Battle Rifle Expansion 3.0.2

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Your favorite 7.62x51 and 7.62x54R DMRs can now shred in full auto (or burst for the AR-10 platforms)

Battle Rifle Expansion

By: MacrossMX


This mod creates a separate set of full powered rifles to be able to go automatic or burst.


The weapons that are modified for automatic/burst are:

SR-25 = AR-10A1 (auto) and AR-10A2 (burst)

R11 SASS = R11A1 (auto) and R11A2 (burst)

SVDS = AVDS

M1A = M14

RFB = RFB-A1


Installation: just drag all the folders into the mod directory and enjoy.


Major changes from default items:

The only major change I made is allowing the Rotor 43 adaptor for the SVD to fit a

SRVV Mk.20 muzzle brake from the SV-98.

  • Version 3.0.2

    [Corrected]: All battle rifles are now part of the Assault Rifle category.

  • Version 3.0.1

    kanabear Your favorite 7.62x51 and 7.62x54R DMRs can now shred in full auto (or burst for the AR-10 platforms)

    Battle Rifle Expansion

    By: MacrossMX


    This mod creates a separate set of full powered rifles to be able to go automatic or burst.


    The weapons that are modified for automatic/burst are:

    SR-25 = AR-10A1 (auto) and AR-10A2 (burst)

    R11 SASS = R11A1 (auto) and R11A2 (burst)

    SVDS = AVDS

    M1A = M14

    RFB = RFB-A1


    Installation: just drag all the folders into the mod directory and enjoy.


    Major changes from default items:

    The only major change I made is allowing the Rotor 43 adaptor for the SVD to fit a

    SRVV Mk.20 muzzle brake from the SV-98.


    Update 3.0

    -Now compatible with Aki 1.0.0

    -added new variants of the AR-10, R11, M14, and RFB.

  • Alright so. I have one problem with this mod. Which got me frustrated for last 3 hours. :aquacries:


    Upon removing all of the full-auto folders for every single weapon that you made away from user/mods folder, I immediately greeted with this error message after joining in game.


    Quote

    In response to https://127.0.0.1:443/client/handbook/builds/my/list: The given key was not present in the dictionary.


    So I'm currently stuck with it, in order to play the game, I need to have these full-auto mod in mod folder in order to play the game, I do wish in the next version of this mod will solve this issue completely! Don't get me wrong, the mod still nice nontheless but I just want to mess around with mods. :raphtaliapat: