Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 2.0
- KCH Armory
- 3.6k Downloads
Ported to AKI 1.1.0
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Version 1.5.0
- KCH Armory
- 828 Downloads
Had the Orsis T10 in there now its removed
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Version 1.1.0
- KCH Armory
- 162 Downloads
now contains
AK-50
Wages of Sin AR-15
SLR L1A1
Lawmaker 12.7x108 Sniper Rifle
HK 417A2
AK-50 in.50 beowulf
KSG (MemeGun)
AR-50
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6.5 grendel
6.5 creedmoor
.50 Beowulf
fuckette 12g -
Version 1.0.0
- KCH Armory
- 622 Downloads
Fom-ThF
Mod is not working on 2.0 rc1
Log:
[ERROR] Trace:
TypeError: Cannot convert undefined or null to object
at Function.assign (<anonymous>)
at ModPack.load (C:\Games\Escape from Tarkov1\user\mods\KCH-ModPack\src\ModPack.js:67:32)
at Function.executeMods (C:\Games\Escape from Tarkov1\obj\bundle.js:56046:28)
at Function.load (C:\Games\Escape from Tarkov1\obj\bundle.js:55994:15)
at Object.load [as aki-mods] (C:\Games\Escape from Tarkov1\obj\bundle.js:47446:15)
at Function.load (C:\Games\Escape from Tarkov1\obj\bundle.js:57116:27)
at Function.main (C:\Games\Escape from Tarkov1\obj\bundle.js:46143:9)
at Object.177../Lib.js (C:\Games\Escape from Tarkov1\obj\bundle.js:46148:9)
at o (C:\Games\Escape from Tarkov1\obj\bundle.js:1:265)
at C:\Games\Escape from Tarkov1\obj\bundle.js:1:316
ASPAbi
Is this going to be updated?
KCH Armory Author
no
ASPAbi
how come lol?
KCH Armory Author
Going to be migrated with KMC
Godzi
is there any nerd info for the ammo. dmg/pen stats? plz and thank you
Roippu
Doesnt work on 2.0 rc1. does anyone have a hotfix?
kwebber321
Sometimes I cany buy certain items off the fleamarket like the wages of sin upper receiver and charging handle for some reason. They're all examined but still not available on the flea market.
LEGION
Is this compatible with 1.5.1?
And can someone give me a rundown on all theseversions, im really confused. Whats Aki R7 and R8 and so on.
Synthrix
Yes it is, it may conflict with other mods though as I've had issues with it in the past but my current mods work fine with it.
Here's a ss of my modlist for reference if you wanna know what it works with and what works on 1.5.1
https://prnt.sc/1p6pe5x
bortolinho
Thank you Synthrix!
As a newcomer this is very helpful guide to see what works with 1.5.1!
Russian1479
I can't find all of the parts of the NGSW even with a linked search, is there something I'm missing? Thanks for any help
Brin
It's either that you don't have your server set to generate enough flea entries, so there are parts that are missing, or it's that they don't appear until you've inspected them.
The solution to the former is to either use a mod to increase the number of flea entries generated by the server, or to just restart the server and check again a few times. The solution for the latter is to check vendors (and possibly flea) for complete guns, and see if there are any parts on them that you haven't inspected yet.
KCH Armory Author
KCH Modpack Dont even include the NGSW, you mean KMC Modpack found here KMC Core
zii_pher
Mod doesn't seem to work with Bread and Butter. Nothing shows up when I have B&B running.
Synthrix
I have them both running fine, if you don't have any error codes on your server launcher then they probably just haven't come up on the flea market yet. I had to restart a few times in order for them to start showing up in my game.
zii_pher
What version of B&B and SPT are you running?
Synthrix
Newest versions of both. I've also attached a screenshot of my full modlist for reference.
https://prnt.sc/1p6pe5x
zii_pher
cheers! I’ve gotten it to work. Looks like you have to play a raid for the stuff to be purchasable.
mannl
Hey, great mod! However i got one question to the VKS:
The zeroing seems to be off. Regardless of what scope i use, the bullets always impact a little *over* the center. With zeroing at 50m, even after 200m, the bullet hits above the center of the crosshair.
I even played a little with the accuracy-stats of the sts-130, but nothing changes ... Am I overseeing sth?
Thanks in advance!
mannl
To specify: The distance between the center of the crosshair and the impact increases with distance. ~50m it's slightly above, ~100m noticeable above and everything behind that gets even bigger ... hm ...
On greater distances I litteraly have to aim at the feet of the enemies to hit their torso / head.
KCH Armory Author
oh fuck, oh god, welp i might have fucked the muzzle velocity and the bullet speed
gonna try to squeeze in some time to fix it cuz man be busy as shet
mannl
Hey
Got a little deeper into it ... if you put a laser onto it, the laser points also slightly above the crosshair.
It looks like a zeroing of 0 would put the laser (and so the bullet) on the crosshair, but how can you do this?
CADMonkey
I keep on getting a core_f error with your mods, any tips for help with it?
KCH Armory Author
it doesnt work with dynamic ragfair
with no intentions to fix it,
however stay put because its going to get merged with KMC Modpack
CADMonkey
Is that another mod? Because I am not using anything with that name
Lua
Here is the code for trader, however I'm not interest to fix unbalanced weapons like KSG in here so
edit traderID, ReqLv, Curreny to whatever you want and you can have value info from https://docs.sp-tarkov.com/#resources/other.md
RainbowBot
Why I can't find those guns in my market, is this modpack put in user>mods?
LostChild777
Same issue here
UprootedSeeker
Do traders sell these guns?
KCH Armory Author
flea market
gonna be added to a trader soon
Gmmr401
Super excited to see the trader be added, been having alot of issues of the parts actually populating in the flea market so can't wait for one central area for all things KCH!
Axterisk
Thanks for your hard work
Alex_Kozek
Hello, how can move the "mod_tactical" position closer to the sight mounting position in the AR-50 forend?
nomad1311
finally it's back!, yay!
thank you so much for your hard work
Axterisk
Will you update this to the lasted version? Thank you.
KCH Armory Author
updated
HeirofSanguinius
update to SPT 1.2.0? Released yesterday what i know. Would be awesome to try new weapons
JustNU
it is updated to 1.2.0
HeirofSanguinius
ok, thanks. BTW, which traders at which level are selling guns?
KCH Armory Author
all guns should be found on Flea