Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
with this mod both sag ak's will get a full auto fire mode.
in this mode they will be shooting at 650 rpm.
if you want to support me you could buy me coffee
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Version 1.1.0
- BubbaGMobile
- 1.3k Downloads
updated to spt 3.10
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Version 1.0.0
- BubbaGMobile
- 2.7k Downloads
3.9.x version of spt
Mr.cymrak
Thanks to the template from your mod in the mod.ts file, I realized that you can make changes to any weapon, and it works. For example, SAG, written in your code, requires only an object identifier (Weapon), which can be found in Google and on our Tarkov site. Also pay attention to the register line and the change in the shooting speed (when copying, the formula is taken from the SAG command). Thank you very much, changed the value of the weapon I was interested in, all thanks to you! This is an incredibly useful mod, at the same time, if I understood correctly, a short code, at the same time high-quality!
BubbaGMobile Author
im really happy that you could find out how it worked on your own cuz like i said im not experienced enough to really help you btw the mod that changes the fire rate of the akm is practically ready but idk if you still need it now that you know how to do it yourself
Mr.cymrak
Thank you so much for the mod and for your response on the comments, as I said earlier, according to the template, I realized how to change through your mod. But I think if you have already made a mod for the rate of fire of AKM, it would be true to publish it even if it helps only a few people - it will already help the community, there will be victory
Mr.cymrak
Dear BubbaGMobile, could you briefly tell me what is needed, what program or actions, maybe there is a short modding guide somewhere. For example, to simply change the AKM rate of fire ("Firerate" parameter). In any case, thank you.
BubbaGMobile Author
I dont really have enought experience in coding to help you I made my mods by looking on how other mods where made and from that making my own mods
Mr.cymrak
You are just a god! I am enjoying the reincarnation of SAG so much, it became amazing and playable thanks to you, special thanks for leaving the ability to change the RPM in the config.
As a big and eternal fan of the AK-74 and AKM series, I simply have to ask you and ask, could you make a mod just to increase the Rate of Fire, specifically, the AK-74M to 800 and the AKM to 750, so that they compete with NATO models. In reality, due to the rate of fire, they are greatly inferior, and in the game it is insanely depressing. I beg you maestro, do this, only you are our hope! In any case, thank you! You made a very useful mod for people
BubbaGMobile Author
ill start working on a mod that changes the rpm of guns later today ill maybe able to post it today if that is the case ill send another message in this chat with the link to the mod page
Mr.cymrak
This is very good news! We will wait with impatience.
BubbaGMobile Author
yesterday i was a bit busy so i didnt have time to post it but is should be able to do it today mb for the wait
TheMutedBalaclava
Is v.1.0.0 still a 3.9.x complying?
Asking for a frend.
BubbaGMobile Author
yes v.1.0.0 should be 3.9.x complying
Kitchen
Hi! First of all, mode is doing great work, made unplayable gun - playable! But It has a small problem, it has bugged audio, when second shot fires, it's audio replace shot audio of the first one. So auto fire sounds a bit weird. Is it possible to fix this thing? Thanks for your attention and mod!
shocked
whoever thought a semi-auto only 545 ak was a good idea, i wish to speak with them
BubbaGMobile Author
Someone in the comments of my full-auto stm-9 mod asked me to make the sag ak full auto to so i made it
Sysiphus
The SHORTY is the same model as the normal long version, as in the both versions of the gun are the same. ive tried fixing it but i guess i dumbed
BubbaGMobile Author
in the date base where i search for the gun id's it shows that both guns are different so i put both of the id's in the code so i should work did you maybe change any code by chance cuz that's the only thing i can think of that should cause a problem
Sysiphus
ill reinstall and lyk