No Run Through 2.0.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Lower the time and xp requirements for 'Survived' status on raids, so you can't get a 'Run Through'.

Configuration


Settings are available in src/config.json.


enabled: true | false global on/off switch for the mod


survived_exp_requirement: Number XP required to trigger a 'Survived' status for a raid. Included config is set to 1, game is set to 300 by default.


survived_seconds_requirement: Number Seconds required to trigger a 'Survived' status for the raid. Included config is set to 1, game is set to 420 by default.


Installation


Extract the zip into your "spt-install-location/user/mods/" folder.

Notes


The raid requirements are one or the other, you don't need to hit both time and XP requirements to get a 'Survived' status.

  • Doesn't work on 3.7.4

  • The fix below still works for 3.6.2

  • Not sure if you're still updating this or not, and I'm a total noob with javascript and the mod api for this game, but just changing


    JavaScript
    delayedLoad(container) {
        ...
    }

    to

    JavaScript
    postDBLoad(container) {
        ...
    }

    seems to get it working again for 3.2.1, (or at least stops it from erroring) and probably 3.1.X versions as well.


    I also removed the load function, but it doesn't seem to matter either way for it.