Bothering mod authors will lead to warnings and repeat offenses will lead to bans.
This mod adds an extra grenade called BigBoomGrenade (BBG)
It has a short fuse, just like my mate Dazza. A big explosion radius with LOTS of shrapnel.
It's perfect for shredding enemies before they have a chance to run away, just don't get too close!!
It is based from code by Echo55 and LumurkFox "PineappleBlitz", so big thanks to them. I wouldn't have known where
to start otherwise.
Just drop the file into the user/mods folder
Settings can be adjusted within the src\config folder and opening the config.ts file using Notepad++
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Version 1.0.11
- watsy
- 633 Downloads
Updated for SPT 3.11.x
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Version 1.0.3
- watsy
- 1.7k Downloads
Forgot to change the background color of the BigBoomGrenade. Now fixed.
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Version 1.0.2
- watsy
- 160 Downloads
Bigger Boom Explosion.
See the "readme" file.
I have tried to update the file so that it works with Prapors Grenadier Quest but I just can not get it to work.
For this reason I would just use "Skipper" for now.
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Version 1.0.1
- watsy
- 432 Downloads
added "blue" background to the BigBoomGrenade so it doesn't look exactly like the F1
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Version 1.0.0
- watsy
- 215 Downloads
Shaka
CAN YOU EXACTLY SAY HOW TO CHANGE CONFIG PARAMETERS, I CHANGE in properties explDelay to 1.0 and price but its still default.
watsy Author
try changing the settings within the .ts file and not the .js file then let me know how that goes ❤️
Shaka
changin any properties in .ts or .js do nothing and its strange
https://ibb.co/SDvg39D0
https://ibb.co/S73jckJ5
https://ibb.co/tpLm5qky
watsy Author
I'm away working until Thursday.. ill take a look when I get back home mate
watsy Author
Yeah... Sorry for the delay. I have been away working and not had access to my computer.
Go to the config file within "src/config" folders and open the .ts config file with "Notepad++".
Then on line 44 you will see the "explDelay" which at default set at 2.5
Then scroll down and you'll see the Trader price which default is set to 12500 rubles.
At line 84 I have settings for different scenarios or situations. You can use these as a guide for setting the actual "properties" from line 42.
Good luck. Let me know how you go and thank you for downloading and using my mod xxxx
Shaka
yes, if you check my screenshots you will se im alredy changed that properties in these lines and still no changes in game. im noticed that else in 3.10 but i had your and another mod for grenades, so i changed another mod config bc your was not work.
Kr1egZ
THIS MOD GETS 4 BIG BOOMS!
thefella
Can AI use this on you?
watsy Author
No. I stopped them from using it 👍👍
thefella
Thanks man! im excited to start using this
Sevla997
Hey mate, nice mod. Every now and again when i nade someone the animation and sound plays but the grenade does not spawn.. I am also using Solarint's Grenade Indicator mod. Any idea if these conflict?
watsy Author
Yeah not sure mate sorry. Just uninstall Solarint's Grenade Indicator mod just to test and see if it is that. If it is I'll try and come up with some kind of update. Cheers
Sevla997
I'll do that and test it out later and let you know.
Sevla997
Did some testing on this, uninstalling grenade indicator did not fix it. I noticed that when i place the nades in MonoPixel's TGC combat belt in the armband slot they do not spawn when thrown, however in normal pockets they do. I also have WTT's pack n strap mod and the same thing happens with that mod. Maybe there's some conflict with the nade and armband slots?
watsy Author
ohhh bugga .... Yeah I'm not sure then mate sorry.... Looks like there is a conflict with the WTTs. Not sure how to fix that sorry. I might do some testing myself with the WTTs and go from there. Sorry
watsy Author
See if you can load after those mods that you mention then I can go from there.
Unreal-Forever
Is there any way for a grenade mod to cause it to expand when it explodes?
Something similar to what was seen in the gameplay trailer when it was announced?
Time 1:20
Escape from Tarkov - Action Gameplay Trailer
watsy Author
have you downloaded the latest version. It's more powerful
Unreal-Forever
Yes, I downloaded it just this Sunday and I was dying to leave my feet exposed within the explosion radius XD
The result of this grenade is quite impressive
I'm just saying that it would need the visual and physical effect on the elements of the environment.
For the rest, this one is impressive.
watsy Author
thank you. It should break windows and stuff within the environment even at further blast radius. Don't leave feet exposed 😎👍
ModerSAN
Hey! I have an idea for an update, copy the client code of the rpg projectile explosion from the rpg7 mod and paste it into your mod
watsy Author
wot lol
OG75
Nice mod! Though I was wondering is there a chance you can be able to increase the explosion of the grenade launcher rounds like the 40mm rounds used in the launchers?!
watsy Author
I have updated the mod with bigger explosion 👍👍
poneais
howw make it stronger? i use it and cant boom myself even! what stat to make bigg
er?
watsy Author
I'll have to get back to you. I'm at work at the moment for the next 12 hours. I might send a new update with larger explosion 👍👍
poneais
yes thank you! i need biger boom as in 3.9 i used some poneapple granate and made it super strong but forgot what i changed
watsy Author
Updated. Let me know how you go
Clanf
would be nice if new grenades also added to "Grenadier" quest, right now kills with them doesn't count
watsy Author
ahh ok... I'll look into it
Dabaevd
Thank you! It's amazing and little bit fun
66thMarauder
Epic mod !
Would you perhaps consider changing the background colour of the grenade? Just so it doesn't look exactly like the F1
watsy Author
Not sure how to do that but I'll take a look. Thank you
watsy Author
Done. See new update link and version
Linvasor
mod doesn't load, maybe has something to do with every file having "(1)" at the end?
watsy Author
ahh of one sec
watsy Author
try that
Jack4L
Great thanks
Clanf
with PineappleBlitz new grenades were also (unintentionally) seeded to bots - does same happen in this mod? not really keen on an idea of giving ai pocket nukes, would like it otherwise
RogueTech67
The mod author of [Fox - PINEAPPLE BLITZ GRENADE (RE-UPLOAD)], stating with version 1.0.3 (Jan 22, 2024) for SPT 3.7.6, said they fixed this issue. There are some comments in that mod afterwards saying it worked, and some saying the bots still had them.
watsy Author
This mod is different from the PinappleBlitz mod. I had to start from scratch and just started learning how to code.
Let me know if you come across bots using the nades and I'll see what I can do.
Thank you for downloading
Clanf
welp, just found one grenade in some pmc's pockets, so i assume they also using it
watsy Author
Ahhh ok... Might be a while but I'll try and update it asap. cheers for letting me know