Colored Tracers 1.1.1

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Bullets now have tracers colored by their penetration value!

RaiRaiTheRaichu - Color Converter API is required!


In the heat of battle, quickly determine who poses the real threat. Red tracers from the right - just Scavs. Green tracers from the left - PMCs. But from the center, someone is firing violet tracers at you… It’s clearly Birdeye.

You don’t even need to see your enemies - just a split second, and you already know everything. Now you can plan accordingly… This raid is yours to win!

Features

Adds tracers to all bullets with customizable colors:

  • By penetration value with a few settings to choose - for example: red for low penetration, violet for high penetration
  • Randomized per session - Each time you start the server, bullet tracers get a new color
  • Single color mode - All bullets have the same tracer color

Choose your preferred mode in the config!


Compatibility

Simply load this mod near the end of your load order

  • SPT - Realism: If Realism is detected, this mod will change the tracer color range from 7 colors to 11

Credits:

Based on Ammo Stats in Description by RaiRaiTheRaichu

Based on idea from AllTracers by Saryn


Screenshots

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  • Version 1.1.1

    - Fixed some logic

    If you changed something in config, just don't replace it when updating. Nothing changed in it

    Sorry!

  • Version 1.1.0

    SPT Version: 3.11

    Updating: Drag & Replace

    Added

    - Coloring tracers by bullet background (enabled by default)

    - Information to bullet description about added tracer (disabled by default)

    - Better error handling


    No need to update if you are not using RaiRaiTheRaichu-AmmoStats!

  • Version 1.0.0

    Initial deploy

    Github link

  • Star wars blasters mod :D :D :D

    Happy 1
  • Does not work for me for some reason:

    • Hi, from error you pasted I can only tell that this can be some mod issue or incompatibility.

      You can just change "useBackgroundColors" to false, or reach me out on discord to investigate further. Thank you!

    • Yeah that worked fine thank you.

      Is it maybe a problem that AmmoStats doesn't load before the error? So a load order problem?

  • Such a small little change, but this is super cool!