QBZ-03 Chinese Rifle 5.56x45 Export Version 1.2.2

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Chinese Rifle QBZ-03 chambered in 5.56x45mm ported from Insurgency : Sandstorm

Update ver. 1.2.0

Use the SEK modification kit to push this rifle to new heights.

Includes:

Lightweight M-LOK handguard with multiple mounting points.

Ergonomic pistol grip to prevent your fingers from being cut by the sharp egdes of the standard trigger guard.

ACR-style stock. (Yes, ACR stock can fit on anything)

Ambidextrous fast mag release.

Ergonomic charging handle.


Models and textures of SEK parts came from YLdcmy, a talented modeler and designer. He designed those fictional modifications. This is his artstation page:

https://www.artstation.com/yldcmy

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QBZ-03(mostly means "Infantry Rifle Type 03") is a conventional automatic rifle made by China. Although it was not as welcomed as its bullpup cousin QBZ-97(Type-97 or T97) on the external weapon trade market, you can still find its presence in some hot regions especially around Southeast Asia. The model and the sounds are taken from New World Interactive's FPS game Insurgency: Sandstorm. The animations are tweaked version of AKM's to fit the AR-style magwell.


Added a AR-15 style buffer tube adapter so that you can change its default stock.

Inspired by SamSWAT's ported weapon mods. Big thanks to EFT SDK dev team. Without it, this mod can not be done.

Installion:

Just like other mods. Unzip and drop Mass_QBZ03 folder into "[Your EFT Directory]/user/mods".

You should be able to find it and its parts in Mechanic's shop and on the flea market.

Feel free to drop your error into the comments.

Credits:

New World Interactive [Insurgency: Sandstorm] — Models, Textures, Sounds;

Some of my friends - fix shading issues, modeling of buffer tube adapter.

YLdcmy — Models, Textures of SEK parts;

Me — porting everything into tarkov, such as: converting textures, tweaking animations, creating code and many more things.

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Images

  • Version 1.2.2

    Fixed an issue causing normal map of the gun's main body not functioning properly.

  • Version 1.2.1

    Changed folding/unfolding stock animations.

  • Version 1.2.0

    Updated to 3.8.0

    Added QBZ-03 SEK modification kit. Model and texture by YLdcmy.

    Changed all item ids to mongoID to avoid any potential problems. So it is not compitable with profile created with previous version.

    Reworked check firemode animation.

    Added folding/unfolding stock animations, now you can fold the default stock.

  • Version 1.0.2

    - Update to AKI 3.5.7

    - Add back charge handle slot for AK compitable charge handles.

  • Version 1.0.1

    Update to 3.5.5

    - Weapon slots generation method has been changed to be theoretically compatible with the mods that modifies AKM's slot data.

  • Version 1.0.0

  • I can't understand one thing. If the weapon was transferred from Insurgency, then why weren't the reload animations transferred from there? what is now installed is unpleasant to look at. If SemSwat were active, he would show how to do it, but unfortunately we have what we have

  • Is the mod compatible with Realism ?

  • Looks absolutely amazing!

    Would it also be possible to add the QBZ95 or 97 (97 is the 5.56 export variant so it would kinda fit the lore, im sure a pmc could get its hands on one)


    and maybe the qbz 191?

    • the girls frontline mod has all of this weapons and the qbu-88

  • Love this mod 👍, I would recommend making the QBZ-191, definitely would do great and also is a dope gun😁

  • Do you have plans to make the QBZ 191 or 192? I speak for everyone when I say we'd love to see it

    Heart 1 Thumbs Up 1
  • if you dont mind, could you make korean k2 rifle someday?

    3D file is also on the insurgency arbusto.

  • How could I lower the gun's recoil? Currently I'm using a mod that lowers camera recoil so now when I fire this thing the scope goes off my screen and it's useless compared to the recoil of base-game guns (since I had them lowered that is).

  • I managed to get this mod working with Kalashnikov enhanced modding, that mod needs to be below this one on the load list so it doesn't make any unwanted changes (I added zz's to the folder name)

  • Can't seem to get it to work i have 3.5.4. It shows up in Mechanic's inventory but has a constant loading marker and shows nothing when I examine it. Any idea?

    • If you have the "Kalashnikov enhanced modding" mod installed, try removing it

      Thinking 1
    • Don't have any mods weapon wise. ill start doing some adding and subtracting of mods and see if there is any change.

    • Got it working. just did a fresh install and it was fine after. Love it so far keep up the good work!!

  • Man I was researching how to add guns to SPT, but I have no idea how to start using the EFT-SDK

  • For me seemed like these was no adds on able to purchase. Is that an issue on my end? When I went to purchase they are not available

  • would you be so kind as to porting the G3A3 or M82 please?

    Thumbs Up 1 Heart 3
  • 1 star:

    rounds dont keyhole after 5 meters

  • will you be doing more weapons like this?

  • thank you for making weapon mods! These mods are the mods I feel tarkov needs most.


    Does it work on 3.5.3? :D

    Thumbs Up 1
  • really like the looks and sounds of it, i was just wondering how i could change it's recoil in order to make it usablesince i'm using spt realism :) thank you !

    Thinking 1
    • Am itching to see if someone could make it SPT-Realism compatible myself.

    • hi, i've contacted the author, and to quote him on the recoil properties ; "It's defined in /src/scripts/Mass_QBZ03/Mass_QBZ03.js. You might need basic JS coding knowlegde.". You'll have to use a Java script editor and mess with the different values quite a bit, but after some trial and error, i've managed to make it work amazing for my realism setup. Hope this helps ! :)

      Happy 1
    • greg_ouare You mind sharing? Would be very cash money of you :)

    • absolutly ! Here are my current realism setup and my qbz file (note : i have used webstorm for my .js file edition) :) realism settings QBZ settings

    • sorry here's the correct QBZ fileQBZ settings

  • need more mods like this :thumbup:

  • This is awesome, I love when people add guns to the game, Legit adding more content then BSG does XD

  • Any clue if compatible with AKhandgourdSplitter?

    Will test in couple of hours when home but hyped already




    *Update*

    Life happened just when booting up Tarkov. Was sold at Mechanic and was able to open preset editing at least. Have a great weekend!

  • Idk if it happens in 3.5.4 but in 3.5.3 there is a problem with the handguard.

    It's installed in the gas block and the slot for handguards remains empty. So the weapon is in red.

    • My code uses AKM‘s slots data to generate 03’s slots. So it mostly won't be compatible with any mod that modifies AKM’s slots data.

      Thinking 1
    • Oh, then the problem is the mod "Kalashnikov enhanced modding".

  • This is mad good, would love to see more weapons/accessories from insurgency. :)

    Is there any chance you can do the Mars holo sight? :)