[SAIN] Twitch Players 1.9.4

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  • Version 1.9.4

    SPT 3.11 | SAIN 4.0.4 | Alpha | Progressive Difficulty Disabled


    Technical update including finishing preset changes.
    - Fixed mod swearing at BotCallsigns missing config.

    - Now using config for extra names (if exist).

    - Updated all names in the files to the latest from BotCallsigns mod due to mod not picking up name changes.

    - Added forceMainFileRewrite in config - will always scan and rewrite names on every server start.

    - Forced personality "Wreckless" for "Legion" Boss.


    Preset
    - Glukhar has been fairly buffed, along with his guards as well as other bosses.
    - Turned down turn smoothing to 0.001 when in combat.
    - Global precision speed, accuracy speed were buffed.
    - Personality levels (chance to be assigned by PMC level) were slightly changed. Less chads on low levels, more on high levels. Twitch Players do not count into this, they can appear any time.

    Here's a small, but surely, a nice showcase how it feels playing:

  • Version 1.9.3

    SPT 3.11 | SAIN 4.0.4 | Alpha | Progressive Difficulty Disabled


    - Mirrored values of precision speed for global difficulties and personalities due to their incorrect display (Thanks anOrangeDoggo!)

    - Bumped accuracy speed


    That's all. Have fun.

  • Version 1.9.2

    SPT 3.11 | SAIN 4.0.4 | Alpha | Progressive Difficulty Disabled


    - Reduced smooth turning which was resulting in bots emptying their mags and miss in CQB if you strafed/sprinted to the side to 0.01, nullifying chances of being missed in plain sight. That doesn't guarantee bots 100% accuracy. (Thanks Janky!)

    - Debuffed SCAVs vision speed, gain sight and accuracy coefficients further to compensate smooth turning change.

    - Reduced global recoil scaling.

    - Bots react faster if you're moving/sprinting.

    - Bots no longer can be suppressed.

    - Further work on personalities - global setting adjustments, less PMC talking, improvements on reserved personalities, along with debuffing Normal personality.

  • Version 1.9.1

    SPT 3.11 | SAIN 4.0.4 | Alpha | Progressive Difficulty Disabled


    - Changed default personalities for Big Pipe, Knight to Wreckless (Reserved Twitch Players Personality).
    - Bumped global accuracy speed and precision times.

    - Debuffed bot suppression for certain personalities.

    - Headshot chance was changed to 18% (15% -> 18%).
    - Aim down sights time reduced by 85% (100% -> 15%).
    - Bot names containing 'chad' are now considered Twitch Players - changes will be applied on the server start.

  • Version 1.9.0

    SPT 3.11 | SAIN 4.0.2


    This is alpha version. Progressive difficulty is disabled, custom SAIN preset is capped to its original difficulty. Use this version only for SAIN labeled at the top.
    Changes:

    - Adjusted difficulties per bot types (i.e Rogues, Raiders/Bosses), making them more deadlier.

    - Adjusted global difficulties to accustom to the latest default presets.

    - Wreckless personality is now reserved for Twitch Players only.

    - Adjusted SCAV difficulties, making them.. Less deadly, but still able to give you a lot of problems.

    - Minor config changes to use Wreckless personality more than others
    - Other minor changes relating accuracy, recoil, scatter and aim speed.

  • Version 1.8.3

    - Now requires SAIN 4.0.0

    - Updated SAIN preset structure to the latest

    - Updated preset tiering to the appropriate values

    - Updated global difficulties to the appropriate values

    - Should not cause issues with SCAVs being friendly to PMC anymore

    - Changed headshot chance to 20% (10% --> 20%)


    Always open for feedback. Let me know! There will be an outgoing hotfix soon once I start testing everything throughout.

  • Version 1.8.2

    SPT 3.11


    After hours of testing and playthroughs, some global difficulty settings and tier settings were redone to accustom 3.11 AI difficulties.


