Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
HOW IT WORKS:
- Adds the possibility to change the default skill multiplier.
- Adds the possibility to enable/disable the skill fatigue system.
You can enable/disable the changes to the skill fatigue system alongside the default skill multiplier using the in-game config menu (F12)
Note: Since metabolism XP rewards are very high by default, I added the possibility to disable the multiplier for the metabolism skill.
CHANGES FROM VANILLA:
- The Skill fatigue system is disabled by default.
FUTURE ADDITIONS:
- Add the possibility to configure the multiplier for each individual Skill.
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
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Version 1.0.0
- Super
- 1.5k Downloads
Initial Release
In this release
- Adds the possibility to change the default skill multiplier.
- Adds the possibility to enable/disable the skill fatigue system.
- The Skill fatigue system is disabled by default.
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
Vultify
i have it set up to not modify metabolism but i took one drink of water and went up 10 levels
Konefine
Simple, good
damecool
To be honest, it's of great help for the single-player experience. You can also level up during fragmented time.
cheekySCAV
does this mod also affect weapon mastery?
Super Author
I'm not so sure, I'll check it out and let u know, but I don't think so.
Super Author
After testing it a bit, can confirm, doesn't affect mastery
cheekySCAV
ahh ok thanks!