Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
## Description
Remove most restrictions for items.
So, now
- All items allowed in backpacks, simple containers(like "Medicine case") and secure containers
- All headgear conflicts disabled. So, for example, you can use headphones with Altyn helmet.
- All items can be dropped/picked while in-raid
- No items limit for raid. Take all your 100'000'000 roubles with you!
## Config
All options are configurable now via config/config.json file.
Main categories:
- BACKPACK
- SIMPLE_CONTAINER - items such as "Keytool" or "Medicine case". Might be very disbalance
- MOB_CONTAINER - secure containers such as Alpha
- FACECOVER - Masks and balaclaves
- HEADWEAR - hats and helmets
- HEADPHONES - headsets
- RemoveRestrictionsInRaid - this one is special. Set true to remove limits of you can get with you in raid. (For example, for roubles)
Options:
- enabled - set to false to not change restrictions for category
- rescrictions_to_remove - restrictions that can be removed from items of this category. For each restriction true means remove restriction and false means do nothing.
- BlocksEarpiece
- BlocksEyewear
- BlocksFaceCover
- BlocksHeadwear
- CanPutIntoDuringTheRaid
- CantRemoveFromSlotsDuringRaid
- ConflictingItems
- DiscardLimit
- DiscardingBlock
- IsUndiscardable
- IsUngivable
- IsUnremovable
- IsUnsaleable
- itemsFilter
## TODO
- VISORS category
-
Version 1.1.0
- nektoNick
- 4.6k Downloads
Add options to select which restrictions you want to remove
-
Version 1.0.0
- nektoNick
- 1.5k Downloads
Kmilo
Hi
When I die I lose the keys that I bring into the raid, but the Keys found in the raid don't disappear after death
priusgt
When I die, I lose my arm band and melee weapon.
Is there a way to prevent it from being lost?
SIlence.Poki
not working on 3.7.5
no errors log
cant use helmets and face cover or something like this together
p.s
its loading the last
i added "zzz" in the folder name
ryzor
Upon further testing, the CantRemoveFromSlotsDuringRaid setting on the secure container triggers keys to be deleted on death. With this config, keys are no longer deleted on death:
"MOB_CONTAINER" : {
"enabled": true,
"rescrictions_to_remove": {
"CanPutIntoDuringTheRaid": true,
"CantRemoveFromSlotsDuringRaid": false,
"ConflictingItems": true,
"DiscardLimit": true,
"DiscardingBlock": true,
"IsUndiscardable": true,
"IsUngivable": true,
"IsUnremovable": true,
"IsUnsaleable": true,
"itemsFilter": true
}
ryzor
Hi! Your mod causes keys to be deleted upon death.
Steps to reproduce:
* Place keys inside the secure container, either inside or outside an inner container
* Die
It appears that found in raid keys are preserved. All non found in raid keys are deleted.
Agusyosoy
Hi, i keep losing the keys in my secure case when i die and i dont know why
TheJackOfSpoons
I can't wear a ghoul mask with condors or welders goggles. What even is the point of this mod if I can't make ridiculous head wear combos? I want my PMC to look dumb as hell.
khelgor
question, does it remove restriction for buying bullet at traders ?
nektoNick Author
No, it doesn't change traders assort
froxuu
hello, the mod is not working despite having no errors. i cannot wear a balaclava with a cap hat even.
nektoNick Author
It means you did something wrong.
If you are using other mods, try changing the loading order.
This mod should be one of the last to be loaded.
TheJackOfSpoons
Something this mod doesn't allow is wearing the shattered or glorious masks with helmets.
nektoNick Author
Example of "balanced" config is below:
TASbot
I do like this mod but I do need some config options to be able to use it. I'm not a fan of the whole put anything in simple containers and want to disable only that part.
nektoNick Author
I added config.json file with new 1.1.0 version that allow you to enable/disable certain features.
Check it out!
PhantomInTime
So I'm curious, what other features does this mod have beyond other similar mods which already do the same such as NoDiscardLimits or the wide-ranging features of SVM?
IIIKr1egIII
better yet, a million more similar mods... why do we need originality....
nektoNick Author
For example, SVM do not have option to remove headgear conflicts as I know.
I don't found github repo of SVM to commit to, so I have to "reinvent the wheel"
Also I can't find "NoDiscardLimits" mod anywhere. Can you provide a link?
PhantomInTime
Looks like Skwizzy packages it with LootingBots which isn't updated yet. If your mod does include some original features such as the headgear restriction removal, that is fine. We just want to avoid duplicate mods that offer the same features.
Tabi
you arent gonna find a svm repo because the mf making it doesnt let every random 3rd party grab it bud. it aint open source. though I know a lot of reposted mods just update the code of another and then, repost. Lotta mod authors disappear after like a year.
Ereshkigal
Why would you want to avoid mods that does the same as other one ? Sorry but this is dumb af. Restricting people options "oh no, someone else made the mod that does what i want to do, rah, can't do it, shit"
Limiting what people want to do is not a good approach in modding.
sssleepyLJ
github link dont work
nektoNick Author
Just fix it. Please try again
sssleepyLJ
link works now. thank you!
Novalhalla4U
Dead Link
nektoNick Author
Thanks! Fix it for now. Please try again
nektoNick Author
All-on-one version of "Remove Secure Container Restrictions", "Remove Backpack Restrictions" and "Less Restricting Headgear" with some additional features.