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Legs the Trader - 3.9.0 compatible
I was tired of buying fully built weapons and stripping them myself/filling my inventory with garbage mods. 22 quests that start at lvl 5 that will slowly unlock more weapons platforms. First weapons are 5.45 AKs and Adar. After levelling trader and completing quests, things like m4a1, 7.62 AKs all the way to MCX Spear at the very end are unlocked for purchase.
When Updating:
Please delete the old House-thelegstrader mod folder in user/mods. Then install new version and merge/replace anything that pops up. Not sure if updating mid playthrough is viable or not. May have to use Terkoiz's Skipper for progress.
1.3.0 Release
-Housekeeping fixes
-1 new quest to the DMR chain that unlocks the M1A.
-Adjusted early quest experience rewards.
-Should be fixed in 1.3 release. :
Notice for 3.9.~ : Having problems recreating a bug where the trader image doesnt show in menu. Simple fix is changing mod folder name
From: "house-legsthetrader-1.1.1"
To: "house-legsthetrader-1.1.0"
I made some adjustments that should have fixed it buttt as I cant test it myself atm there's no guarantee.
Notice for 3.8.~ versions : I created a patch that can be installed after main file installation so that the requirements for the intro quest (Intro quest unlocks Legs and is given out by mechanic. "A Friend In Need" ) are removed. I only recommend doing if your not starting fresh but it is an option if you really just hate gunsmith lol
Dependency : Virtual's Custom Quest Loader
Install: If you have VCQL already installed just drag and drop into the root folder of SPT.
-This literally wont work without it.
Unlock: Completing Gunsmith 1 and reaching lvl 5 will grant access to his unlock quest.
lvl2: requires level 20 and some spending.
lvl3: requires level 25 and some more spending.
Max: requires level 30 and lots of spending.
This is my first mod so I am expecting some issues. Please comment as they appear. Same goes to questions and recommendations as well.
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Version 1.3.0
- House16
- 3.5k Downloads
Housekeeping
Added 1 new quest to the DMR chain that will unlock the M1A at LL3.
Adjusted some early quest experience rewards
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Version 1.1.2
- House16
- 2.5k Downloads
Changed starting level for first quest to lvl 5 so players can get early start on questline. Otherwise same version as previous except its compatible with 3.9.0
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Version 1.1.1
- House16
- 2.3k Downloads
Properly used Quest Assort unlocks. Added three new quest chains that unlock Glocks, Bolt actions, and Shotguns.
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Version 1.0.2
- House16
- 1.6k Downloads
Minor bugfixes, added requirement skip to repo.
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Version 1.0.1
- House16
- 317 Downloads
Fixed missing level requirement on starting quest.
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Version 1.0.0
- House16
- 222 Downloads
Murders_Inc828
The "Dialed in" boltaction quests might be glitched or not progressing properly
Used the SV98 on lighthouse and killed bunch of PMCs well over the required distance but still no progression.
Yes, I tried all vanilla boltaction rifles (btw I have no modded weapons installed)
Would be nice if you can take a look at it whenever you have time.
Thx in advance.
House16 Author
Will do thanks for letting me know. Been quite busy so haven't had time to even check the mod page. sorry for such a late response.
Oddjob
hooligan hunt 2 and 3 were both marked as 3. also advantage of range 2 and 3 are the wrong way round
House16 Author
Went back and made a clean install. Very odd that is what is happening. When I ran through the quest chain everything was popping in correct order and showing with correct label. thanks for letting me know as ill keep an eye out for it in the future.
Oddjob
no big deal really a bit of editing and alls good
mcx
I tried to open the merchant. The merchant only sold 5 ak lower receivers.
House16 Author
have you done any quests? you'll unlock more weapons as quests are completed.
airazonaa
hello there so i have it installed in the right spot but when i get into the game the trader is locked like i cant access him at all its locked idk what to do.
House16 Author
it works like jaeger, there is a quest to unlock him. its given out by mechanic at lvl 5
airazonaa
okay thank you so much
D Rose_01
You accidently have it set to quest available at level 1 just so you know and completing it grants you 10k XP leveling you all the way to level "4" from "1". Your wording in the latest version patch notes was making quest line available at level "4" so you can get an early start but even if your referring to the intro quest with "Legs" you can get that at Level 4 no matter what cause completing the mechanic quest grants you that xp regardless. Just thought maybe you meant to word it differently or maybe make it so the quest via mechanic is available at level "4" otherwise why even state it's available at level "4" at all? Cause if we complete the "friend in need" questline it grants access regardless? That's all. I changed it to being available at level "4" within the Legs_Quest.json file. Or you could also lower the xp granted via the "friend in need" questline so it isn't just granting you immediate access? That makes less sense though since the quest is to unlock him.
