Posts by RuncFunc

    Hey Kippa, turning off Spawn Tweaks, Boss Spawn Tweaks, OpenZones Fix and Increased Bot Cap in realism config like Kakish instructed fixed my issue it seems, the reason i originally downloaded MOAR was to see if adding a mod that altered how and where bots spawned would solve my issue, i also had the issue of bots not spawning occasionally even without MOAR. I'm running all the same mods that i've listed, with bots spawning in without issue, so feel free to close it.


    Thanks for the input about MOAR, did you also not turn off the aforementioned settings in the realism config program? the reason i ask is that this was not obvious as a solution to me. If i decide to get rid of MOAR at some point and start getting the issue again i'll open a new support ticket, thanks again!

    Once every two or three raids, bots fail to spawn in, i notice the server window usually writes something about a weapon missing (a mosin of some sort) and that it is unable to generate a marksman or a followerglukhar bot, then it tries to generate bots on repeat to no avail until i close the game or extract. I have tried to remove every mod except SAIN and SPT realism, (and the Bigbrain and Waypoints dependency mods) but no matter what other mods i add and remove, the issue persists, even after reinstalling SPT and downloading the mods again.

    I strongly suspect the issue is caused by SPT realism as the server message is tagged as an SPT realism message. It writes something along the lines of:

    "Realism Mod: failed to find custom preset for bot marksman. Using default.

    Weapon 5ae08f0a5acfc408fb1398a1 was generated incorrectly, and has returned to previously adjusted weapon see error above"


    I do sometimes see the error in raids where the bots successfully spawn, so this may be a red herring, but it is always one of the first things to pop up in the server window when bots fail to generate.

    I updated from the previous version of SPT to 3.7.0 as soon as SPT realism mod and the rest were updated. I was in the middle of the scrap metal task, having marked two of the three tanks on shoreline before i made a new seperate SPT folder and installed SPT to that with the installer. The objectives state i need to mark the third tank, and i have been around to mark the two others, the one in the village and the one at the northwest bunker, but the third on the bridge by the power station does not show a prompt to place a marker, regardless if the marker is in my secure container or in my inventory.

    Tried to buy a new marker, doesn't help, the other two tanks are also not possible to interact with. Not sure what is causing this, but if there was some way to force completion of the quest that would be a lot easier than to figure out why it's not working..