    Changes:

    • Bots no longer see you through entire map i.e on Labs, Factory or any other map.

    This includes:

    • Bots no longer pushing you from all over the map i.e Rogues on Labs swarming your place, unless you've made too much noise.
    • Bots no longer know where you're at if you silent walk and re-position.
    • Lowered aggression multipliers, hearing distance multiplier and vision distance multipliers for everyone (per-personality settings remained unchanged, so overall difficulty will be as hard as it was).
  • Version 1.8.1

    SPT 3.11


    This update includes cumulative fixes and improvements to SAIN Preset based on user feedback.


    Mod

    - Nerfed hearing distance coefficient for Progressive Difficulty tiers 3-6. (Old 1.2->1.8 to New 1.1->1.5)

    - Next Names were added to names shipped with pre-set personalities on server start:
    DrakiaXYZ
    RaiRaiTheRaichu
    Refringe
    Chomp
    100KmhAMXPeek
    CWX
    waffle.lord
    Amands2Mello
    Jehree


    SAIN Preset
    - Reduced headshot chance from 30% to 10%.
    - Chad, GigaChad can now jump corners too.

    - Wreckless has more chance to jump corners. (50% -> 80%).
    - Reduced accuracy multiplier for optics in close range (0.8 -> 0.5).
    - Reduced distance that counts as close range for optics. (75 meters -> 35 meters).

    Please direct any issues towards GitHub Issues Page. Good Luck with raids! <3

  • Version 1.8.0

    SPT 3.11


    - Updated mod dependencies - SAIN 2.3.0 -> 3.3.0 (Latest), Bot Callsigns 1.4.4 -> 1.5.2 (Latest)

    - Major mod revamp has been done to optimize its work and performance on Server start

    - Updated SAIN Preset Structure to the latest
    - liveMode has been removed and mod automatically detects names to use from Bot Callsigns
    - Fixed copyFolder() failing on server start
    - Fixed pushNewestUpdateToSAIN()
    not reading personalities file

  • Version 1.7.7

    Minor update

    - Toggled OFF bots being able to go prone (after preset structure update 1.7.6)

    - Toggled ON Vanilla SCAV AI behavior. While they won't be much harmful, they still could possibly be a threat

    - Various code improvements

  • No longer providing support or answering any questions in comment section.


    Read carefully about how it works for Fika on mod page and how to set up properly, for other issues and questions navigate to:

    • GitHub to create an Issue
    • SPT Discord Server - #mods-development - In Threads find "SPT Leaderboard (ft. Twitch Players)".
  • Great, now my anwser to the question "How many times a day do you die in spt" is yes.

  • "[Twitch Players Validator] 'BotCallsigns' folder is missing/was renamed. Make sure you have installed this mod's dependencies. MOD WILL NOT WORK. " I get a warning like this. what should I do?

    • Download the required mods. Ya know, the one it is telling you that you are missing or have renamed.

  • can i make just PMC chad but not scav? scav just normal vanilla, just PMC gigachad.. i cant fight all scav all missing all body part everytime fighting

  • Hello, Is there a way to add more accounts ids to the sain progressive difficulty fika setting? "NOT ON THE ALPHA VERSION"

  • Ok so i downloaded it, and i need help understanding a few thing. The mod works like this: Only twitch streamers have wreckless and snapping turtle personalities right? And the other thing, do i need to put it in a particular load order? And also, will it change my current sain profile, or only the mod one?

  • hello, amazing mod. Thanks.

    how to disable pmc talking on fika headless client?

    BTW, I haven't changed the preset contents at all.

    • PMC talk for now. It is not recommended to use the preset for now as SAIN made lots of recent changes, hence probably why they can talk. Needs lots of tuning at the moment.

