Training Stims 1.1.6

Some custom stims to help out early game (and beyond)

Training Stims (From Bread & Butter)

Some mod info:


This mod adds five new stim injectors to the game. They are available from Therapist at loyalty level 1.
These stims are for helping us noob (and/or bad) EFT players out at low levels and beyond.


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Training Stim 1 = Stamina Rate +3 and Weight Limit 0.27 (+27%)

Training Stim 2 = +25 Recoil Control

Training Stim 3 = Endurance +20 and Strength +20

Training Stim 4 = DamageModifier -0.5 (50% less dmg taken) and Health Rate +2

Training Stim 5 = Endurance +40, Strength +40, Recoil Control +40

****************************************************

The values for the buffs are taken from B&B.


You can install the mod by unzipping the TrainingStims folder into the user/mods folder within your SPT directory.


Let me know if you have suggestions on other stims


If you would like to change the price, currency type, amount of uses, and/or effects:

I finally got around to making the config work. Check out config.json

There's some help in the readme if you need


Don't blame me if you break something though killme


Enjoy!

I have to thank SamSWAT for making badass mods and also his mods helped immensely in learning how to make this mod work.

Thanks to all of the other modders for inspiration.

Also thanks to the SPT devs! <3

  • Version 1.1.6

    Back to playing the game so I figured I would update my mods.


    I literally haven't changed any code in this mod in a long time. There may be bugs and there's definitely better ways to code it.

    But it seems to work nonetheless so enjoy :)

  • Version 1.1.5

    Updated to SPT 3.4.1

  • Version 1.1.4

    Updated to 3.3.0

  • Version 1.1.3

    Small mistake so had to reupload


    Compatible SPT 3.2.2

  • Version 1.1.2

    No changes worth noting

    Updated to current SPT version - SPT 3.2.2

  • Version 1.1.1

    Added configurable amount of uses.

    Also fixed the JSON error. Those pesky commas!


    Good luck out there

  • Version 1.1.0

    Updated to SPT 3.2.0 and 3.2.1 (hopefully)


    Added configurable price, currency, and effects!

    Check out the readme if you need help


    Sorry it took a while. Been playing other games.

    I even touched grass.


    Hope you enjoy

  • Version 1.0.1

    Optional update.

    Just a compatibility patch to play nicely with KCY-SeeItemValue.

    If you don't use KCY-SeeItemValue, then this update does you no good really.


    I had to change the IDs of the stims.

    This might cause issues if there are some of my custom stims already in your stash!

    Please back up your profile before updating!

    You can go to SPTFolder/users/profiles/ and make copies of your profile json for reverting if there are issues.


    If there are issues, remove the old stims. Either by deleting them out of your stash before updating the mod or with the SPT Profile Editor available here on the hub.

    You can then add the new items back, or add the roubles necessary to purchase new ones to your profile.


    If that is an issue, just use up all your old stims and then update the mod.

    Sorry there isn't a much more elegant way of doing this that I can think of.

  • Version 1.0.0

  • Works on 3.8.0

  • 3.7.0 is ok

  • Has anyone been able to find the BuffType for painkillers/removes pain? I have looked all through the globals.json using different keywords, but to no avail. I want to make a god stim that includes removing pain, any ideas on how? Current setup is below

  • LEGEND!!!

    Thumbs Up 1
  • 03/23/2023 - I tested this current (3.4.1) mod as well as I could with SPT-AKI 3.5.3. Everything still seems to work fine. I found 1 issue, but it seems to be with the mod's function overall, and not the SPT-AKI version. ISSUE: The "number of uses" is not working except for injector #1. That's because the \src\mod .xx files are incorrect. All 5 injectors are configured to use the settings for #1. Once you correct the files, then the "number of uses" works for each of the 5 injectors (assuming you enable them in the config.json. Hope this helps anyone still using this mod.


    \src\mod.js

    // Config uses

    if (config.Training_Stim_1.customUseAmountEnabled) {

    const numUses = config.Training_Stim_1.useAmount;

    items["Training_Stim_1"]._props.MaxHpResource = numUses;

    }

    if (config.Training_Stim_2.customUseAmountEnabled) {

    const numUses = config.Training_Stim_2.useAmount;

    items["Training_Stim_1"]._props.MaxHpResource = numUses;

    }

    if (config.Training_Stim_3.customUseAmountEnabled) {

    const numUses = config.Training_Stim_3.useAmount;

    items["Training_Stim_1"]._props.MaxHpResource = numUses;

    }

    if (config.Training_Stim_4.customUseAmountEnabled) {

    const numUses = config.Training_Stim_4.useAmount;

    items["Training_Stim_1"]._props.MaxHpResource = numUses;

    }

    if (config.Training_Stim_5.customUseAmountEnabled) {

    const numUses = config.Training_Stim_5.useAmount;

    items["Training_Stim_1"]._props.MaxHpResource = numUses;

  • can somebody help me that i can use all stims 2 times


    also the vanilla stims


    because i dont have the tool to read the readme file

  • One stim I would like to see is one that slows your ADS stamina down so it runs out at half the time as normal, basically doubles the length of ADS time, but only lasts for 2 or 3 mins. How easy would this be to create??

  • Hope this is updated soon

    Thumbs Up 1
    • Read my 03/23/2023 comment. I found it works fine in SPT-AKI 3.5.3

  • Will it upgrade to 3.4.0 ?

    • Yes, within the next few days

      Thumbs Up 2
  • Does anyone else have this mod cause your game to just run harder on the cpu? When I have this mod in my fan turn up more and the game runs my computer harder. I take this mod out (I'm guessing due to incompatibility with the 3.2.3 version I am on) and it runs the computer normal again during raids.

  • Hello, I'd like to revise the price Which settings should I modify?

  • Does the stim add it your skills perma or nah?

    • No the default duration for all of the stims is 3000 seconds duration. The effects do not persist between raids, regardless of elapsed time

      Thumbs Up 1
  • Hi. Love u mod. However, how to changed the price?

  • Every time I open the server with this mod, the server immediately crashes :c

    • No other complaints so far. I recommend removing all other mods and trying again. If that doesn't work, try with a fresh profile.
      If still no luck, head over to the support thread and make a post. Include your logs as instructed in the stickied thread post so I can see what's happening.

  • "Detected faulty json, please fix your json file using VSCodium"

    Mod seems to work but gives me this error in the server log

    • Fixed with latest version kanawow

  • Excellent addition, I wanted to suggest maybe adding Training stims that increase player % skill gain while in a raid or give raw exp to different stats
    (by that I mean the stats that the player levels up and is carrying to the save)


    Endurance, Health, Immunity, Metabolism, Strength, Vitality, etc.. (including all basic character skills)

    • Thanks, I appreciate the suggestion.


      Don't hold me to it but I plan to make some more with the exact effect you're talking about. Not too sure when yet but hopefully soon.

  • I loved this. I hope we get this for 3.1.1! :D

    Thanks 1
  • Guys could you please tell me where to unzip this package, just easily drop the folders into the plugin folder?

    • You can install the mod by unzipping the TrainingStims folder into the user/mods folder within your SPT directory

      Thanks 1
    • Ok, Thx, It's working!