House16 Author
ah yeah I'll go in and fix that, thanks for pointing it out.
Went in and changed the starting level requirement for the mechanic given unlock quest to lvl 5, and adjusted some of the earlier xp quest rewards and left the back 70% untouched.
And to clarify the quests have to be done in order to unlock the next quest so when I say that the quest is unlocked at lvl 5 I mean the mechanic given quest. I have level requirements set to 1 on all subsequent quests because I was having a bug that would not let the quests appear without a level requirement. Didn't feel like making specific requirements after the first quest. After playing it legitimately through on FIKA with friends we were level 40 before we even saw the back 20% of the quests.
SpaceGhost
Hi there!
I grabbed the 1.1.1 version and then added the patch on top of it for 3.8.3. When launching server I get error stating: Mod House-LegsTheTrader is missing the akiVersion field, most likely due to being out of date and incompatible with the current version of AKI
Did I grab a bad file or something?
House16 Author
hmmmm that’s interesting. Let me look into it and I’ll get back to you. Weird I checked the old file and it has the akiVersion field. Just to be sure. in the mod folder that you moved to user/mods in the houselegstrader folder is there a package.json?
ziemniaczanazupa
Mod doesn't work with SPTRealism, questes are fine but the trader doesn't sell any items. Cheers
Edit. My bad mod works great you just have to uncheck "Change item loyalty levels" at Realism config menu.
AceOnYourFace
Screenshot
Hello! I just registered to ask if you know what may be my issue. I am stuck on Nato Relations. Any help would be appreciated. (^_^)
Happy hunting!
House16 Author
What exactly is the issue your having?
AceOnYourFace
Hello my friend,
I linked it in my OP but basically I am unable to select "Complete" on the task "Nato Relations" as it is grayed out. I have found and turned in both Found in Raid M4/ADAR platforms.I'm using a host of mods to include Scorpion (lvl3), Painter (lvl3), and Artem (lvl2) and will include a screenshot of my load order (Giggity) and share any code that you may require if ya like.EDIT:
I'm dumb, I have to find an M4 ignore me I'm special.
House16 Author
So you turned in 2 Adars and 1 m4a1? If you have and its still giving you issues I recommend Quest Skipper mod to skip that specific task. I noticed the dialogue for the quest is wrong it should say 2 ADARS and 1 M4A1 and will be fixed with next upload!
AceOnYourFace
I'm dumb my apologies. Edited my post. Thank you. (X.X)
House16 Author
Haha its all good! You actually helped me spot an error that needed fixing so thanks for asking for help. It was originally set to two m4s but that took forever in playtesting so it was lowered to 1. My rec. is going after birdeye haha.
Vallensteins
hi.. i was downloaded the new version 1.1.2 it just say legs 1.1.1.. is that true?
House16 Author
yes was having issue with version numbers but that's the most current one. Next release i'm going to remove that from file names.
Texan_Archer
Ive completed Gunsmith 1 and am level 11 and i still dont have the intro quest.
House16 Author
Are you looking under Mechanic for the intro quest? Named "Friend in Need"
Texan_Archer
It is not there for me.
https://imgur.com/a/8Q3BGmW
House16 Author
Ok so I'm not sure if its just from the picture but is the mod correctly installed? From that pic he isn't showing up in the traders list with a locked icon like jaeger is at early wipe. Just make sure that folder "houselegstrader" is in the mods folder.
Texan_Archer
Hes on the next screen because i have artem and scorpion also installed he still has the locked icon.
House16 Author
Are the other modded trader quests working? Can you check this file location :
SPT 3.9.0\user\mods\Virtual's Custom Quest Loader\database\quests
For: Legs_Quest to make sure that its there.
Seryy
Link to download file from GitHub isn't working, just says "Not found"
House16 Author
fixed, thanks for letting me know.
Sarge
When you try to download the mod, it gives an error saying; "Not found."
House16 Author
fixed. thanks for letting me know.
Sarge
Welcome sir!
Foxxee
Anyone else having an issue where the trader's picture isn't loading? I tried uninstalling the mod, and reinstalling it, and even SPT itself but it still is not working...
Vallensteins
yes on the server it said:
Error: ENOENT: no such file or directory, open 'H:\EFT SPT AKI MOD\Escape from Tarkov3.9.0\user\mods\house-legsthetrader-1.1.0\res\Legs.jpg'
4 times
im not yet change that Legs.jpg with older version...
House16 Author
I cannot for the life of me recreate this issue.
Couple of questions. Are you using spt 3.9 or 3.8?
Is the Folder inside mods "house-legsthetrader-1.1.0" or "house-legsthetrader-1.1.1"?
Is the trader image actually in there in the res folder?
Also I uploaded a new version that cleans up some of the version numbers. Wondering if that is what the problem is but not sure.
