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If you want to earn the better gear this is for you, all trader and flea items are unlocked by raid extract and quest completion. Original mod by KcY Bronzemanmode, i only made it work on 3.9 if he updates the original this will be deleted. ALP is really good with it because the bots gear are tied to trader so on low level you can get the early items but only if you uncheck FIR only option.
Configuration Options
- `playerstofilter` , list of player IDs who dont want to use this mod in FIKA
- `wishlisttype` , default: 4(other), which wishlist type the mod uses for locked items
- `gunsmith` , default: 3(equipment), which wishlist type the mod uses for locked gunsmith items
- `gunsmithcount` , default: 25, how many quest items it shows after your current gunsmith part
- `unlocks.raidRunThrough`, if true allows you to unlock items even if the raid was a "Run Through".
- `unlocks.raidDeath`, if true allows you to unlock items even if you died/were MIA.
- `unlocks.inventory`, if true will unlock any items already in your player inventory.
- `unlocks.quests`, if true unlocks any items receieved as quest rewards.
- `unlocks.foundInRaidOnly`, if true will only unlock "Found in raid" items. Affects both raids and inventory unlocks.
- `hideItems`, if true will remove locked items from trader inventories, if false will set their stock to 0 instead.
- `allTraders`, if true all traders (including those from mods) are affected, to configure only specific traders use the next option.
- `traders`, a list of trader IDs to restrict. (Default traders can be found in Aki_DataServerdatabase raders), works with custom traders, i use it with Artem and Gambler
- `includeRagfair`, if true will also restrict the flea market/ragfair.
- `ignoreItems`, items that can be purchased without being unlocked, useful for quest items i.e. the MS200 marker.
- `requireUnlockComponents`, if true you'll have to have unlocked every item on a weapon, in a bag, etc. in order to purchase it.
- `debug`, if true will display additional debug information in the AKI Server window and in `user/logs`
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Version 1.4.0
- Randek
- 66 Downloads
QOL update
All locked items which are needed for gunsmith quests have a different wishlisttype.
New config options:
-gunsmith: changes wishlist type, default is equipment
-gunsmithcount: how many gunsmith quest items are changed, starts at your current gunsmith part, default 25 which means if you got part-1 it changes all quest items
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Version 1.3.0
- Randek
- 224 Downloads
QOL update
new config: wishlisttype, chose 1-5 which wishlist category to use, default is 4 (other)
All locked items are wishlisted and unwishlisted as you unlock it. No more thinking what to bring out of raid.
For me after first raid it worked but write a comment if something wrong with it.
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Version 1.2.0
- Randek
- 158 Downloads
Only changed the spt version so it wont give error, for me it works, write a comment if there is problem on 3.10.
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Version 1.1.0
- Randek
- 466 Downloads
New config option:
playerstofilter : "profileID" format, filter players who dont want to use this mod in FIKAcouldnt test it in FIKA environment but i think it should work, feedback would be nice
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Version 1.0.0
- Randek
- 332 Downloads
changed file directory to : Bronzemanmode
moonfear
For some reason, wishlisting works only for first raid after deleting and "installing" bronzeman, is there something to look at to figure it out?
Randek Author
I do some testing. Did you change anything in config? Maybe something is bypassing.
Randek Author
For me it works after first raid, and after server restart it works on first raid too. I changed the file directory name, so you have to delete the old one it wont swap the files if you didnt do it.
moonfear
I have narrowed it down, it does work on Ground zero and customs so far, but not on woods, i will try other maps
/edit: so it looks that it only dont work on woods
/edit2: thirds time the charm, first two times on woods not working, now it is working, just ignore me, something is probably interfering and its not worth your time
Still best mod out there
Randek Author
Did you use scav on the map when it didnt work?
moonfear
nope, normal PMC run, it could be some weird interaction with other mods
moonfear
Eggcelent mod, its best mod so far i have tried. Is there some way to make it work with pack and strap? i am on my way to unlock L3 traders, and still not a single item from PnS mod.
Randek Author
if its not in the loot table or quest reward you cant obtain it. But you can put the item IDs into the ignoreitems config.
undo
I love this mod. This is kind of how i always wanted Tarkov. Have you future plans? like make quests that helps unlocking stuff or something that helps to figure out what is missing to unlock?
Randek Author
i have some ideas how to show locked items but im not playing tarkov right now.
Ideas:
-implement into Morecheckmarks mod but i dont know how to do client mods, this would be best
-show different background color but its only refreshing on server startup and dont show on loose loot when you look at it so not that great
-use the new wishlist system, maybe the "other" category, this works on loose loot too but the mod would kinda lock it and as you progress it deletes the items from the wishlist, maybe i can do this one
outlaw1320
Really hope this gets updated for 3.10. I love this mod
Randek Author
I will look into what changed.
outlaw1320
I changed the version to 3.10 and it seems to be working as intended. No issues yet
Randek Author
Glad to hear it. When i get home i upload that change. Hopefully thats enough for 3.10.
campi6277
Thanks a lot for this cool porting!
Does this version also work with weapons and items added by other mods? (especially when they don't spawn in raids)
Randek Author
the mod stores the unlocked items in your profile.json so it should work but you have to unlock it with something, if raid spawn is not possible then quest reward is next possible way or crafting with inventory unlock enabled but you have to restart server to unlock it before removing from your stash
campi6277
Thanks a lot for your reply
Acog
Hiya I am having a issue with Peacekeeper with this mod. Specifically M4a1 and base attachments not unlocking as well as STANAG mags and M882 9m FMJ. I have no custom traders , equipment or ammo mods installed. Any advice would be apricated.
Randek Author
hi, i will look into it on monday when i get home. I think i have that problem too actually but i thought i had bad like finding lvl1 peacekaper items. The mod stores the unlocked items in your profile save under bronzemanitems and you can enable server logging in config, when you open the trader the server outputs all items with green if unlocked or red if locked, maybe there is an error too on those items.
Acog
Cool I'll do that ty and report back any findings ty!
Acog
OK so looking around the wiki some of the stuff I am expecting to see unlocks at lvl2 now so my bad misremembering. I will note that the full base M4 that I took to base was from a weapon box from a supply drop. I think because I sold it before logging it did not log it for unlocking ( looking through the log some the items from the same case like the 20 rnd maglock mags did). so it may be mostly user error. thank you for the help.
Randek Author
when i looked at the code i didnt find anything for weapon box, but if inventory unlock is enabled when you restart the server it will unlock all the items in your stash so open weapon box first but dont sell locked items before server restart, unlocking only works on raid end, quest completion and server start on stash and pmc inventory.
Eevee
Oh lawd here we go for the snowflake account
Sevchencko
Really thank you for this port, I love this mod.
It works perfectly for me.