Alright so this is a long one so go grab some tea and come back...
PSA: I don't expect support in any official way I know what i'm doing is out of scope
Currently I have managed to get SPT to run inside of wine almost flawlessly, except for one minor flaw. Mods that implement their own models will not load. My working hypothesis for this is that as you can see in the error log Aki.Common isn't loaded. This is odd considering it's the only module not working. I have tried a "blank slate" install without any user data and no mods and the issue still persists that Aki.Common isn't being loaded. I've looked over at the source and it appears that it uses a different initialization for whatever reason (way above my paygrade :P) Uses `public class Instance : MonoBehaviour
Start()` instead of `class Program Main(string[] args
)` So far my debugging steps have been blank slate install, delaying the import of modules via editing Aki.Loader, using wine's "forcemono" setting, removing `: MonoBehavior` from Aki.Common (See https://forum.unity.com/thread…g-the-new-keyword.119537/) I'm out of ideas... If you have literally any thing to say that could help it would be greatly appreciated.
Many Thanks, Spaceman
Failed to find entry point in aki-common (Wine + SPT-AKI)
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- Solved
- Spaceman
- Closed
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Currently I have managed to get SPT to run inside of wine almost flawlessly, except for one minor flaw. Mods that implement their own models will not load. My working hypothesis for this is that as you can see in the error log Aki.Common isn't loaded. This is odd considering it's the only module not working. I have tried a "blank slate" install without any user data and no mods and the issue still persists that Aki.Common isn't being loaded. I've looked over at the source and it appears that it uses a different initialization for whatever reason (way above my paygrade :P) Uses `public class Instance : MonoBehaviour Start()` instead of `class Program Main(string[] args)` So far my debugging steps have been blank slate install, delaying the import of modules via editing Aki.Loader, using wine's "forcemono" setting, removing `: MonoBehavior` from Aki.Common (See https://forum.unity.com/thread…g-the-new-keyword.119537/) I'm out of ideas... If you have literally any thing to say that could help it would be greatly appreciated.
Welll FUCK
it's not that, I took a look at some other logs from others without this issue and they also have shit about not loading aki.common, it's just a bug -
https://codepaste.sp-tarkov.co…Fv9fUhvAccmQabo7WMUTt59od
new client log with mod KMC Gear -
So it's def not a mod issue becuase ATLAS_GEAR won't load models either spitting out `0.12.9.10532|Error|assetBundle|Error: could not load bundle: ATL_ARMOR.bundle|` And that's it .
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Fixed: game was looking in a different location for the models so i moved the install there and fixed the issue
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I suspect this is a bug with the code not updating the location of the install
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