      Thumbs Up 1
  • Can't select Twitch profile. It just does not appearing. Latest version of mod

  • Hello, I was curious about the AI tweaks you introduced in the latest version and wanted to check how I could apply your mod tweaks to my custom SAIN profile. Will it automatically configure my Sain profile after installing? Apologies if this was asked before. Thanks!

    • Yes it automatically updates/installs preset. Next time I suggest reading what this mod features!

      Heart 1
  • Hey is there any way you can fix the SAIN bots not attacking the MOAR zombies?

  • Hello, English is not my native language so I did not quite understand the warning about fika, so I want to ask if everything will work properly if I launch my fika server on my first PC (I do not play on it, there is just an active server there) connect to this server and want a game from the second PC, plus a friend connects to the game that I want from the second PC, but I think this is not important, and what profile should I enter in "SAINProgressiveDifficultyDesiredProfile"? The one that I use on the client PC that connects to the server and wants the game, or do I need to create another profile on the PC that launches the server?

    • You can enter any profile and that'll trigger progressive difficulty scaling only to that player when logging in.

      If you launch Fika server and play from OTHER place - this will not work by any means, sorry in advance, but this is a server mod. Hope this helps!

    • thx for reply, I think you are not an expert in this matter, but I want to ask. Is it possible to somehow make this work on the client host separately from the server? For example, somehow combine the IP so that the server thinks that I am the host or something like that, a stupid question, but maybe it is possible...

    • or is it possible to do it somehow through fika headless client

    • or copy all server settings to clients via game files idk

    • KpoDlN2 and the server says that the preset has been successfully loaded when I enter the game from the client PC

  • Hello, PMCs have become very interesting and challenging. But there is a problem that scavs have become friendly. Is there any way to solve this problem?

    • Hello! If you think SCAVs are too dumb - disable Vanilla SCAVs in general options

      Heart 1
    • Thanks for the help! And thanks again for such a cool mod!

      Heart 1
  • thanks for the update, i am so excited to try it

    Heart 1
  • probably a stupid question but I'm assuming this won't be updated until sain is?

  • I updated the latest version 1.7.7, and SCAV often doesn't shoot me, is it because of the original AI behavior? :/

    • They in fact, do shoot you, I've played with on and off, they all seem to shoot me, vanilla AI just makes them a bit more blind

    • 他们中的一些人会向我开枪,有些人不会,而不会向我开枪的 SCAV 似乎有点多

    • Some of them will shoot me, others won't, and the SCAV that won't shoot at me seems to be a bit much, sry i use the wrong color

  • Hey, there. I am getting this error when I set the Global mode setting to true. It does not seem to be causing actual problems but wanted to share with you.
    https://imgur.com/a/Zt2LWBM

  • is it work with RM and SWAG+Donuts?

  • Hello. As addition to the comment below from Koplin, I want to confirm the existence of a bug with friendly scavs. I've tested it while removing all the mods and installing fresh sain, callsigns and twitch players. (dependencies included).

    When in-game I turn the deathwish profile on Scavs don't react to me at all except for screaming and somewhat battle ready stance. You can attack them and they won't react at all.
    It's fixed when I switch to default profile.

    Thumbs Up 1
    • Thanks! It's been acknowledged and am trying to figure it out

    • A little update! I hope it helps. (spent 2 hours on it... maybe more)
      So, after even more testing the resulting issue is of course: mod conflict. And I'm not sure how exactly it works...

      So the mod combination is... MOAR and Bot Callsigns. SAIN I consider a base mod.

      I am at loss of words. I can't imagine how and why. So with vanilla scav ai for sain turned on and MOAR & Bot Callsigns both installed this bug appears. If I remove either scavs again start blasting me. idk.

