MuchNeeded 3.0.0

Remove The Damn Fog, ​​Instant Mag Packing In-Raid, GOD MODE, Increase Container and More......

This mods aims to bring some much needed configurations and QOL stuff. Suggestions are always welcome.

Some Features:

- Remove the damn FOG,

- GOD MODE

- Boost Map loot,

- Buff M.U.L.E., Propital, eTGc,

- Change the weight of every item in the game,

- Instant Mag Packing In-Raid,

- Increase size of mags,

- Increase Ammo stack size,

- Increase the Size of Secure Containers and Raid BP,

- Increase Armor Class and Durability of Slicks and other armors.

I would appreciate new suggestions.


PLEASE ALWAYS BACKUP YOUR PROFILE WHEN USING ANY MOD!!!

  • Version 3.0.0

    Sorry for being away for so long as I have been on active duty. But I am back and have some time on my hands. I'll try to catch up on what I've missed.


    Let me know what's not working or needs updating and I'll do my best to address them.

  • Version 2.0.2

    - Fixed issues with "GodMode" health multiplier

    - "ExtendedRaid" now work as intended

  • Version 2.0.1

    Updated to the latest version of SPT....I think. Let me know if you run into an y issues.



    ......also, I kind of still need my lungs.... :/

  • Version 2.0.0

    - Updated to AKI 3.0.0

    - Added "Extended Raid" to raid options

    - Added "Reduce Scav Cooldown" to raid options

  • Version 1.6.0

    Updated for the recent SPT AKI version and a few other cleanups.

  • Version 1.5.7

    Updated to AKI 2.2.3... I think....

  • Version 1.5.6

    Updated to SPT AKI 2.2.0

  • Version 1.5.5

    Everything seems fine. Let me know what error you run into.

  • Version 1.5.4

    - Added AFak to meds.

  • Version 1.5.3

    - Fixed oversized containers.

    - Added money stack size (Set to 0 to stack as default)

  • Anyone know if this works with 3.8? :)

  • any new updates soon?

  • how do i turn down the crafting time in the config,

    "CraftTimeReductionPerLevel": 1.999,

    "ProductionTimeReductionPerLevel": 1.999,

    "CraftingPointsToInteligence": 20


    Do I put a higher number for a lower craft time or a lower number?

  • is there gonna be an update for 3.7.1?

  • I'm having issues getting it to work. Here's the config:


    {

    "globals_config": {

    "enabled": true,

    "remove_the_damn_fog": false,

    "raid": {

    "enabled": true,

    "RemoveLootRestriction": true,

    "RemoveCarryRestriction": true,

    "InsuranceMaxStorageTimeInHour": 100,

    "extendedRaid":true,

    "reduceScavCooldown":true

    },

    "Health": {

    "enabled": true,

    "GodMode": {

    "enabled": true,

    "health_mult": 2,

    "bodyParts": {

    "Head": 300,

    "Chest": 300,

    "Stomach": 200,

    "LeftArm": 100,

    "RightArm": 100,

    "LeftLeg": 100,

    "RightLeg": 100


    However, nothing has changed. Its all default. Also when I load up the sever it says the Package.json is missing but its not. It in the folder. So I'm not sure why it says its missing. I wanted to use this mod because I'm tired of getting 1 shot killed 90% of the time. I'm using SPT-AKI 3.5.3. Thanks for the help.

    • Did you install the folder into "user/mods"? :)

    • Yes. If my settings are right could it be a matter of compatibility or not getting along with other mods? The only other thing I can think of is maybe its not getting along with "TingleSlayerParkov less overdamage and force difficulty. The server recongnizes them but says that "Much Needed" is missing its package.json eventhough its there.

  • The GOD mode does not seem to want to work correctly, but the health modifier works just fine.
    Is there maybe something I am doing wrong?

  • Work with 3.5.6?

  • Tweak Remove Gear Restriction didn't disable restrictions for body armors and armored rigs (wear armor with armored rigs).


    To enable it you need:

    1. go to mod folder \Ilhsiek-MuchNeeded\src
    2. open file mod or mod.js with notepad
    3. find section under // Remove Gear Restrictions
    4. add line items[i]._props.BlocksArmorVest = false; right after line
      items[i]._props.BlocksHeadwear = false; in same structure (like others lines above)
    5. save file.

    Restart server and game if changes didn't apply.

    Thumbs Up 1
  • Hey i cant seem to get this to work?

  • where do I put the files

    • in your \user\mods\ folder. So the final path should be spt\user\mods\Ilhsiek-MuchNeeded\

  • Hey Ilhsiek, I was wondering if you could help me out please. i wiped the game completely from my computer and started all over again, I went through the process of setting up the health and not having the fog issue like i did, And now i cant get the mod to work. Could you help me with this issue?

  • Love the mod! Though there seems to be a weird compatibility issue with Kiki's TediousQuestCondtionRemover on 3.2.5. For some reason when I have both installed I get the error attached below. It only started happening with 3.2.5, so I am wondering if you have any plans to update or if you would maybe know what could be causing this error? I've tried everything I know :P
    Error: Error

  • Hi! Does the mod work with 3.2.4 currently or does it need an update? Is there any plans on updating it?

