Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
I've created a long list of items and different values you can change on them. To change values, go into the mod JavaScript file and search for an item (using Item Finder to locate the ID) and change the values you want.
Right now I've added all the Loot category items and most of the Functional Mods category excluding iron sights which to me seems pointless to add, if people want it I can add it though.
This mod doesn't change anything you don't want changed, all values start as vanilla. If an item is changed from vanilla, like English Tea being 3 wide or something like that, report the typo in the comments and I'll fix it in the next update, but it should all be fine. It should be perfectly safe to delete and revert all the changes you've made back to vanilla, it won't break your game but it could mess with loot in your inventory so be sure to be mindful of that.
Should be compatible with any mod that doesn't change the items that are listed so nothing like realism for example. Any suggestions are welcome, I already plan to add all the Gear Mods, Vital Parts, Guns, Melees, Throwables, Armors, Helmets and Rigs but it will take awhile to implement as making this mod pretty much consists of mindless data entry for hours.
Mod still works for 3.8.1 for those unsure if it does, next update should be a few days though.
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Version 0.1.2
- PaPaSamBuBu
- 391 Downloads
Added most of the Functional Mods category of items.
Next up is Gear Mods.
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Version 0.1.1
- PaPaSamBuBu
- 158 Downloads
Added the Loot category of items.
Next up is Functional Mods.
Oraceon
Are these values handled by the server? I want to use this on my Fika server, but I needed to know if everybody should download this and use the same config or if only the host needs the mod. Thank you.
PaPaSamBuBu Author
Changes values on the server side so I assume only the host would need it installed, I don't use Fika though so not 100% sure.
Oraceon
Thank you for the swift reply. It seems to work fine with only the host using the mod so far.
Tasktale
Can you add magazines too?
PaPaSamBuBu Author
Mags are actually next to be added, will probably be updated in a few days cause making this takes awhile.
Tasktale
Thanks for considering and please take your time.
RogueTech67
@PaPaSamBuBu, Thanks for adding to our option of mods to use. Couple of questions.
1) May we assume that if we load the mod, that all the values of the items listed in mods.ts are the game's "default" values? Meaning if we load the mod and do nothing, we have not effected the game?
2) Appears you chose to add all categories under "Loot" [ https://escapefromtarkov.fandom.com/wiki/Loot ] up to but excluding the last category "Special equipment". Just curious, was there a reason this one was left out, and do you know or feel it's safe for us to add it and the (11) items in?
Thanks in advance.
PaPaSamBuBu Author
I assume nothing bad will happen if you add them, it was just getting late and I've never modified those items before so I didn't bother. Like I said, I used this for myself but if you'd like me to add them I could.
As for your first question, yes it should be all the default values so that people can change what they want and not have to worry about changes they don't want. If I've made any mistakes please notify me and I'll fix them when I make an update.
I've got one question for you, would you like to see this same sort of thing done with guns, armors ect? obviously I'd add a lot more values that you can mess around with like ergo, velocity ect. Just trying to see if anyone wants this or not so I don't waste a month on it lol
RogueTech67
@PaPaSamBuBu, Thanks for the response. Yes, I personally would like to see this expanded to weapons and armor.