Pseudoruse
The error resolves and trader picture displays if you rename the folder to 1.1.0
Foxxee
What Pseudoruse said that just fixes the issue! I'm surprised it's just a folder name that's causing it.
House16 Author
Yeah that was the first thing I went to check within the files. I should have cleaned up any remaining versions within it. Basically Im having to go back and fix the first few things that i ever did to make it future proof lol.
DizzilyHQ
i have done 13/13 Quests but still miss some favour for LL4.
is it on purpose?
https://i.imgur.com/txyhobJ.png
House16 Author
What was the last quest you completed? there should be a total of 21 quests including the one given by mechanic.
DizzilyHQ
Cant remember what the last one was but here is the complete list i did:
and ofc the one from mechanic:
maybe it was apex predator part 4
does not show any locked quest btw either
House16 Author
OK so yeah something is wrong. It looks like your running the older version which isnt a big deal, Youll just need to change one line in this
file : SPTROOTFOLDER\user\mods\house-legsthetrader-1.1.0\db\base.json
On line 79
"minStanding": 3
just change it to
"minStanding": 2.82
That should on server restart and launch make it so that your now max rank.
The new version has some more quests/guns and because of that rep now ends at 3.9 so I'm not too worried about it on the new file. Sorry my math must have failed me haha.
Lmk if its still acting up after you make the change.
DizzilyHQ
oh i was sure im using the newest file, even downloaded it again to make 100% sure.
will take a look into it if im on the latest version and all.
it should just work if i overwrite right?
i just updated it.
would be cool if you would not change foldernames so we can just overwrite stuff.
ppl tend to forget to delete stuff and not look
cant restart server rn but will def tell you later/tmr
DizzilyHQ
worked i have all the new quests now ty
The Techno
Is there a way to un do the patch if I uninstall legs? removing just the legs folder from mods leaves the unlock quest on Mechanic and after you accept it you can't accept any other quests.
House16 Author
Traders using VCQL do not have their quests in the Traders Mod folder. You'll need to go to VirtualsCustomQuestLoader\database\quests and delete the corresponding one there and also delete the one located in the locales. that would be a completely clean uninstall.
ANormalSofa
Am I supposed to be able to buy weapons from lvl 1 legs?
ANormalSofa
Well it seems I'm getting the lvl 1 unlocks at lv 2, is that supposed to happen?
House16 Author
Can I get some info on : your PMC level, and did you install the requirement skip patch? Cause you should have access to some weapons at trader lvl 1
ANormalSofa
I was lvl 20, now 24, I didn't have the skip patch, I have just installed it, but still I only have weapons on lvl 2 legs rather than lvl 1
House16 Author
ok thank you ill look into seeing if I can replicate it on my end. o7 Also do you have access to lvl 1 trades like adar?
ANormalSofa
Not at lvl 1 only at lvl 2
Reyson
Unable to find corresponding quest Legs assort unlock for quest: Advantage of Range - Part 2. Completing this quest will not reward a trader item for purchase",
how fix it?
Reyson
Need fix it => mod.ts
have:
need:
House16 Author
Sweet, Thank you sir. Fixed and git link is reset
Serpentiime
Hello when i uploaded Legs and the patch as i had already started the game, it now doesnt show me the mission or the items i need.
House16 Author
So there is no mission from mechanic?
Serpentiime
no there is but i cant see what the missions say for legs missions. they don't tell me what to do. like I've been able to blindly do some but i'm on a mission called Leghs_AR name. and the missions parameters are called LegsAR Task_1 and _2
House16 Author
ok so somehow the language file either is in the wrong place or its not working right.
SPT\user\mods\Virtual's Custom Quest Loader\database\locales\en
In here there should be a file called "Legs_Locale"... is there?
Serpentiime
not there. have added it. thanks
House16 Author
Sweet! Glad I could help!
kremfresh2570
The Trader is locked, patch is installed.
House16 Author
Sorry I didn't specify, all the patch does is remove the requirements to start the unlock quest given out by mechanic named "A Friend In Need". lemme know if itsd still not working ill also double check it working as intended.
edit: Did a fresh install on a new installation and it works as intended. lmk if somethings up.
SynSyx
Does this mod add any new items/weapons/weapon mods to the game? Or just the trader who sells existing items?
House16 Author
Sorry for late reply. It does not its only vanilla weapons atm. I'm looking into adding custom assets but im about to get really busy so It will probably be a while... Not all guns from vanilla are currently in it. If there is something missing that you'd like to see lmk and ill add it when I get a chance.
Clog
Weird, I installed version 1.0.1 on a level ~25 account, I was at gunsmith part 7 and the intro quest indeed DID appear for me. Do I necessarily have to update or should I wait for another version? Still havent found 5 5.45 aks tho
House16 Author
ok well I'm glad it worked for you maybe he's missing VCQL. No there isnt really anything worth updating for. If its working id leave it at that for now. Thank you for letting me know!
