Black Equipment Pack 1.0.3

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

This mod adds 14 armored vests, 12 backpacks, 3 masks, 11 headwears, 8 armored chest rigs, 5 chest rigs and 7 additional items for helmets.

This mod adds 14 armored vests, 12 backpacks, 3 masks, 11 headwears, 8 armored chest rigs, 5 chest rigs and 7 additional items for helmets to the Ragman on 1 LL.


More information here


Credit to JustNU for original mod


If you want to support me, you can donate to me on PayPal: [email protected]

  • Version 1.0.3

    A small fix for 6b23, now it is available for sale.

  • Version 1.0.2

    Fixed compatibility with the Item Info mod.


    Adds:

    Crye Precision AirFrame Ears (Black)
    Tac
    -Kek Heavy Trooper Mask (Black)
    Light Military Flak Jacket
    (Black)
    Korund
    -VM Armor (Black)
    IOTV Gen4 Armor
    - Assault kit (Black)
    IOTV Gen4 Armor
    - High mobility kit (Black)
    IOTV Gen4 Armor
    - Full protection kit (Black)

  • Version 1.0.1

    Fixed a bug where the MICH 2001 did not have soft inserts

    Images

    • pasted-from-clipboard.png
  • Version 1.0.0

  • Is it just me or black GPNVGs not showing anywhere?

    • I just didn't add them, there are many mods that have black GPNVGs

      Crying 1
  • Made the scavs and pmcs not spawn in my game. Just 1 pmc spawned after 5 min, and scavs came really late. Didn't work with the item info mod as well. Although I understand the bug with the item info, I'm unclear on how it could affect bot spawns. After removing the mod, everything returned to normal, confirming that it was indeed this mod that causing the issue.

    Thinking 1 ? 1
    • It must have been coincidental. After your comment I tested this mod (with only this mod active), and Scavs/PMCs spawned as usual. I did not encounter the issue you are experiencing & I tested it with the mod's items equipped, it can't be from this mod. Your SPT installation might have issues.


      There ARE mods that make the AI spawn in intervals, and then you'll have (way) more encounters.

  • Great mod! The price of these is pretty unbalanced & not balanced around loyalty level though. I've done a few myself with trader assorts but prob something to look into as a lot of them are insanely cheap/unbalanced. Ty!

    Thumbs Up 1
    • I compared it with the prices of existing items.

      Thumbs Up 1
    • ImBenCole, You can edit the prices and such yourself in the files.
      It is very easy to do that, just open them and have a look at them.

      Thumbs Up 1
    • You can customize everything for yourself. Follow the path: mod - database - traders - 5ac3b934156ae10c4430e83c - assort.json. There you will see a small list of all the elements. What each ID is associated with, you can find out in database - custom_items.json, there will also be names of each element. You need SPT ID. After you have found the SPT ID you need, you find the globals.json file along the path: database - globals.json, and then find this ID. You will see the _tpl line, above it you are interested in the ID, it is called "id", after which you copy it and go to assort.json, go to the very bottom, where there will be a column of IDs, after you have found the ID you need, just replace the number opposite it. But I still do not think that you should spend so much time on some kind of loyalty level setting for items.

      Thumbs Up 1
    • Yeah no worries as I said i've already edited them myself, was just mentioning it for others.

    • & its only a few that are very unbalanced like the killa armour at 60k for example

  • I gotta say, I'm impressed! Some of the armors and rigs look so sexy and black! It also makes role playing much more immersive as BEAR or USEC, especially Bear. Love the mod, only wish we had the swappable armor plates and inserts mod up to date to pair with the mod.


    Thanks for another great addition to SPT!

    Heart 2
  • Hey! Appreciate the mod.
    Do want to report an issue though; when used in with SPT-Realism and having the Randomized Trader pricing feature enabled it will cause a constant error to be spewed inside of the SPT-Server log and it causes the pricing functionality to stop working. It most commonly happens when coming back from a raid or when the trader items reset.

    The error is basically something about: "TypeError: Cannot read properties of undefined (reading '_parent')"
    Not quite sure why it might be happening or how to fix it, but I hope this helps you/anyone else ! :)

    Heart 1
    • Like, the price won't be randomized? I don't think it's that important, and I don't know how to fix it, sorry

    • If it is a big list of errors that are all the same with different IDs listed, then that is possibly the "out of space" bug with stash. Which seem to happen with increased stash size and is triggered after a raid, but possibly not always. So might not be this mod.

  • Hello! Love the mod, but would it be possible in the config to change the size of backpacks and rigs? Amazing work!

    • Thank you. the thing is that this is not entirely my mod, I took the old version of the mod from JustNu, and there the slots are sewn into the backpack, and I don't know how to do it, so sorry, but no. By the way, can you tell me what kind of mod it is?

    • Oh okey! I am using Joshmate Better backpacks :)

      Heart 1
  • It appears there is a missing bracket in the "props" section/declarations in the JSON file, this is probably why iteminfo is wigging out.


    Example:



    Hope this helps :)

    ? 2
    • Also I was able to see that easily with Visual Studio Code, if you need a decent text editor. Sublime is also very good.

    • mine VScode doesn't show any errors

    • Bleh, mine was misbehaving, highlighted that section incorrectly. LINT passed it. Well, I keep working on debugging anyway.

