Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
HOW IT WORKS:
- Adds the possibility to change the number of uses on stims and medical items.
- Adds the possibility to change HP of Med kits.
You can enable/disable the changes to stims/medical items alongside the number of uses and total HP using the config file:
Code
{
"modify_stims": true,
"modify_medical": true,
"stim_uses": 2,
"medical_uses": {
"Analgin painkillers": 6,
"Augmentin antibiotic pills": 2,
"Ibuprofen painkillers": 20,
"Vaseline balm": 12,
"Golden Star balm": 15,
"Aluminum splint": 7,
"Immobilizing splint": 2,
"CMS surgical kit": 7,
"Surv12 field surgical kit": 17,
"Aseptic bandage": 2,
"Army bandage": 3,
"CAT hemostatic tourniquet": 2,
"CALOK-B hemostatic applicator": 4,
"Esmarch tourniquet": 2
},
"medkit_hp": {
"AFAK tactical individual first aid kit": 500,
"AI-2 medkit": 150,
"Car first aid kit": 300,
"Grizzly medical kit": 2000,
"IFAK individual first aid kit": 400,
"Salewa first aid kit": 550
},
"debug_log_changed_items": false,
"enable_blacklist": true,
"blacklisted_stims" : [],
"blacklisted_medkits" : [
"5e99711486f7744bfc4af328" // Sanitar's medkit
],
"blacklisted_medical" : [
"5e99735686f7744bfc4af32c" // Sanitar's kit
]
}
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CHANGES FROM VANILLA:
- All Stims/Injectors have 2 uses (So you don't need to replace them every single raid).
- Slightly buffed the number of uses on every medical item (Badages, Calok, PKs...).
- Slightly buffed the base HP of all med kits (Salewas, AFAK, IFAK...).
FUTURE ADDITIONS:
- Add the possibility to configure number of uses per Stim/Injector.
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
-
Version 1.0.1
- Super
- 319 Downloads
Quick hotfix
In this release
- Fixed a typo on config.jsonc
- Added items that are categorized as "Drugs" (Morphine, Augmentin, Vaseline...)
- Added Sanitar's medkit/kit to the blacklist
Thanks for reporting that some items weren't working WolfStreak43
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
-
Version 1.0.0
- Super
- 118 Downloads
Initial Release
In this release
- All Stims/Injectors have 2 uses (So you don't need to replace them every single raid).
- Slightly buffed the number of uses on every medical item (Badages, Calok, PKs...).
- Slightly buffed the base HP of all med kits (Salewas, AFAK, IFAK...).
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
WolfStreak43
I don't know if it is a Bug or not, But I did notice that Morphine, and Augment are still only 1 use instead of 2
WolfStreak43
Vaseline is also the default 6
Super Author
Thanks for reporting, I'll check it out as soon as I have some time, proly tomorrow.
Super Author
Ok, I found out why it's not working, these items are in a different "category" now, morphine/augment/vaseline are on the "drugs" category... I'll check to see if any other item is in the drugs category too..
Again, thanks for reporting that!
WolfStreak43
Thank you so much for making this, I had been waiting for this to switch to 3.10. Was using Medical attention before with the sped up healing times disabled and just the increase to med usages/stims. Much appreciated, Fantastic work.
Super Author
Glad you liked, thank you!
WolfStreak43
Absolutely!
Medical attention is updated it seems, But I prefer your version as it gives exactly what I want, Ready made, no file edits needed.