RaiRaiTheRaichu added a new file:
QuoteDisplay MoreAmmo Stats In Description
Find out more about what EFT mods I'm working on here!
https://trello.com/b/CONaHPTn/…i-mods-by-rairaitheraichu
HIGHLY recommend downloading the API that extends this mod even further! It was also written to be future-compatible with all new EFT and SPT-AKI versions. You can color the backgrounds of your icons using hex colors instead of the boring default ones!
PLEASE check out the updated config.jsonc! There are a lot of new options, especially if you're using the API! If you wish to enable Realism mod compatibility, you NEED to edit "usingRealismMod" to true in the config!
Want to support my work? Consider clicking the link below!
Damage, penetration, and what level of armor the bullet is effective against can now be added to the ammo's description. No more memorizing which ammo type to load your mags with! No need to keep charts and apps up for reference - all you need to know is now contained in game.
Two modes are available in the config/config.json file, "prepend" and "append" which will put the information at the beginning or the end of the ammo's description, respectively.
Furthermore, you can change the mode to "newline" and "oneline", which separates these stats on separate lines or | with | vertical | dividers! Check the attached screenshots for examples.
Disabled by default, you can also now add the penetration tier to the name of the bullet, so you can see how effective it is at a glance during a magazine check.
The mod fully supports ammo that was added by other mods, as well as changes made to the damage or penetration values or existing ammo types - just make sure this mod loads last! The folder name starts with "z" to help it load later in the list.
Currently, there are only three values (damage, penetration, and the best tier of armor the ammo is effective against) for you to enable/disable in the config, but more values are coming. If you have any suggestions, please leave them in the comments!
NEW IN 3.1.0:
- Realism mod support! It's automatically detected.
- Bug fixes, and 3.8.0+ support!
Localization support! Thanks to Lua here on sp-tarkov, KR language is now fully supported, and we now have a framework for easily localizing the mod to other languages! See "Language Support" tab for info on how to translate this into your language and to submit it for inclusion! Thanks to everyone who has submitted translations for the mod, you're our heroes!
Languages currently supported:
- English ("en")
- Korean ("kr") ---- (thanks, lua!)
- Russian ("ru") ---- (thanks, melody!)
- Chinese ("ch") ---- (thanks, egnbv!)
- French ("fr") ---- (thanks, MasterAuger!)
- Japanese ("jp") ---- (thanks, jackrippergame!)
- Czech ("cz") ---- (thanks, lastocka!)
- Spanish ("es") + Mexican Spanish ("es-mx") ---- (thanks, javitecge!)
- German ("ge") ---- (thanks, MAEGE!)
- Polish ("pl") ---- (thanks, RandomCitizen!)
Languages left to translate:
hu, it, po, sk, tu
If you would like to contribute, you can copy the entry for "en" in the config, change "en" to the language key for your language ("ru", for example), and change the right-side values to the ones you'd like to see. Make sure all values are there - don't skip any entries!
Send a snippet for your language similar to the ones below over Discord (RaiRaiTheRaichu#1005) so it can be included in the next update and your name can be credited!
Example for English localization:
Code"en": { "Damage": "Damage", "Penetration": "Penetration", "TextEffectArmorLv": "Effective against armor level", "EffectNone": "None", "Pellets": "Pellets" },
Example for Russian localization:
Code"ru": { "Damage": "Урон", "Penetration": "Бронепробитие", "TextEffectArmorLv": "Эффективен против брони уровня", "EffectNone": "Нет", "Pellets": "Дробинок" },
- April 1st, 2024:
- Fixed an issue where background colors were being applied to ammunition when it was disabled in the config
- Revised SPT Realism mod compatibility, no additional config required, it's automatically detected
- Minor change to the version in the package.json, compatible with version 3.8.0+ of AKI.
- October 8th, 2023:
- Added support for the new Color Converter API client plugin.
- Added support for the SPT Realism mod.
- Added Polish language support - thanks RandomCitizen!
- Changed config to .jsonc, added proper comments to the options.
- Color profiles! Check the config.jsonc to view the new color profiles (including colorblind/grayscale mode).
- Minor change to the version in the package.json, compatible with version 3.7.0+ of AKI.
- This version will NOT work for versions prior to 3.7.0 due to the change to .jsonc - please use the older release if you're playing on 3.6.1 or earlier!
- February 12th, 2023:
- Minor change to the version in the package.json, compatible with version 3.5.0 of AKI.
- December 22nd, 2022:
- Added German language support - thanks MAEGE!
- Major refactor to localization to comply with new standards as of client version 20765.
- Minor change to the version in the package.json, compatible with version 3.4.0 of AKI.
- November 25th, 2022:
- Added Spanish/Mexican language support - thanks javitecge!
- Minor change to the version in the package.json, compatible with version 3.3.0 of AKI.
- October 4th, 2022:
- Added Czech language support - thanks lastocka!
- Minor change to the version in the package.json, compatible with version 3.2.4 of AKI.
- August 31st, 2022:
- Minor change to the version in the package.json, compatible with version 3.2.2 of AKI.
- Added option to suppress the debug logging to get rid of some warning text when modded ammo types don't have descriptions added for all languages.
- August 1st, 2022:
- Added the ability to show the penetration tier in the ammo name, so you can see it during magazine checks!
- Added the ability to change the background color of ammo icons based on the penetration tiers!
- Added Japanese language support - thanks jackrippergame!
- July 26th, 2022:
- Fixed bug that showed localized languages in English even though they are supported.
- Minor refactor to support SPT-AKI version 3.1.1.
- July 24th, 2022:
- Minor refactor to support SPT-AKI version 3.1.0.
- July 20th, 2022:
- Major refactor to support SPT-AKI version 3.0.0!
- Added French language support (thanks MasterAuger!)
- License update.
- June 16th, 2022:
- Added Chinese language support (thanks EGNBV!)
- Changed versioning to 2.3.1 of AKI to eliminate warning message.
- March 4th, 2022:
- Added Russian language support (thanks Melody!)
- Changed versioning to 2.2.3 of AKI to eliminate warning message.
- February 22, 2022:
- Minor change to the version in the package.json, compatible with version 2.2.2+ of AKI.
- December 12th, 2021:
- Mod has been fully updated and heavily rewritten and refactored, now compatible with version 2.1.2 of AKI! (Thanks for the help, lua!)
- Language file support, an additional method of displaying information all on one line, error handling for mods with no proper description entry, and configurable information (only see what you want to see!).
- Soon, more information will be available, as the framework is done and more details and stats can be easily added.
- July 17th, 2021:
- Mod confirmed working with 2.0.0 R6 AKI.
Once 2.0.0 becomes stable, I'll give this mod a small update with Senko's modapi support and a few bugfixes and new optional features.
- July 1st, 2021:
- Mod confirmed working with 1.5.1 AKI!
If you encounter any issues, please feel free to contact me on Discord (RaiRaiTheRaichu#1005) (This includes incompatibilities you may find with other mods!)
You can leave a comment here, as well, but response time may be significantly longer as I do not usually check my inbox here often.
Feel free to nudge me if a new version of SPT-AKI is released that breaks compatibility. In the past, updates to SPT-AKI would usually not break the mod and allow it to load with a harmless warning, but if the mod does not function anymore, please let me know. I usually do not keep up with releases so it may take me awhile to realize the mod is outdated!
Please include any logs generated from the console as well to help me narrow down the issue.