Airdrop Config Options 1.2.1

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Manage airdrop related settings such as timing and general loot inside.

Airdrop Config Options


This mod allows you to customize the configuration of airdrops in Escape from Tarkov using the `config.json5` file. You can adjust various parameters such as the timing, type weightings, and loot content of airdrops.


Installation


1. Download the 7z file and extract it.

2. Copy the user folder into your SPT directory.

3. Ensure the config.json5 file is located in the config folder of ragingbeardo-airdropconfig in your user/mods directory.


Configuration


Debug

debugLogsEnabled: true/false (default false)


Toggle

- airDropTimingEnabled: true/false (default false)

- airDropTypeWeightingEnabled: true/false (default false)

- airDropPercentChanceByLocationEnabled: true/false (default false)

- airDropLootConfigEnabled: true/false (default false)


Airdrop Timing


- planeAirdropStartMin: Minimum time (in seconds) before the airdrop plane appears.

- planeAirdropStartMax: Maximum time (in seconds) before the airdrop plane appears.


Airdrop Type Weighting


Go with heart on this one. Bigger Number = Bigger Odds (in comparison to the other numbers). Or just leave it be. I'm not your supervisor.


- mixed: number

- weaponArmor: number

- foodMedical: number

- barter: number


Airdrop Percent Chance by Location


Set the chance (out of 100) for an airdrop to occur at each location:


- customs: number

- interchange: number

- woods: number

- shoreline`: number

- reserve: number

- streets: number

- lighthouse: number


Airdrop Loot Configuration


Loot config is split by airdrop type:

- mixed

- weaponArmor

- foodMedical

- barter


Each loot configuration can include the following parameters:


- icon: NO TOUCHY, this exists to match default config but you shouldn't need to change this

- weaponPresetCount: number range of weapons that can be in the drop

- armorPresetCount: number range of armors(helmets/vests) that can appear in the drop

- itemCount: general item amount showing up

- weaponCrateCount: number range of weapon crates that can be in the drop

- itemBlacklist: an ID list of things you don't want showing up

- itemTypeWhiteList: if this list is empty, you will only get items from the weapon, armor, and crate count items

- itemLimits: a numerical limit for a specific ID

- itemStackLimits: a numerical range for a specific ID

- armorWhiteList: what level of armor can show up (as far as i could tell i think 0 is the same as nothing) [0,1,2,3,4,5,6]

- allowBossItems: I think you can understand this one on your own (haven't tested yet, might still needs id whitelisting to actually show up but can't say for sure)

  • Version 1.2.1

    - fix bug preventing game from starting properly

  • Version 1.2.0

    • NEW TOGGLE: replaceLists - defaults to true
      • if set to false, it will add on-top of the existing config for airdropLootConfig instead of replacing it
      • also if you were to add an item to the itemBlacklist, then it will remove that same ID from the itemTypeWhitelist and vice versa
    • Ground Zero Removed: during testing I never saw any drops appear here so I removed it
    • No touchy field in the airdropLootConfig has been removed (icon)
    • config file has been switched to jsonc
      • previous existing config structure remains the same just with a new toggle option (old json5 file shouldn't affect anything but can be removed)
  • Version 1.1.0

    Come on down to toggle town!


    No base configuration changes, just an additional toggle section to turn on/off each high level section.


    EVERYTHING IS OFF BY DEFAULT NOW

  • Version 1.0.0

    JSON5 config file to manage settings related to airdrops.

    • timing of when airdrop shows up
    • weightings for which type of airdrop
    • airdrop chance per location
    • loot config for each airdrop type

    HOTFIX: changed default chance to 25% instead of 100%

    HOTFIX #2: added a safety check to not change loot settings if you touch the no touchy

  • do you know of a way to change the value that controls the hight that the smoke travels into the air? i looked and couldnt find it in the spt code. not sure if im just in the wrong place maybe bsg put that value in a different part and not with the carepackage totals?

    Thumbs Up 1
  • i changed the drop chance per map to all 90% and i get the issue where i get a fail to start at menu and error code

  • I cant seem to enable the chances of airdrop weight option without it causing an error that prevents the game from loading to the start menu. any ideas what I can do to prevent that?

    • I would need more information other than that it doesn't work. Do you see any errors? Did you change the default values, if you did what are the values? I just tested it again with defaults and it does boot up for me.