Bothering mod authors will lead to warnings and repeat offenses will lead to bans.
Originally made as an update to Please Just Fight, however it faces a core limitation in 0.16: same-faction PMC groups won't fight each other, only engaging opposing factions. Everyone lives in a big happy family.
To fix this, the mod was fully rewritten with patches that:
Split PMC mega groups into individual ones (per bot and per spawn group setting).
Remove faction-based hostility restrictions.
Result: PMCs now engage any hostile target, including former allies, enabling true free-for-all combat, while keeping their spawn group settings.
Do note that I tend to kill everyone so there's no distinguishing for USEC player and rogues. Kill em all.
Details: Hostility is group based. Bots are spawned into same role group, regardless of their spawn group setting (duo, trio, solo, quad...). For example, the game spawned a duo USEC squad, a trio USEC squad, and 2 solo USEC. The result is they are all added into one big USEC group that they won't fight each other. You can set bots as enemy even within their own big group, but that would break any spawn group settings and is practically bad.
This mod was made back in June when I was still playing SPT.
-
Version 1.0.0
- freshcloth
- 803 Downloads
Linked to github release on June 16.
Download the Separate Hostility package.
Install like any other client side mods.
Shibdib Author
FAQ
1. This mod is NOT needed if you use questing bots for spawning (probably, Dan fixed the initial issue in 3.10 not 100% sure he fixed the new grouping issue 3.11 introduced).
This mod IS needed for ABPS, MOAR, and stock spawns.
2. SAIN does NOT fix this issue.
3. This should be compatible with everything.
4. "What does this fix that PJF doesn't?" - This fixes the new 3.11 issue where instead of, for example, there were 2 groups of 3 bears, 3.11 was grouping those bears into one giant blob of 6. Tarkov has checks on AI aggression where they won't attack group members, hence it was creating hostility issues. I don't play PVE on live but the assumption is this issue also exists there.
Danersx
I am not sure if you can help me (just a guess will be enough) but I have the following situation. I am playing on 3.9.4 and have:
SAIN,
SWAG + DONUTS,
Questing Bots,
Looting Bots,
APBS - Acid's Progressive Bot System (it's only for loadouts, not spawns)
All is working ok when it comes to spawns, bosses, Scavs and squads. The only problem is that USECs are not hostile towards other USECs and the same is with BEARs. USECs attack BEARs (and vice versa) all the time though.
Do you think the problem is related to SWAG/DONUTS or Questing Bots? I have seen on Discord that someone added a snippet of code to some file of Questing Bots and it fixed the aggresion.
Also setting in Server Value Modifier (Hostilities of a PMC of the same faction) didn't help.
Shibdib Author
I don't provide support for old spt versions
Szperacz
Does it work with MOAR?
Watchman3001
Is there still a small vanilla chance with this mod that PMCs of same group will be friendly?
And groups are still possible, yeah?
Shibdib Author
No, groups will always be hostile to other groups regardless of sides now.
Yes groups still exist.
RuKira
I have to ask, but you did get permission to upload this yes?
RuKira
Ah, ignore. Seems Shib made a comment on their own post.
Rotary
☝️🤓
Shibdib Author
It was a big enough change that I encouraged them to post this as a separate mod
tomcruise123
I found out and downloaded this mod from GitHub a while ago. Has there been any new update or is this just an official upload to SPT hub? Thanks!
P/S: This mod works just fine, no incompatibility with SAIN or anything.
Musambe TUTU
doesn't sain already solve this?
RuKira
No, it does not - this issue has existed since 3.9 for the most part - and it's a tarkov related issue.
zzb
Is this mod compatible with sain?
tomcruise123
Yes