Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 1.0.2
- Hacker228
- 890 Downloads
Added faction-based weapon mastering randomization.
- Updated config.json to include weapon lists for Bear and USEC factions.
- Added mastery weapons for Bear: AK74, AKM, SKS, SVD, VSS, DVL, KS23, VSK94, T5000, SR2, RPD.
- Added mastery weapons for USEC: M4, MDR, MPX, MP5, SA-58, P90, AXMC, STM-9, MP7, SR25, M1A.
- Implemented conditional check in mod to identify faction (Bear or USEC) based on profile side.
- Adjusted mastering progress update logic to apply only for faction-specific weapons.
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Version 1.0.1
- Hacker228
- 48 Downloads
The skillProgressRange variable has been replaced with minSkillLevel and maxSkillLevel for more fine-tuning of the mod
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Version 1.0.0
- Hacker228
- 142 Downloads
Hacker228 Author
I'm shocked that everyone liked my mod so much. I was very pleased to get so many positive comments, thanks for that
TheMutedBalaclava
I know this will sound a bit rude of a question: will this mod be compatible with SPT Realism?
I thank you in advance for your answer! o7
Foxxee
Will there be support for scavs as well? maybe not as much as the PMCS but it would be nice.
TalkBigDoSmall
nice mod brother, how to make both BEAR good in NATO weapon and also USEC good in Russia weapon?..
Hacker228 Author
Hi, thank you) Yes, of course. You can open config.json and make it look like this
If you really need it, I could add a variable like RandomWeaponMastering=true/false to config.json so that the mastering level is randomized for all weapons
TalkBigDoSmall
tq bro
Disappointed_Ape
This works great. I love it. I would clap, but I have no digital hands.
Oberhauptman
Finally! REALISM!
Iceblox1
Nice mod!
Devraccoon
This is one of those qol mods you always thought "but does it really make sense" and then when you really think about it, it makes a lot of sense.
You are a goddamn PMC so fucking act like it! :insert_angry_ree:
Noire
Why No One Ever Think About This??????
beefyonyt
Very good bro. I like this idea 🤙
Wanuboi
Nice idea, is it configurable like put a max lvl or minimum lvl on all skills ?
Hacker228 Author
Glad you like the idea of the mod I have set the maximum skill level to 3000, it is declared in the config.json file as “skillProgressRange”. The minimum skill level is 0, but I didn't allocate a separate variable for configuration, you can change it inside the code skill.Progress === 0
I'm very tired today and can't write in English myself, hopefully deepl will translate clearly.
I will try to find time tomorrow and add a variable to config.json to control minimum skill level.
Wanuboi
Awesome !
Hacker228 Author
Hey. I updated the mod by adding the minSkillLevel and maxSkillLevel variables to config.json. Enjoy the game
Wanuboi
AWESOME, thank you
Wanuboi
I have a question though, 3000 doesnt really mean 3000 levels ? I know that elite is around 50. So 3000 is about the XP ? I dont know the values but i guess there is 100 xp per levels and 3 000 means level 30 is max right ?