    • Strange. I will test this myself if this is a real cause to this. Because it might be just SAIN preset being yucky and screwing up scavs

    • Did you ever find the solution to this? It's happening to me with just moar and SAIN

    • Yes, you just have to update this mod, I guess

  • Hey, what's up? It's me again. I can not say that I am %100 sure about what I am gonna report is related to this mod but when I was using the Deathwish [Twitch Streamers] preset, I realized some of the Scavs were overly passive or friendly toward me. When I switch off to a default preset in SAIN setting there was considerably more hostility. Is this perhaps intended due to SAIN tier progressivenes? Here is the full list of mods and plugins I use:


    SVM

    acidphantasm-Temporary fixes for SPT 3.10.5

    BotCallsigns

    Questing bots

    MOAR (latest alpha version from github)

    friendlyPMC

    Looting bots

    Twitch players mod

    Virtual's Custom Quest loader

    SAIN

    LiveFleaPrices

    LeftStancefix

    Big Brain

    Amands Graphics

    Unity toolkit

    Waypoints

    I suspected that it might be about Friendly PMCs making the same side friendly option or MOAR’s faction based aggression option. I tried with one on and one off with both mods even though they should only affect PMCs and some Scavs were still passive. I also thought about SVM but the only setting I edited were about my PlayerScav settings. I can’t really think of any other mods here that would directly interfere with Scav-PMC(player) relations. If you can look into it, I would appreciate it. This might be on my end though.

    • I've noticed that too, and to be fair, you can try changing Vanilla AI to SAIN AI or vise-versa. Afaik right now preset uses vanilla AI for SCAVs

    • Alright, got ya. I think that would work thanks for the suggestion.

  • Hi, thanks for the update, but now the console is constantly writing this every 1-2 minutes :p


    [Twitch Players] Desired profile **** logged in.

    [Twitch Players] Adjusting difficulties for SAIN preset...

    [Twitch Players] Done adjusting! Your PMC Level: 19. SAIN Custom Preset Difficulty Tier: 3. Have fun! :)

    • Listen, and the last question, now, after the update, no matter who initialized the raid, will the presets of the SAIN host always be used ? Even if a person moved the sliders in the profile and started a raid, will the host settings still be absolute

    • Oh, right, I removed the check for that... Sorry! Will get that patched soon, but it shouldn't harm your experience either way. For the settings - In raid SAIN uses hosts preset, doesn't matter what others have. So if they start the raid - SAIN will use their preset. It was intended as if host was always the host, not someone else

    • Listen, can you tell me how to set the difficulty 5-6-7 at once?

  • Compatible with Fika*

    *Make sure you start the game/dedicated client after everyone else!


    Hi, this line is a little unclear, how is the synchronization of SAIN profiles achieved for all users, or only the "owner of the server" needs to start a raid?

    • If you host from the client you also play on, you just have to log in the last and basically do the same with dedicated client if you have that. Since SAIN uses hosts settings, you also should choose the preset on dedicated client. A bit unclear, I know, but throughout the testing I couldn't see that as an issue, especially with no dedi installed. I'll see what I can do later to implement more stable support for Fika

    • I still don't understand, I'm sorry, I'll try to explain, we have a player 1,2,3


      Player - 1 host

      Player - 2,3 - friends of the host


      According to the manual, player 1 starts the server, player 2 logs in first, player 3 logs in second, then Player 1 logs in last


      The server console says this:

      - [Twitch Players] Adjusting difficulties for SAIN preset...

      - [Twitch Players] Done adjusting! Current PMC Level: 13. SAIN Difficulty Tier: 2. Have fun! :)


      Since player 2 logged in first, now his SAIN profile, with its difficulty of "2", will be absolute for all raids ?


      When we checked our profiles in SAIN, Player 2.1 had the same parameters, while Player 3 had deviations. :/

    • It makes changes only on the machine the SPT server is running. So according to your case, it will be making changes only to host, which is intended behavior! The people joining before you just trigger the profile check and it adjust YOUR SAIN config to their LVL, unless you log in/start the game last. Hope this clears!

    • I will make this easier to manage in the next update so you won't have to worry who logs in first or last. I've been thinking of it for a while now, but I rarely play Fika so thank you for making my brain think more about this!

