Obdolbos 3 1.2.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Old version of the Obdolbos 2

It's a standalone version of the Obdolbos 2 (but the old one, before the 3.7)

This mod don't remove your Obdolbos 2, it add another new one called Obdolbos 3.

Found at Therapist 4 for 285k roubles and on flea market for aproximatly 400k


You can config :

Localization : (default "EN") "You have to choose one of these: EN, FR, CH, CZ, ES, GE, HU, IT, JP, KR, PL, PO, RU, SK, TU"

blacklistFromInventoryAI : (default false) You can choose if it's possible to obtain them in the AI inventory or not.


My first mod, so please be good with me :saint:


I take no support for older version of Obdolbos3 1.2.0; if you have trouble with older version, please update it.

  • Version 1.2.0

    -Fix some error in the console (found the logger push error about colorization, i just remove the logger, who care...)
    -Fix some item parameter not realy same has the original drugs from the game like time to use etc, now it's properly exact same drugs of old Obdolbos 2...

    There is nothing to change at this point, i'm prety glad with this version, so expect no more updates until a major SPT-AKI patch!

  • Version 1.1.2

    Now it's working... i'm realy sorry about that


    Note to myself : Test it before upload it. (and stop working on 3 différents files with same name...)

    <3

  • Version 1.1.1

    Fix localization (I LOVE DOING ALL THINGS MULTIPLE TIMES FOR NOTHING :evil: )


    mb, i just miss half of the code line, now it work... it have to. :/

  • Version 1.1.0

    Add localization for all language supported by the game.


    if you play in EN or FR there is nothing more for you here.


    tell me if you see something not properly named and i will fix it ;)

  • Version 1.0.2

    HOTFIX (sorry for the frequence, i hope it's the last)


    -Fix a possible infinite money loop with the price of therapist, now it's a little bit expensive but money glitch safe :P

  • Version 1.0.1

    Just a balance patch for put this higher price, it's now more expensive


    - Ajusted prices for flea

    - Ajusted prices for selling it

    - Ajusted therapist stock and number of buying

    - Fix the red number 1/1 (i think)

  • Version 1.0.0

  • Any chance at an update?

    • Just update the "package" file from ""akiVersion": "3.7.*", to ""akiVersion": "3.8.*", and it will work :)

  • We lowkey need this back in action, mod is actually p fire

  • I always loved this mod I hope you do it for 3.8.0!

    Thumbs Up 1
  • "blacklistFromInventoryAI": false


    Never saw one inside dead AI body's

    • It's realy rare, but i already saw ones.

      Thumbs Up 1
  • Does it appears as rare loot?

    • Good question! idk to be honest...

      I know we can found it into drops (and/or into drop mistery boxes itself)

      my scav box bring me one too... so it's have to be on Rare loot pool, but i'm sure about 90% ^^

    • Cool, I'd like to luckily find a $280K stim instead of buying one... I don't deserve it ;)

  • would love to see the old Meldonin too.

    Thinking 1
  • Nice update, no error show in server console with the last update. Thanks

    Heart 1
  • Is it normal to have a Use time for 1s rather than the usual 2s? The animation plays a bit weird

    • yeah, i already noticed that a few days ago, i thinking about NOT patch it if it's the only reason of push a patch...
      if it's needed to fix something else at same time, i will fix that in same row :saint:

  • This mod causes this error to occur in the console.


    TypeError: colors[Colorizer.allColors[lookup]] is not a function

    TypeError: colors[Colorizer.allColors[lookup]] is not a function

    at Colorizer.colorize (C:\snapshot\project\node_modules\logform\colorize.js:73:49)

    at Colorizer.transform (C:\snapshot\project\node_modules\logform\colorize.js:94:28)

    at Format.transform (C:\snapshot\project\node_modules\logform\combine.js:20:24)

    at Console._write (C:\snapshot\project\node_modules\winston-transport\index.js:91:33)

    at doWrite (C:\snapshot\project\node_modules\winston-transport\node_modules\readable-stream\lib\_stream_writable.js:390:139)

    at writeOrBuffer (C:\snapshot\project\node_modules\winston-transport\node_modules\readable-stream\lib\_stream_writable.js:381:5)

    at Console.write (C:\snapshot\project\node_modules\winston-transport\node_modules\readable-stream\lib\_stream_writable.js:302:11)

    at DerivedLogger.ondata (C:\snapshot\project\node_modules\winston\node_modules\readable-stream\lib\_stream_readable.js:629:20)

    at DerivedLogger.emit (node:events:513:28)

    at addChunk (C:\snapshot\project\node_modules\winston\node_modules\readable-stream\lib\_stream_readable.js:279:12)

    TypeError: colors[Colorizer.allColors[lookup]] is not a function

    TypeError: colors[Colorizer.allColors[lookup]] is not a function

    at Colorizer.colorize (C:\snapshot\project\node_modules\logform\colorize.js:73:49)

    at Colorizer.transform (C:\snapshot\project\node_modules\logform\colorize.js:94:28)

    at Format.transform (C:\snapshot\project\node_modules\logform\combine.js:20:24)

    at Console._write (C:\snapshot\project\node_modules\winston-transport\index.js:91:33)

    at doWrite (C:\snapshot\project\node_modules\winston-transport\node_modules\readable-stream\lib\_stream_writable.js:390:139)

    at writeOrBuffer (C:\snapshot\project\node_modules\winston-transport\node_modules\readable-stream\lib\_stream_writable.js:381:5)

    at Console.write (C:\snapshot\project\node_modules\winston-transport\node_modules\readable-stream\lib\_stream_writable.js:302:11)

    at DerivedLogger.ondata (C:\snapshot\project\node_modules\winston\node_modules\readable-stream\lib\_stream_readable.js:629:20)

    at DerivedLogger.emit (node:events:513:28)

    at addChunk (C:\snapshot\project\node_modules\winston\node_modules\readable-stream\lib\_stream_readable.js:279:12)

    • I don't know what to say...


      i can't reproduce your error, i need more informations about your mod list i think. :/

    • True I'll just wait for more mods to switch to 3.7.1 first and then if it happens again I will post a better report. Sorry for the trouble.

      Thumbs Up 1
    • Also getting it as well. Checked it with my mod list, and alone and it causes this error to pop up. I would try to do a fresh install as well but I doubt it would fix it.

    • There is my list of mod, and i legitly confirmed it worcking fine with... :
      6TUgvk1
      If you have another mod in your list, check without it maybe :/

    • This error seems to not be fatal, Everything functions at it should (It seems, Few days playtime with mod and error)

  • Good job man !

    Heart 1
  • We need old version of obdolbos 1, which doesn't cause hunger\dehydration with 25% chance!

    • i don't think somebody play with obdolbos 1... it's almost a suicide thing :D

    • The old version only had 25% chance of 20% extra Damage

  • holy shit thank you <3

    Happy 1
  • Can you make a russian localization pls? I can help with it if you want 👉👈

    • Yes, with pleasure

      I will work on a maximum of localization, I let you check the file of yours when I put it, you will tell me if there is need to modify...
      need a bunch of minutes for doing it :P

    • You can now download the 1.1.0 and tell me if it's good enough for you 8o

    • "ReferenceError: mx is not defined

      at OldObdolbos2.postDBLoad"

      What should I do with it?

    • Realy sorry, this time i test it... ||:S


      You can download this 1.1.2

    • Btw, i've checked ru localization thru files and it is nice, thank u!

      Heart 1
  • Actual chad, Does it spawn in the loot pool?

    • Yep, like i said in the desc; it's on by default and can be disable in the config file :thumbup: