Recent Activities

  • Quinnz

    Commented on the file
    • SPT 3.10
    MOPP(Magyeong's Outfit Plus Pack).
    Comment (File)
    Yup download link is down.
  • talking_goat

    Reacted with Happy to the file
    • SPT 3.11
    UwUifier 3.11 Port.
    Reaction (File)
    Owiginaw Mod :3

    Thankies to Finn (Cutie) Chan :3 ANDDDDD Kaeno sama fwor mwakingggg the owwiginaw mod and awwowing me to pwort it to 3.11 fwor awwww da cuties nyaa~~ :3

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  • Reptiloid

    Commented on the file
    • SPT 3.11
    Definitive Weapon Variants.
    Comment (File)
    How to generate variants with mod APBS - Acid's Progressive Bot System
  • pein

    Replied to a comment by Russkiy_ratnik on the file
    • SPT 3.11
    Better Rear Sights.
    Reply (File)
    you can fix it by removing the uzi bundle from the mod and bundles.json, ill get in contact with the bigbrains over at wtt (soon) to hopefully get it sorted out. thanks
  • ViP3R_76

    Replied to a comment by Swae on the file
    • SPT 3.11
    Item Stacking Plus.
    Reply (File)
    Depends on the item you want to stack. You need to enable the categorys that have some basic items that can be stacked but not ALL. If you want items not in the category to be stackable, you need to add it there :)
  • RAPTORxDF

    Reacted with Thumbs Up to the file
    • SPT 3.9
    The Double Agent - Reloaded RUS.
    Reaction (File)

    🇷🇺 RUS WORDS ONLY 🇷🇺

    NEED Dependency hub.sp-tarkov.com/files/file/8…al-s-custom-quest-loader/

    The trade union with Prapor, Therapist, Peacekeeper, Mechanic, Ragman and Jaeger fights
    against the SCAVs who work with Fence and Skier.
    You play as a double…
  • drippin jimmy

    Wrote a comment on ehaugw’s wall.
    Wall Comment
    Hey man, I was wondering what tools you use to edit and write code for .dll files? I wanted to try to update your meaningful masteries mod with your permission
  • Swae

    Commented on the file
    • SPT 3.11
    Item Stacking Plus.
    Comment (File)
    I'm a bit confused about how this works. I tried to drag the same item (random scav junk box items), and they do not stack; it just swaps places with the one I dragged the original item over. Am I missing something here? Thanks for any input/help!
  • ZeroG Bandit

    Replied to a comment by Russkiy_ratnik on the file
    • SPT 3.11
    Better Rear Sights.
    Reply (File)
    Magical uzi
  • WhiteWendigo

    Replied to a comment by UselessAqua on the file
    • SPT 3.11
    Geko's Better Progression.
    Reply (File)
    Actually, there is a way you can get around that. Check out a mod called SVM (Server Value Modifier) Server Value Modifier [SVM]

    This allows you to change a ton of settings in your game that you can save in presets. There are options in there to mess with…
  • VineDiD

    Reaction (File)
    REQUIRES latest BigBrain by DrakiaXYZ
    REQUIRES latest Waypoints by DrakiaXYZ




    Report issues or bugs to here: SAIN Github Issue Tracker
    Any issues must include a full list of your server and client mods, the version of SPT you are playing on, and either your
  • VineDiD

    Reacted with Heart to the file
    • SPT 3.11
    White Box Fix - Updated.
    Reaction (File)
    Solves the issue of a white square appearing in the inventory when quickly dragging items, thereby preventing loss of control

    This is a fork of White Box Fix mod fixed for SPT 3.11.x
  • Zefirka

    Reacted with Happy to the file
    • SPT 3.11
    UwUifier 3.11 Port.
    Reaction (File)
    Owiginaw Mod :3

    Thankies to Finn (Cutie) Chan :3 ANDDDDD Kaeno sama fwor mwakingggg the owwiginaw mod and awwowing me to pwort it to 3.11 fwor awwww da cuties nyaa~~ :3

    animeshy aquadance animefingerdancing animedance2 animedance chikadancing animehandrolldance animehappynod animeblush animehappyhop animetantrum animeokay aquadance


  • acidphantasm

    Replied to a comment by UselessAqua on the file
    • SPT 3.11
    ABPS - Acid's Bot Placement System.
    Reply (File)
    If you lower the cap you just need to lower the PMC/scav initial spawns counts. The scav waves will utilize the new cap space.

    If you're lowering the cap I would avoid enabling PMC waves though, as scavs may never be able to spawn.
  • ArisuSensei

    Commented on the file
    • SPT 3.9
    Hideout Redux.
    Comment (File)
    Heya, I'm a big fan of this mod and I was quite sad that it hadn't been updated to 3.11 yet - so given there hasn't been any movement here since last September, I took it upon myself to update it through a fork on GitHub page of the mod.

    It's currently…
  • TipTopi

    Posted the thread
    • In progress
    this error pops up when loading into raid.
    Thread
    ||
  • Russkiy_ratnik

    Commented on the file
    • SPT 3.11
    Better Rear Sights.
    Comment (File)
    I guess, there's a bug, so I would like to report it in case anyone has an issue like this. How can I fix that?AhON1GEa3tM.jpg?size=1920x1080&quality=95&sign=b45a8109f7181a82f2f54cd80d2e23d1&type=album
  • Swae

    Commented on the file
    • SPT 3.11
    UI Fixes.
    Comment (File)
    I might have missed it, but is there a hotkey or function to open a search bar to type a specific item and it be located in the stash, whether in a container or not? Thanks!
  • rankednub

    Commented on the file
    • SPT 3.11
    Painter.
    Comment (File)
    Is it normal that I can't find topographic survey maps in the search bar for flea now? Neither are the crafts for SSD and Secure magnetic cassette tap for my intel center lvl 1.
  • Cosm1c Gam3r

    Replied to a comment by Cosm1c Gam3r on the file
    • SPT 3.11
    Ram Cleaner Fix.
    Reply (File)
    Ok so I am fine. Only issues with SPT I had was when I had not closed Firefox with many tabs so it took a bit of my RAM. And also had issues with using debug modes for some mods that made RAM slowly filled up untill game CTD. But it was when I was long…