can be changed) of each body part at each level.

starting from version 1.3.0, increasing health per level also works on Scav

  • Version 1.3.0

    health increase per level now also works on Scav

  • Version 1.2.2

    Updated HTTP Router. Now when you level up after a raid, you do not need to restart the server.

    Small code revision. If config.Player.enabled is set to false, then Health will be the default value.

  • Version 1.0.0

  • Mod MaxBit-HIWL is incompatible with SPT 3.0.0

    Mod MaxBit-HIWL is not compatible with the current version of AKI. You may encounter issues - no support will be provided!

  • Curious, looking into the JS file and I see nothing that would hold this back from being used on 3.0. Is it just because it's saved under 1.3 or whatever was last?

  • 3.0.0 update please and Thanks

    Like 1
  • does this mod affect all scavs in the game instead of just the player scav?

  • Does this work with 3.0.0?

  • Awesome mod, love it! I'd like an option to have it apply to my scav as it levels up, too

    • I am not a programmer, but I am inspired by reading the code of other mods.

      I will try to implement it soon.

  • Can't get this to work.

    In the server launcher it says that the mod is loaded, but it doesn't change my maximum health

    • Tell me if you use any other mods?

    • Ooh, sorry to bother you. I was using the ServerValueModifier, it was messing with this mod. Now its fixed! Thanks

  • Very nice mod

    Very nice mod

  • Could use some tweaks, but pretty spicy

    I up until this point, had already gotten kappa, level 64, ll4 and all that jazz on my profile as I had been playing for a while. And I thought to myself, "what is something im missing?" and this came to mind. Now, because it is directly based on your level, I ended up having more health on my left leg alone than tagilla has on his whole body. A bit brokey, but when tweaked, could be an interesting concept.

    Reply from MaxBIT ():

    the script works according to the formula: Body Part + (level * healthMultiplier)

    where "Body Part" is taken from the globals file,

    "level" - character's current level,

    "healthMultiplier" - taken from mod config.

    change the value of "healthMultiplier" (default 10) to 1

    then the hp of the left leg at level 64 will be 129

    hope this helps you.