    Heart 1
  • cool mod! big thanks! add the coolest fashionable night vision device and thermal imager. and then what two mods are there - they are for 2.3.1. and I want for 3.1.1 and newer.

  • *SNIIIFFF* i smell some lungs that need to be yoinked

  • Can you, please, add Vector .45 ACP magazine with 30 bullets in mags? I'm so stupid to find required ID for this.

  • I was wondering why do the scavs, pmcs, and scav bosses slow walk?

  • Just FYI, extend raid option is not working with 3.2.0. No errors; just doesn't extend.

  • Short question:


    I use those settings in my config file. I get damage from falling or also if bots shoot me - my health is increased to 900.



    What did I do wrong? I thought godmode would make me invincible (at least from shots?)


    {

    "globals_config": {

    "enabled": true,

    "remove_the_damn_fog": true,

    "raid": {

    "enabled": false,

    "RemoveLootRestriction": false,

    "RemoveCarryRestriction": false,

    "InsuranceMaxStorageTimeInHour": 100,

    "extendedRaid":false,

    "reduceScavCooldown":false

    },

    "Health": {

    "enabled": true,

    "GodMode": {

    "enabled": true,

    "health_mult": 0,

    "bodyParts": {

    "Head": 200,

    "Chest": 200,

    "Stomach": 100,

    "LeftArm": 100,

    "RightArm": 100,

    "LeftLeg": 100,

    "RightLeg": 100



    Thank you!


    And yes, I love the mod already. Will help me as a real bad player to enjoy it offline even more. :D

  • Even if you are busy, please update us as soon as possible Sir, I'm waiting for an update because it's a useful mode, but I'm getting dizzy.

  • Ты, сука, обнови это, теперь я знаю, где ты живешь, и я украду твой мозг.

  • wasnt there a god mode stim in this mod?

  • suggestion for changeable things, maybe try to see if changing what quests for what traders you have completed? for example the quest lock for the big fast visor for the airframe from peacekeeper. say you could just bypass that or any other quests you dont wanna deal with. i think that would be nice for people who are too lazy to grind the quest lines to get past the quest locks on certain items. (me)

  • HIHI, noob question how to able the addGodModeStim on version 2.0.2? I cnt find that stim and cnt able the godmode. Hope can reply me, thank you very much.

  • Nice mod!

    Can you add p-22 or obdolbos into your mod, cuz if you set damage reduction at 100% plus another stim for regeneration you become truly god mode.

    Asking cuz in the latest patch in the items json stims have no values to edit .

    Like 1
  • Extend raid not working? Even as such editing stims?

  • Is it just more or is the grizzly kit modifier not there anymore

  • what do i need to set the "extended raid time" to ive tried "true" but nothing happens?

  • hey Illhsiek i am getting an error for the hp part


    "Health": {

    "enabled": true,

    "GodMode": {

    "enabled": true,

    "health_mult": 1,

    "bodyParts": {

    "Head": 25000,

    "Chest": 25000,

    "Stomach": 15000,

    "LeftArm": 15000,

    "RightArm": 15000,

    "LeftLeg": 15000,

    "RightLeg": 15000


    thats the config i have when i disable that part it works and this is the error i get when its enabled


    ReferenceError: default_bodyParts is not defined

    ReferenceError: default_bodyParts is not defined

    at Object.action (D:\Spt\3.1.1\user\mods\Ilhsiek-MuchNeeded\src\mod.js:49:84)

    at $79469d862e09d5e9$export$1d24e66a30f2c3c6.handleStatic (D:\Spt\3.1.1\obj\bundle.js:13009:61)

    at Proxy.handleRoute (D:\Spt\3.1.1\obj\bundle.js:13304:41)

    at Proxy.getResponse (D:\Spt\3.1.1\obj\bundle.js:13294:30)

    at HttpServer.sendResponse (D:\Spt\3.1.1\obj\bundle.js:14874:38)

    at Inflate.cb (D:\Spt\3.1.1\obj\bundle.js:14899:22)

    at Inflate.zlibBufferOnEnd (zlib.js:153:10)

    at Inflate.emit (events.js:315:20)

    at endReadableNT (internal/streams/readable.js:1327:12)

    at processTicksAndRejections (internal/process/task_queues.js:80:21)

    • Try to set "health_mult": 1, to 0

      Otherwise lower values.

    • This will be fix. I kind of rushed out the update of this and forgot to apply some of the previous fixes.

  • I'm not sure what's going on with my end, but every time I start SPT up the config resets to default values. Any suggestions?

    • What do you mean???

    • I'll edit the config to enable things, I'll play and they are there but when I quit and come back to the game later it resets the config back as if I didn't enable anything.

    • That is extremely weird and unheard of. The config file should in no way be affected by any activitiy of the game.

    • I've never had it happen to me, so I don't know what's going on. I just keep changing it when I start it up.

    • So, the config.json file keeps resetting to the default values everytime to quit the game??? if I'm getting you right...