Separate Hostility 1.0.0

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Completely fixes the hostility issue in EFT 0.16 / SPT 3.11 where bots don't fight others as they should.

Originally made as an update to Please Just Fight, however it faces a core limitation in 0.16: same-faction PMC groups won't fight each other, only engaging opposing factions. Everyone lives in a big happy family.


To fix this, the mod was fully rewritten with patches that:


Split PMC mega groups into individual ones (per bot and per spawn group setting).

Remove faction-based hostility restrictions.


Result: PMCs now engage any hostile target, including former allies, enabling true free-for-all combat, while keeping their spawn group settings.

Do note that I tend to kill everyone so there's no distinguishing for USEC player and rogues. Kill em all.


Details: Hostility is group based. Bots are spawned into same role group, regardless of their spawn group setting (duo, trio, solo, quad...). For example, the game spawned a duo USEC squad, a trio USEC squad, and 2 solo USEC. The result is they are all added into one big USEC group that they won't fight each other. You can set bots as enemy even within their own big group, but that would break any spawn group settings and is practically bad.


This mod was made back in June when I was still playing SPT.

  • Version 1.0.0

    Linked to github release on June 16.

    Download the Separate Hostility package.

    Install like any other client side mods.

  • There is a funny issue where PMCs with this mod just shoots Santa on sight instead of ignoring him.

  • And the mod list grows ever longer

  • does this conflict with friendly pmcs?

  • this causes rogues to attack usecs on lighthouse. including your character if you are usec.

    • rogues already attack usecs by default, they just have specific conditions that needs to happen before attacking. are you sure this is not what youre experiencing?

    • very sure. not killed rogues in past 3 raids. playing as usec they shoot at me close to long road

  • Does it work with MOAR?

    • For me, I used a MOAR setting about hostile to same faction in F12 menu.

  • Is there still a small vanilla chance with this mod that PMCs of same group will be friendly?
    And groups are still possible, yeah?

    • No, groups will always be hostile to other groups regardless of sides now.


      Yes groups still exist.

  • I have to ask, but you did get permission to upload this yes?

    ? 1
    • Ah, ignore. Seems Shib made a comment on their own post.

    • ☝️🤓

    • It was a big enough change that I encouraged them to post this as a separate mod

  • I found out and downloaded this mod from GitHub a while ago. Has there been any new update or is this just an official upload to SPT hub? Thanks!

    P/S: This mod works just fine, no incompatibility with SAIN or anything.

    • doesn't sain already solve this?

    • No, it does not - this issue has existed since 3.9 for the most part - and it's a tarkov related issue.

  • Is this mod compatible with sain?