QCAdjustments 1.0.1

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Customize quest requirements with adjustable item amounts and new Gunsmith options. Add kill objectives, skip weapon turn-ins, and tailor tasks to your gameplay style.


QCAdjustments

Tired of grinding through Tarkov’s quests? QCAdjustments lets you customize quest conditions for a smoother or more challenging experience. Adjust conditions for CounterCreator, FindItem, HandoverItem, LeaveItemAtLocation, and SellItemToTrader quests. The mod also offers tweaks for the Gunsmith quest line, allowing you to add kill requirements or replace the weapon turn-in condition with a kill task.

This mod doesn’t remove quest conditions entirely—the minimum value is 1—so you can fine-tune difficulty without breaking the game’s progression.

Compatibility

  • Works with existing profiles, but creating a backup beforehand is recommended.
  • Gunsmith Tweaks is confirmed compatible. Other Gunsmith-related mods are untested.

Installation

  1. Download the latest release.
  2. Extract the contents into your SPT directory or drag the users folder into it.

Issues

While extensively tested, bugs may still occur. If you encounter any issues, please leave a comment or open an issue on GitHub.

Configuration

All values in the config file must be greater than 0. If set to 0, the defaults will be used.

Task Weights

Adjust the total amounts for quest conditions. Lower values mean easier tasks.

  • counter (Default: 0.5)
    Progress tracked by actions (e.g., kills, shots on specific body parts, etc.).
  • find_handover (Default: 0.5)
    Tasks requiring you to find items in raid and hand them over.
  • leave_at (Default: 0.5)
    Tasks where you must stash an item at a specific location.
  • sell (Default: 0.5)
    Tasks that require selling items to traders.

Gunsmith Adjustments

Customize the Gunsmith quest line with new conditions:

  • enabled (Default: false)
    Enables Gunsmith adjustments, adding a kill requirement.
  • replace_task (Default: false)
    Replaces the handover condition with a kill requirement.
  • kills (Default: 10)
    Number of kills required. This value is not affected by Task Weights.