Posts by DrunkGeko

    DrunkGeko added a new version:

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    - Improved error handling in the case of some other mod adding a trade for an item that doesn't exist

    DrunkGeko added a new version:

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    • Fixed a bug where skill buffs were not being updated correctly on game start
      • Thanks to Big_Daddio_Paddio and Seriy500 for the report

    DrunkGeko added a new version:

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    • Fixed stupid ass typo that broke the ref gains on PMC kill
      • Thanks to DevilFlippy for the report

    DrunkGeko added a new version:

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    CONFIG FILES FROM PAST VERSIONS OF THE MOD ARE NOT COMPATIBLE WITH THIS VERSION


    Changes:


    • Added workaround to breaking SPT bug in more recent versions that would strip guns and cause other oddities when the algorithmical rebalancing was enabled
      • Thanks to DevilFlippy and DirtyWindshield for the report
    • Improved Secure Container grid changing logic to no longer overwrite container filters with default ones
      • This should help with mods such as Gilded Key Storage that modified the allowed items in containers. Previously the compatibility with such mods depended on load order, now it should work regardless of order
      • Thanks to JulioZer for the report
    • Secure Container grid sizes are now considerably easier to customize in the config file

    DrunkGeko added a new version:

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    - Fixed a breaking bug with FiR requirements in repeatable quests

    - Now requires SPT 3.11.1 or above (3.11.0 is no longer supported)

    DrunkGeko added a new file: