* Brand new, artisanal and sustainably sourced muzzle blast effects for every gun in the game.
* The muzzle jets are disabled in the hideout as there are issues loading asset bundles there.
* Significant performance optimization! Stutters (hopefully) eliminated for those who were suffering!
* Gore particle emission rate is now configurable - if you still get stutters turn down the Squirt & Finisher Emission Rates in the config.
* Emission rate can be turned down to zero to completely disable individual effect types.
* Further refinement and improvement of the existing impact effects. Better ambient smoke, better shockwaves, etc..
* Configurable spent casing ejection velocity. The default setting results in neat piles of brass building up near your feet during large engagements.
* Improved resource handling and cleanup between raids.
* A significant portion of the configuration - mainly around Gore & Blood has been rebuilt. I recommend starting with a fresh config.
This release a culmination of 1 month of work - more than it took to get the first release of the mod. There may still be issues and things need some more polish. Expect followup releases in the coming weeks.
The environmental muzzle blast effects (ie dust kicked up when shooting near the ground/walls) are still TODO. This is the next item on the list.