GizehLong
yo bro for me the trader is locked and idk why i did all gunsmiths and i am level 48 do i have to wipe my acc for that or why doesn't it work?
House16 Author
I went ahead and uploaded a patch its on the main page of the mod. Let me know if that still doesn't work for you. I believe you will need to reinstall Legs and then overwrite with the patch to get it to work. That's what worked for me.
OK so yeah it wont flag it unless you complete gunsmith 1 after the mod installIf you still want to use it and if your not worried about some basic file editing You can delete some lines in:SPTarkov\user\mods\Virtual's Custom Quest Loader\database\quests\Legs_Quest.jsonLine 112 - 136{"compareMethod": ">=",
"conditionType": "Level",
"dynamicLocale": false,
"globalQuestCounterId": "",
"id": "Legs_Unlock start_0",
"index": 0,
"parentId": "",
"value": 15,
"visibilityConditions": []
},
{
"availableAfter": 0,
"conditionType": "Quest",
"dynamicLocale": false,
"globalQuestCounterId": "",
"id": "Legs_UnlockStart_1",
"index": 1,
"parentId": "",
"status": [
4
],
"target": "5ac23c6186f7741247042bad",
"visibilityConditions": []
}
Doing this will make it available. Might need to reinstall the trader mod and then re paste the edited json into that filepath. Let me know if you need any help.GizehLong
It still doesn't work for me is there maybe a discrepance between other mods? i have like 2 other mods but maybe that's the problem
House16 Author
What are they and do you have VCQL?
GizehLong
dirtbikercj-removetimegatefromquests-1.0.1
house-legsthetrader-1.0.0
ServerValueModifier
and yes i have VCQL i even tried resetting my game but it still didn't work
House16 Author
hmm yeah ill be honest I'm not sure what the problem is. My last guess would be to reinstall VCQL, then legs, then the patch. If your able to figure out what's causing the issue I'm def interested. I doubt that remove time gate would effect it but maybe. I'm currently running it on 3 separate installs checking using dev profile, zero to hero, and an edited profile setup to be like yours. Which all three have worked.
kabal113
okay im probably bein a little dense cuz im tired but do i need to reach level 15 before he is unlocked or do i just need to complete Gunsmith: part 1
House16 Author
You will need to do both. Basically once you complete gunsmith 1 all you need to do is level up to 15 then the quest "A friend in need" will show up under mechanic. That is the unlock quest.
Edited the main page to fix confusion thank you for asking!
kabal113
perfect thank you
Dsnyder
SyntaxError: C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\database\quests\Legs_Quest.json: Expected ',' or '}' after property value in JSON at position 4323
SyntaxError: C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\database\quests\Legs_Quest.json: Expected ',' or '}' after property value in JSON at position 4323
at parse (<anonymous>)
at Object.Module._extensions..json (node:internal/modules/cjs/loader:1453:39)
at Module.load (node:internal/modules/cjs/loader:1207:32)
at Function.Module._load (node:internal/modules/cjs/loader:1023:12)
at Module.require (node:internal/modules/cjs/loader:1235:19)
at Module.require (pkg/prelude/bootstrap.js:1851:31)
at require (node:internal/modules/helpers:176:18)
at C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\src\mod.ts:88:26
at C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\src\mod.ts:61:65
at Array.forEach (<anonymous>)
SyntaxError: C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\database\quests\Legs_Quest.json: Expected ',' or '}' after property value in JSON at position 4323
SyntaxError: C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\database\quests\Legs_Quest.json: Expected ',' or '}' after property value in JSON at position 4323
at parse (<anonymous>)
at Object.Module._extensions..json (node:internal/modules/cjs/loader:1453:39)
at Module.load (node:internal/modules/cjs/loader:1207:32)
at Function.Module._load (node:internal/modules/cjs/loader:1023:12)
at Module.require (node:internal/modules/cjs/loader:1235:19)
at Module.require (pkg/prelude/bootstrap.js:1851:31)
at require (node:internal/modules/helpers:176:18)
at C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\src\mod.ts:88:26
at C:\Users\Dustin\Desktop\Tarky\user\mods\Virtual's Custom Quest Loader\src\mod.ts:61:65
at Array.forEach (<anonymous>)
I keep getting this issue. Maybe I am being dumb lol.
House16 Author
Ok I just updated the git. accidentally created a syntax error and it somehow got past my testing. Should work now. def let me know if its still causing issues.
Dsnyder
Works just fine now! Thanks
0sleepNick
smh not literal legs as a trader
SiulSC
that's a lot of trader mods
HandGrade
Alright, this mod is cool for those who doesn't use blacklist disabler mod, so i guess it's... good?