Extended Zero Ranges 1.0.1

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Extend the elevation adjustment ranges on most scopes to 700, with finer adjustment steps after 300 meters

Extend the elevation adjustment ranges on most scopes to 700, with finer adjustment steps after 300 meters.


Works very well with Better Zeroing


zeroing.gif

  • Still works on 3.11 - No problems yet.

    • How did you get the server to load on 3.11? I tested them separately and only the Better Zeroing mod would allow the server to load. If I tried loading Extended Zero Ranges by itself or with Better Zeroing it gave a version error and prevented the server from loading mods.

    • Edit package.json

      find the sptVersion and change to: "sptVersion": "~3.11",

  • Just a question about scopes in general. Can you modify the zoom amount on scopes? I've wondered this and would like to be able to change some, cheers

  • mind extending the zero ranges on the night vision and thermal scopes?

  • Wonderful! the mod works great! Finally, someone thought to make such a mod.

    many thanks!!!

    Maybe in the future you can do it at 1000m :)

  • Good idea. Will give it a try :) Is there a BSG code limitation or could we go all the way to 1000+?

    • 1000 meters should be possible. Before I do that, I need to google some scopes and their max elevation adjustment possibilities

    • The thing is most of the maximum elevation adjustment is simply measured in mrad/moa on scopes irl and the game just zeroes to a range, so it would be much more complicated to set the max based on any real life stats since a max of 700 on these scopes when placed on an STM 9 will drive your viewport down like 120 mils which is more adjustment than any scope I've seen

    • Well said, EpicRangeTime. That is exactly my concern :)