    • Thank you for this mod, your profile is SAIN, just cool, it's fun to play with it!

      Heart 1
  • Hey, appreciate the mod. It's pretty nice. Got a question though. In the overview section of the mod page you wrote about "personalitiesToUse" section where it can be Rat, SnappingTurtle, Chad, GigaChad, Wreckless, Timmy. Is it not possible to have Normal and Coward personalities as well or am I thinking too strictly? I am trying to get all the personalities randomized through globalMode with weightings.

    • I guess I haven't updated that list, but yes, you can add these too! Will quickly change that in the overview

    • Got ya

      Heart 1
  • Hey still getting JSON errors in the spt console on startup on linux server. Using 1.7.4

    • Can I see what are these? I don't see any errors on my side. Would be helpful if you sent them!

    • No problem! thank you for looking :Dimage.png?ex=67ae70e1&is=67ad1f61&hm=138d2ec7229aa1dfad22b9aba529f37b2e2e62fc7746552344dd824e24a44cb4&=

    • What config options you have enabled?

    • Default sorry for late reply on vacation

  • Hey, this mod still breaks SAIN. Something about yourNames in the bepinex log output. Sorry, I don't have the error any more so I can't send it. Hopefully this report still helps!

    This was as of downloading the mod about 8 hours ago.

    • As far as I can tell, SAIN still works, but you can't open the F6 menu and it doesn't show up in the f12 menu until you remove this mod.

    • Hm, works for me, I will update the file once again and please, re-download it! (I will include ps in here)

      ps. You can re-download the mod

  • Hello. For some reason SAIN is no longer opening with F6. It loads on the server and everything, just the interface doesn't seem to work anymore, Need to do all the configs in the actual files. Any toughts? Thank you.

    • im having the same issue, no fixes yet that ive figured out

    • But the mod is working properly in the meantime, right?

    • All issues are resolved. Please re-download the mod!

  • image.png?ex=67a724a9&is=67a5d329&hm=32cea80c0749c4cd72eda95c9340f4c5f10de9f45b296eadc72fdd3f5966ed30&
    Big red text when the mod is dropped in, load error?

    • Please hold still for a minute, I am trying to figure out at the moment

      p.s: Fixed :)

      Heart 1
  • This is the only mod i have downloaded so far that has been marked as a virus 🤔

    • Woah that's scary. What exactly the antivirus says?

  • Just a heads up the newest version doesnt include the your_names.json file. I was throwing errors on launch! Awesome mod though ty!

    • same here :D 8o

    • I'm sorry, I might've messed up something very silly again. Will get it fixed in couple of days when I get stuff sorted out, meanwhile you can downgrade a new version :(

  • I thought you enabled SAINProgressiveDifficulty by default in the last update? Now it's off by default again?

    • I decided to turn this off in the latest update for those who want to play with pre-set SAIN settings, because after server start the settings would overwrite. However, next update will include this option turned back on, and those who would turn it off will get the same SAIN preset that was bundled initially. Hope this makes it more clear for you ;)

  • Hey! This mod is awesome, but I'm having a constant crash problem with this mod specifically. I have MOAR installed, and I have read the previous comments, and one person put MOAR lower on the load list and it fixed their issue, but it didn't work for me. Can I somehow provide the logs for you so you can take a quick look to see if it's an easy fix in there anyway? And what logs should I provide? Because I love the gameplay that the mod provides. Felt great getting kicked around by PMC's lol

    • Are you using Performance improvements by any chance?

    • Not the OP but I do have Performance improvements installed. Yes I had constant crash aswell.

    • Removed perfomance Improvements and it fixed the issue! Just wish there was another way to limit AI spawns because the game becomes unplayable after 10 minutes in the raid, haha

    • You can try using built in SAIN limiter

    • Thank you very much for your assistance!!! ♥

      Heart 1