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  • DanW

    Replied to a comment by FiveF on the file
    • SPT-AKI 3.7.6
    Questing Bots.
    Reply (File)
    I discussed this with the author of Waypoints, and we don't understand how bots get there because there's an invisible wall on top of that fence. There are no navigation points in there either, so there's no reason why a bot would try going in there.

    At…
  • DanW

    Replied to a comment by FiveF on the file
    • SPT-AKI 3.7.6
    Questing Bots.
    Reply (File)
    Based on your log, that bot actually spawned near RUAF, looted Crackhouse, went to the location in your image, and then got stuck there. It must be able to somehow get over the fence and get stuck. Most likely this is actually a Waypoints issue. I'll…
  • DanW

    Replied to a comment by Redmatch on the file
    • SPT-AKI 3.7.6
    Questing Bots.
    Reply (File)
    If you're still having this problem, please try the following:
    1. Make a backup of BepInEx\plugins\DrakiaXYZ-BigBrain.dll and then replace it with this one: https://github.com/DrakiaXYZ/S…kiaXYZ-BigBrain-Debug.dll
    2. If you don't have it already, install
  • swafromsteam

    Commented on the file
    • SPT-AKI 3.7.3
    Kalashnikov Enhanced Modding.
    Comment (File)
    Been loving this mod but on my playthrough I encountered a bug when I killed Killa. His RPK was missing It's receiver, it was it just hollow in the middle. Here is a picture of what I'm talking about. Any fix? The animation of equipping is broken because…
  • ODT

    Commented on the file
    • SPT-AKI 3.7.6
    Reflex Sights Reworked - Updated.
    Comment (File)
    Thank you!
  • uzzy1986

    Replied to a comment by dieserHAHN on the file
    • SPT-AKI 3.7.6
    Day Time Cultists.
    Reply (File)
    you have to change the spawn chance,the mod just give them the chance to spawn during the day only ,with the same chance to spawn during the day like they have by night , per default spawn chance established by server,if they don't spawn ,it means only…
  • ODT

    Replied to a comment by Nomand on the file
    • SPT-AKI 3.7.6
    Softcore (Proper Singleplayer Experience for SPT).
    Reply (File)
    look for Base_Crafting_Time_Multiplier in config
  • uzzy1986

    Replied to a comment by Boizenberri on the file
    • SPT-AKI 3.7.6
    Day Time Cultists.
    Reply (File)
    it's spawned near the dead body key quest ,behind the wall ,near the garbage bin - it's in prone , not familliar with the map lingo

    but to force spawning you can use GhostFenixx value editor or GFVE.exe mod and on bots section - enable-enable…
  • WinstonGill

    Commented on the file
    • SPT-AKI 3.7.4
    BetterSpawnsPlus.
    Comment (File)
    Im not noticing any difference. Still see bots in the same area as in live tarkov. Am I doing something wrong with SVM ?
  • ThingHaver

    Replied to a comment by MrUlfen on the file
    • SPT-AKI 3.7.6
    Softcore (Proper Singleplayer Experience for SPT).
    Reply (File)
    It seems like SVM will overwrite Softcore on any category activated. I,E. If you turn on Traders to make some changes, it will overwrite Softcore's changes to Fence (and maybe a lot more.)

    I'm using just Player and Skills, Raid Options and Scav…