Wolfik's Heavy Trooper 4.0.0

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Adds 5 new Heavy trooper masks (Black, TAN, Black/Coyote, "WOLF" and "CULT" ) that actually protects.

Adds 5 new Heavy trooper masks (Black, Tan, Black/Coyote, custom designed black and Cult variants)

Black and TAN - Class 4 armor with max durability = 50. Available at level 3 peacemaker for 1500 dollars.
Black+Coyote - Class 4 armor with max durability = 80. Available at level 3 peacemaker for 1700 dollars.

WOLF - Class 5 armor, with max durability 80. Available at level 4 peacemaker for 4000 dollars
CULT - Class 5 armor, with max durability 90. Available only at flea.


(Huge thanks to JustNU for helping with the code in past versions, I would've never figured it out without him kanalove )

Images

  • Pls update to 3.8.3 cuz every time I put it on my helmet its just a giant Doge block

  • Please update.

  • These are really cool. You have good creative abilities. Please come back <3

  • please update this beautiful mod

  • I agree please take it over and update this would be amazing

  • Someone please bring this back

  • broken as of 3.8.0

  • Im having problems in 3.7.6, i can't see my character in the overall option and in the raid loading screen

  • You forgot to put the loyalty level back for peacekeeper after debugging. It's all 1 right now.

  • 3.7.3 Seems to work perfectly fine, Only needed to tweak flea market prices

    • Same for 3.7.4

      Just updated the server version and made the Cult Trooper the same price as the others.

      Now I just need to find a way to make this mod compatible with gear from other mods, such as Tactical Gear Component, so I can put this stuff on helmets from mods.

  • in version 3.7.2 these items simply are not in the game

  • how can i update this ? anyone know

    • it seems to still work as is in 3.7.0

  • 3.7?

  • please update to 3.6.1

  • how to update for 3.6.0 ?

  • pls update for more compatibility

  • I LOVE the mask designs, but is there any way to disable them from being sold by Fence?

    (I'm using it in 3.5.7 so I'd obviously imagine there are compatibility issues.)

    I'm not sure if there's an issue with the price randomization with Realism mod, but the prices on Peacekeeper are correct, but then they're being sold by fence every once in a while for only 15-25 thousand roubles from Fence.

  • Hey does it work with 3.5.5

  • This is the Way. :|

  • Was wondering if you'd be into making some matching ear protection to match the mask?
    FAST Ears with 4/5 AC, slightly higher weight to balance out.

    Just an idea.
    Love your mod by the way<3

  • does it work on 3,5,2 ?

  • Is it possible to make it compatible with GPNVG-18 NV from "ATLAS Custom Weapons & Equipment" mod? It has suitable black textures for these masks. Or, if you have any tips, I could do it myself.

    • Seconded, I can't figure out why it refuses the Atlas GPNVG's. Any help would be appreciated

    • Managed to figure it out. Hunted down the item ID for the Atlas GPNVG's and added them to the slot filter list in the trooper database json.

      Basically:

      find mods\serwolfik-Heavy_Ttrooper\database\templates\items.json

      CTRL+F search for "5c0558060db834001b735271" (id for regular GPNVG)

      Under it, add: "0010321_GEARSET_GPNVG000", (do NOT forget the comma)

      should look like this:

    • Oh, I needed THAT ID? It works, thanks a lot.

      Thumbs Up 1
  • <3

  • I know it's a far fetched request but is there a chance you could release this for older versions? (3.4.x, 3.3, etc)

  • Exfil Faceshield Coyote Brown fits on top of the Exfil's face mask, but the Black version doesn't. Seems to be missing the black version's specific item ID as a conflicting item.

    • i forgot that you can wear faceshields with them, i'll fix it soon :tm:

  • im still new to the modding scene, gonna need someone to tell me if im missing anything since image.png

    • Having the same issue, this also happens to most of SamSWAT's mods

  • Adding the mod currently fucks item info mod entirely

    • there is something wrong with your mods bc I have info and wolfiks and I works perfectly if you cant get it id say chuck info mod and get a diff mod that does the same bc this mod is S tier my dude cant tell you how many times I've been hit in the face with igolnik and lived

    • Quote

      there is something wrong with your mods bc I have info and wolfiks and I works perfectly if you cant get it id say chuck info mod and get a diff mod that does the same bc this mod is S tier my dude cant tell you how many times I've been hit in the face with igolnik and lived

      It was a realism issue with Item Info versus this mod. That was my issue when I tried to add multiple mods at once. But the issue was fixed thanks for letting me know it worked to begin with. :D

  • YAAAAAAASSSSSSSSS!!!!!

    This mod ROCKS!!!!!

  • Thank you so much for updating this! One of my favorite mods over the years. So glad to see it's back. Also, love that the coyote one is useable on the Exfil helmet now? Neat.

    • always did
      at least supposed to

    • Hmm. Maybe I'm just used to the fork/ update someone did while you're away, where that wasn't the case. Either way, glad it's back!

  • I LOVE YOU KEEP UP THE GOOD WORK ITS EVERYTHING I WANTED AND MORE