      Heart 1
    • I did find this in the JS file:


      Code
      //Mastery
              const dbMastering = this.db.globals.config.Mastering;
              for (const weapon in this.mydb.globals.config.Mastering)
                  dbMastering.push(this.mydb.globals.config.Mastering[weapon]);
              for (const weapon in dbMastering) {
                  if (dbMastering[weapon].Name == "SR25")
                      dbMastering[weapon].Templates.push("0088_ATL_SR25_FDE_8800");
              }
              this.logger.debug(modFolderName + " mastery finished");

      Not well versed in this engine yet, but I wonder if that is the same issue Artem had that broke that mastery dropdown?


      Edit: Yeah looks like Artem edited that bit out since 1.8.3 to 1.9.1.


      Code
       //Mastery
              const dbMastering = this.db.globals.config.Mastering
              for (const weapon in this.mydb.globals.config.Mastering) dbMastering.push(this.mydb.globals.config.Mastering[weapon]);
              this.logger.debug(modFolderName + " mastery finished");

      Edit 2: That's in both files

    • What is required of me?

  • Thankiesssssss!!!!!!! <3 <3 <3 <3 animeshy

    Heart 2
  • Says "Missing sptVersion field"

    Thinking 2
    • I don't know if this will work, but go to package.json and change X to *

  • I took a look at the configs and didn't see what I was looking for, is there any way you could add an option to make the equipment avail. at their non-black counterparts' loyalty level? It seems like I'm kinda cheating if I can get class 6 armour at Ragman LL2 xD


    Cheers, and love your mods!

    Heart 2
    • You can customize everything for yourself. Follow the path: mod - database - traders - 5ac3b934156ae10c4430e83c - assort.json. There you will see a small list of all the elements. What each ID is associated with, you can find out in database - custom_items.json, there will also be names of each element. You need SPT ID. After you have found the SPT ID you need, you find the globals.json file along the path: database - globals.json, and then find this ID. You will see the _tpl line, above it you are interested in the ID, it is called "id", after which you copy it and go to assort.json, go to the very bottom, where there will be a column of IDs, after you have found the ID you need, just replace the number opposite it. But I still do not think that you should spend so much time on some kind of loyalty level setting for items.

      Thumbs Up 2
    • Fair enough, it does seem like a lot of work, maybe I'll do it when I have some time. Thanks for the info!

      Thumbs Up 2
  • Really sucks this doesn't work with Item Info :( Even after loading it after iteminfo still wont work.

    ? 1
    • these errors do not interfere with the game

    • I'm not able to open the launcher if the error appears

      Crying 1
    • I seem to have made the mod compatible with Item Info

      Thumbs Up 1
  • Great work man!

    Heart 2
  • lets gooo I cant wait to see what you got cookin up for us man

    Heart 2
  • saw the same bug error from someone else as well you said it should be fine but the ODT's ui is gone theres no more background's or stars PS: i dont use any multiplayer mod or fika

    • try putting my mod at the very end of the download, if it doesn't work, my question is, are you using a pirated version of the game?

    • I tried that and I own the game it doesnt matter where on the load order it conflicts with Item Info. It's just a lot of people trying to use the mod with item info, until made compatible people need to only use one or the other.

    • theres no pirated version of tarkov your mod literally conflict's with ODT this happend with rai's port for 0.15 as well simple bug

    • I already realized that it is not because of this. In any case, I do not know how to fix it, as I already said, all I can suggest is to put my mod at the end of the load in the server, so that it loads after the ODT

    • well literally its because of your mod that makes it incompatible with odt whenever i remove your mod its fixed plus i have added your mod into the last to be loaded and still the issue remains at least you could own up the problem on your end and stop making accusations

      Thinking 1
  • Just woke up (mid-sleep) to eat something and I was surprised, you managed to do it!
    Great work, truly, Kopy! (I'll get on Discord after eating and sleeping a bit more, still tired).

    I will message you tonight (I will probably get up at around 2-4 at night), but great work! <3

    Heart 1
  • your mod is amazing! can you update maska-1csh ?

    Heart 2
    • What's the problem with this mask?

    • i dont see a black maska, is it in a mod?

      Heart 2
    • Why not just add "it" to your inventory, the Killa variant? It is black.
      You can use the Profile Editor to add it your inventory/remove Rubles.

      Heart 1
    • It named "Maska-1Shch bulletproof helmet (Black)"

    • thank you i check again have nice day!

      Heart 1
  • is it compatible with realism mod?

    • I didn't do anything with it. I play with realism and this mod without any problems.

      Thumbs Up 1
  • Now the equipments? Bro you are awesome.

    Heart 2
  • Wonderful, was hoping for a black Redut-M for my Hunter/Reaper themed build :)

    Thumbs Up 1
  • TYSM for the reupload!

    Heart 2
  • nMLIy3z.pngLooks like it has some sort of incompatibility with odt-iteminfo. I'm getting this error

    • It seems my mod is not compatible with MPT

    • That's probably it, yeah, I am indeed playing with Fika.
      Is there a chance that you can resolve that incompatibility?) I really feel like there is not enough black gear in the game.

      Thinking 1
    • I have no idea how to make them compatible, I probably won't do it, sorry

    • Was about to report this lol

    • Im not using fika or any multiplayer mod

  • You dropped this: Hands crown

    Happy 1 Thumbs Up 1