Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Update ver. 1.2.0
Use the SEK modification kit to push this rifle to new heights.
Includes:
Lightweight M-LOK handguard with multiple mounting points.
Ergonomic pistol grip to prevent your fingers from being cut by the sharp egdes of the standard trigger guard.
ACR-style stock. (Yes, ACR stock can fit on anything)
Ambidextrous fast mag release.
Ergonomic charging handle.
Models and textures of SEK parts came from YLdcmy, a talented modeler and designer. He designed those fictional modifications. This is his artstation page:
https://www.artstation.com/yldcmy
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QBZ-03(mostly means "Infantry Rifle Type 03") is a conventional automatic rifle made by China. Although it was not as welcomed as its bullpup cousin QBZ-97(Type-97 or T97) on the external weapon trade market, you can still find its presence in some hot regions especially around Southeast Asia. The model and the sounds are taken from New World Interactive's FPS game Insurgency: Sandstorm. The animations are tweaked version of AKM's to fit the AR-style magwell.
Added a AR-15 style buffer tube adapter so that you can change its default stock.
Inspired by SamSWAT's ported weapon mods. Big thanks to EFT SDK dev team. Without it, this mod can not be done.
Installion:
Just like other mods. Unzip and drop Mass_QBZ03 folder into "[Your EFT Directory]/user/mods".
You should be able to find it and its parts in Mechanic's shop and on the flea market.
Feel free to drop your error into the comments.
Credits:
New World Interactive [Insurgency: Sandstorm] — Models, Textures, Sounds;
Some of my friends - fix shading issues, modeling of buffer tube adapter.
YLdcmy — Models, Textures of SEK parts;
Me — porting everything into tarkov, such as: converting textures, tweaking animations, creating code and many more things.
转载或公开分享此模组请注明作者或出处。
Please give clear indication of the author or origin when reuploading on other websites or publicly sharing this mod.
未经允许,请勿发布包含此模组内扩展名为 bundle 的文件或其变体的模组。
Please do not publish mod containing files or their variants with the suffix .bundle within this mod without permission.
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Version 1.2.2
- Massivesoft
- 631 Downloads
Fixed an issue causing normal map of the gun's main body not functioning properly.
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Version 1.2.1
- Massivesoft
- 671 Downloads
Changed folding/unfolding stock animations.
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Version 1.2.0
- Massivesoft
- 653 Downloads
Updated to 3.8.0
Added QBZ-03 SEK modification kit. Model and texture by YLdcmy.
Changed all item ids to mongoID to avoid any potential problems. So it is not compitable with profile created with previous version.
Reworked check firemode animation.
Added folding/unfolding stock animations, now you can fold the default stock.
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Version 1.0.2
- Massivesoft
- 2.8k Downloads
- Update to AKI 3.5.7
- Add back charge handle slot for AK compitable charge handles.
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Version 1.0.1
- Massivesoft
- 1.9k Downloads
Update to 3.5.5
- Weapon slots generation method has been changed to be theoretically compatible with the mods that modifies AKM's slot data.
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Version 1.0.0
- Massivesoft
- 793 Downloads
Celebrutu
I can't understand one thing. If the weapon was transferred from Insurgency, then why weren't the reload animations transferred from there? what is now installed is unpleasant to look at. If SemSwat were active, he would show how to do it, but unfortunately we have what we have
DeXeR
Is the mod compatible with Realism ?
Wienerslinky
Looks absolutely amazing!
Would it also be possible to add the QBZ95 or 97 (97 is the 5.56 export variant so it would kinda fit the lore, im sure a pmc could get its hands on one)
and maybe the qbz 191?
calistera12
the girls frontline mod has all of this weapons and the qbu-88
habbatb
Love this mod 👍, I would recommend making the QBZ-191, definitely would do great and also is a dope gun😁
Junko Space Mommy
Do you have plans to make the QBZ 191 or 192? I speak for everyone when I say we'd love to see it
Nisha
if you dont mind, could you make korean k2 rifle someday?
3D file is also on the insurgency arbusto.
Uncanny-Valley-
How could I lower the gun's recoil? Currently I'm using a mod that lowers camera recoil so now when I fire this thing the scope goes off my screen and it's useless compared to the recoil of base-game guns (since I had them lowered that is).
Uncanny-Valley-
Scratch that, I found it lol. It's in src/scripts/QBZ-03
sg60
I managed to get this mod working with Kalashnikov enhanced modding, that mod needs to be below this one on the load list so it doesn't make any unwanted changes (I added zz's to the folder name)
DipDubya
Can't seem to get it to work i have 3.5.4. It shows up in Mechanic's inventory but has a constant loading marker and shows nothing when I examine it. Any idea?
Yunthegane
If you have the "Kalashnikov enhanced modding" mod installed, try removing it
DipDubya
Don't have any mods weapon wise. ill start doing some adding and subtracting of mods and see if there is any change.
DipDubya
Got it working. just did a fresh install and it was fine after. Love it so far keep up the good work!!
URASAI
Man I was researching how to add guns to SPT, but I have no idea how to start using the EFT-SDK
Dvk1211
For me seemed like these was no adds on able to purchase. Is that an issue on my end? When I went to purchase they are not available
Massivesoft Author
Try “linked search”
SUPERBUBU3000
would you be so kind as to porting the G3A3 or M82 please?
Deimos_is_Smoking
1 star:
rounds dont keyhole after 5 meters
Junko Space Mommy
will you be doing more weapons like this?
elrichzann
thank you for making weapon mods! These mods are the mods I feel tarkov needs most.
Does it work on 3.5.3?
greg_ouare
really like the looks and sounds of it, i was just wondering how i could change it's recoil in order to make it usablesince i'm using spt realism thank you !
Dashwood
Am itching to see if someone could make it SPT-Realism compatible myself.
greg_ouare
hi, i've contacted the author, and to quote him on the recoil properties ; "It's defined in /src/scripts/Mass_QBZ03/Mass_QBZ03.js. You might need basic JS coding knowlegde.". You'll have to use a Java script editor and mess with the different values quite a bit, but after some trial and error, i've managed to make it work amazing for my realism setup. Hope this helps !
DouglasBubbletrouser
greg_ouare You mind sharing? Would be very cash money of you
greg_ouare
absolutly ! Here are my current realism setup and my qbz file (note : i have used webstorm for my .js file edition) realism settings QBZ settings
greg_ouare
sorry here's the correct QBZ fileQBZ settings
AscendSpark
need more mods like this
GenericX2Eric
This is awesome, I love when people add guns to the game, Legit adding more content then BSG does XD
DouglasBubbletrouser
Any clue if compatible with AKhandgourdSplitter?
Will test in couple of hours when home but hyped already
*Update*
Life happened just when booting up Tarkov. Was sold at Mechanic and was able to open preset editing at least. Have a great weekend!
Sanote
Idk if it happens in 3.5.4 but in 3.5.3 there is a problem with the handguard.
It's installed in the gas block and the slot for handguards remains empty. So the weapon is in red.
Massivesoft Author
My code uses AKM‘s slots data to generate 03’s slots. So it mostly won't be compatible with any mod that modifies AKM’s slots data.
Sanote
Oh, then the problem is the mod "Kalashnikov enhanced modding".
Arokar
This is mad good, would love to see more weapons/accessories from insurgency.
Is there any chance you can do the Mars holo sight?