Maps with Extraction Location Descriptions 1.0.1

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An immersive option to finding extraction locations using new in-game maps.

I AM OVERHAULING THIS MOD. THIS MOD PAGE REFLECTS THE NEW VERSION, but it's not quite ready yet.


This mod adds a new "Extraction Intelligence" items to the game.


Each Trader is an expert in the collection and dissemination of intelligence. They wouldn't have gotten where they are now if they weren't. Above all, there is one kind of information each is always eager to hear. Where they, their men, and their supplies can cross between the districts of Tarkov safely. I hear the traders have some recent reports for sale. What do you say new guy? You don't know your way around, and they need someone to verify the intel. A win-win!



Why?

It is extremely difficult to find the extract on a map you are unfamiliar with. I am convinced the only reason Sherpas are a thing is because they forgot to close the most basic game-play loop of telling you where to extract. These documents offer an immersive way gain that knowledge.

  • Maps can be purchased from traders and brought into raids to help find your way to an extraction. I gave the documents to whoever I felt best fit that map.
  • Prices range around 30-60k, no reputation requirement.
  • Nearly all the descriptions give cardinal directions, with north oriented the same as all Dynamic Maps. Don't forget to buy a compass!
  • You will also want to turn off Extract Locations in the Dynamic Maps F12 settings.
  • You will need UI Fixes to make the text fit appropriately.



Future Plans:

  • Right now, only Woods has well written scenarios. (I have only played Woods). The rest of the maps are much more simple directions. I'd like to re-write the rest of the maps. If you have ideas for cool in-game scenarios please share.
  • I had an idea to give only the PMC extractions to the Traders and add the SCAV extracts to the loot pool for their corresponding map. IDK about this. Feels like polluting the loot pool. my RNG is shit as it is.
  • I like the idea of adding quests to the traders to simply extract at all the locations of a map as a way to "verify intelligence" and keep track of what extracts you haven't been to yet and challenge you to try new ones.
  • Version 1.0.1

    • Fixed typos.
    • Updated some descriptions to be more concise.
    • Removed game terminology (e.g. "X is on the east side of the map" to "X is on the east of the woods."
    • Alphabetized extracts.
    • Bumped up prices to be around 50k.
  • Version 1.0.0

  • Can You Put the Maps in Special Slot? asking so I can access it without needing to go to the maps tab

    • I think I can make it go in special. though, the you don't really access the "maps" through the maps tab. The extraction text is in the item description, so you have to inspect/double click on it in your inventory to read it.

    • ah yeah I was confusing it with Dynamic Maps apologies