kmyuhkyuk added a new version:
QuoteUpdate 3.10.0 support
kmyuhkyuk added a new version:
QuoteUpdate 3.10.0 support
kmyuhkyuk added a new version:
QuoteUpdate 3.10.0 support
kmyuhkyuk added a new version:
QuoteFixed a long-standing compass marker position offset issue
Fixed Compass UI Elements too much caused Canvas.Rebuild time too long and cause frame drops
Now GPH will also compatible Fika
kmyuhkyuk added a new version:
Quotehub.sp-tarkov.com/attachment/7748/
Please update your EFTApi to 1.2.0
kmyuhkyuk added a new version:
Quote1.1.8 Fixed Memory Leak Version
Log console has been deleted removed
If you are used old version, you can also simple fix memory leak by delete EFTConfiguration.dll
kmyuhkyuk added a new version:
QuoteDisplay MoreAdd Reload Transparent Background
Add Warning/Miss/Normal Sign
Add Conflict Panel
Add DisplayPluginName Setting
Add Same(Name)/Same(Guid) Panel
Fixed ServerExePath will not change
Fixed Client ActivateMods contains aki-* plugin
Fixed Mods ListView Incorrect width
Fixed Reload order incorrect
Fixed Mods ListView can't show in HighContrast Theme
Optimize Program Robustness
Now will not load unusual ServerMod
Now Require will check plugin if is HardDependency
kmyuhkyuk added a new version:
QuoteDisplay MoreFixed ConfigPath will not Change
Fixed SameFileExistsDialog Close Button will Close InstallModDialog
Fixed ListView Stuttering
Add MessageBox for DispatcherUnhandledException
Optimize Program Robustness
Now will show aki-* plugin
Now Requirements Mod Version will be compared PluginVersion instead of FileVersion
Rewrite GetServerMod/GetClinetMod Method to async multi-threading
kmyuhkyuk added a new file:
QuoteDisplay Morehub.sp-tarkov.com/attachment/6850/
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Here's another FullLogOutput.log from another raid where there were some UI issues. See the attached picture.
I didn't find any loop throw error in these two FullLogOutput.log. I see you have other mods install, could you try only install HUD and EFTApi for test? Because GamePanelHUD should not modify any original UI
Attached is the full LogOutput.log file from my most recent raid that the issue occurred in.
Although this is not FullLogOutput.log, but I found game loop throw error in Update ()
You can provide FullLogOutput.log like below?