Transit Odyssey 1.0.2

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Fence has granted the service to continue your raids. The question is how long can you survive . . .

Simple mod that locks locations only allow transiting to other locations.

Any load order in mods.


Guide for Transit locations: https://escapefromtarkov.fandom.com/wiki/Transits

Credit to Boogle for the code knowledge checkout his mods!


Only Ground Zero and Reserve are enabled

Best used with Fika & Friends :kannatiredofthis:

  • To enable other maps or disable maps edit mod.ts in src folder and set true or false for selected maps! Delete the mods.js file before next server load if you edit maps. To be safe

    not needed anymore /\

    pog 1.0.1 config.json


    If you need to run a map and sick of starting from reserve hit map then next next small cheat.


    If anyone wants to make a client mod that keeps transited and extracted maps unlocked until death send me a message on Discord @GMAK3R

    Thumbs Up 2
  • How do you go back to stash

    • Extract normally then you got to reset from one of the two

  • So I found out today that when you are going to transit from one map to another as a group, if one or more of your group members die while some transit, the person transiting to the next map will be stuck loading if the dead players extract. I haven't tested if anything happens when the person transiting moves on and nobody extracts.

    • Yes this is not caused by the mod this is from fika.


      Fika:

      Transits on fika basically require all players to stay alive when going to the next map.

      If players are dead say 2/4 survived it will que the initial 4 for the next raid and not the 2 who transited.


      This is a know issue.

    • Ahhh, that is a RIP. Alright, good to know then, thanks!

      Heart 1
  • still open to anyone who wants make a plugin for this mod to save last extracted map then reset on death same logic for if you transit then extract normally.

    That would be peak


    or at least give me guidance never built a .dll

  • Expired discord links to download.

  • I might be missing something, but if you can only use transits, how would you complete tasks?
    Or is the point to just play it as a somewhat roguelite?

    • Yeah roguelike is the idea.


      If you want to you can do map next next on the map you need to play


  • Quote

    actually do-able with a custom ptt config

    some one plz send me this if you have made one or a link need the ptt mod makes the game not boring but 3.9 not having default smooth zoom cant handle it need that part and fov fix just isn't it

    • :!:If someone test one of the release candidates of PTT for 3.10, you have to know it's still in beta, don't expect everything to work as intended and If you find a bug please precise your version of ptt, which ppt config you use, and a dump of your server logs would be very appreciated.

  • It would be cool to have a mode where you can only go back into the map you extracted from! So you'd need to use transits for travelling from map to map and normal exits for raiding/stash

    Heart 1
    • That's a great idea for Path To Tarkov mod ;)

      Edit: actually do-able with a custom ptt config

      Heart 2 Happy 2
  • Nice! Thanks for making it a proper mod. Appreciate the effort! I for one really want to try this.

    Heart 1