Found the guilty, Immersive Raids make this, or conflict with one other mod installed (at least not Stalker Voice, Clothing Vanilla, Munitions Expert, DIrectional Damage Marker)
Posts by Alex_Deyth
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When a RGO grenade explode, the explosion repeat indefinitly, making infinite shrapnel, explosion sound and mega lag.
Noticed this recently, after have added Clothing vanilla extented, immersive raid and deleted tarky menu causing thermal google not fonctioning and memory leak.
It's perhaps not related, have noticed sometimes before some lag and sound bug when bot fight themselves away from me.It's seems to be only RGO causing this.EDIT : tried all grenade, only RGO and RGN make that.
In error log, this is thrown every ~50msCode
Display More2022-12-12 21:01:13.652 +01:00|0.12.12.32.20243|Error|Default| EXCEPTION: System.TypeLoadException: Could not resolve type with token 0100003d (from typeref, class/assembly GrenadeClass, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) at (wrapper dynamic-method) EFT.Grenade.DMD<EFT.Grenade::method_1>(EFT.Grenade) at EFT.Grenade.InvokeBlowUpEvent () [0x00000] in <17f1af82795b4888b1316d2d7fb5cc51>:0 at EFT.Grenade.LateUpdate () [0x0001a] in <17f1af82795b4888b1316d2d7fb5cc51>:0 2022-12-12 21:01:13.652 +01:00|0.12.12.32.20243|Error|Default|TypeLoadException: Could not resolve type with token 0100003d (from typeref, class/assembly GrenadeClass, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) (wrapper dynamic-method) EFT.Grenade.DMD<EFT.Grenade::method_1>(EFT.Grenade) EFT.Grenade.InvokeBlowUpEvent () (at <17f1af82795b4888b1316d2d7fb5cc51>:0) EFT.Grenade.LateUpdate () (at <17f1af82795b4888b1316d2d7fb5cc51>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) Class297:UnityEngine.ILogHandler.LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
If someone is able to help me to track down what causing this thank you
(I'm french sorry for bad english)