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Version 3.1.0
- RaiRaiTheRaichu
- 14k Downloads
Changelog:
Fixed an issue where background colors were being applied to ammunition when it was disabled in the config
Revised SPT Realism mod compatibility, no additional config required, it's automatically detected
Minor change to the version in the package.json, compatible with version 3.8.0+ of AKI.Hey! Thanks for downloading, if you'd like to support my work, you're more than welcome to support me at the link below or follow along at my Ko-Fi page here:
Buy RaiRai a Coffee. ko-fi.com/rairaitheraichuBecome a supporter of RaiRai today! ❤️ Ko-fi lets you support the creators you love with no fees on donations.ko-fi.com -
Version 3.0.0
- RaiRaiTheRaichu
- 31k Downloads
HIGHLY recommend downloading the companion Color Converter API with this mod, it pairs very well! Check the top of this mod's description for a link.
NOTICE: To enable Realism compatibility, you need to edit "usingRealismMod" in the config.jsonc!
Changelog:
Added support for the new Color Converter API client plugin.
Added support for the SPT Realism mod.
Added Polish language support - thanks RandomCitizen!
Changed config to .jsonc, added proper comments to the options.Color profiles! Check the config.jsonc to view the new color profiles (including colorblind/grayscale mode).
Minor change to the version in the package.json, compatible with version 3.7.0+ of AKI.
This version will NOT work for versions prior to 3.7.0 due to the change to .jsonc - please use the older release if you're playing on 3.6.1 or earlier! -
Version 2.2.1
- RaiRaiTheRaichu
- 21k Downloads
Changelog:
Minor change to the version in the package.json, compatible with version 3.5.0 of AKI.
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Version 2.2.0
- RaiRaiTheRaichu
- 5.6k Downloads
Changelog:
Added German language support - thanks MAEGE!
Major refactor to localization to comply with new standards as of client version 20765.
Minor change to the version in the package.json, compatible with version 3.4.0 of AKI.
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Version 2.1.6
- RaiRaiTheRaichu
- 1.9k Downloads
Changelog:
Added Spanish/Mexican language support - thanks javitecge!
Minor change to the version in the package.json, compatible with version 3.3.0 of AKI.
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Version 2.1.5
- RaiRaiTheRaichu
- 2.2k Downloads
Changelog:
Added Czech language support - thanks lastocka!
Minor change to the version in the package.json, compatible with version 3.2.4 of AKI.
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Version 2.1.4
- RaiRaiTheRaichu
- 1.8k Downloads
Changelog:
Minor change to the version in the package.json, compatible with version 3.2.2 of AKI.
Added option to suppress the debug logging to get rid of some warning text when modded ammo types don't have descriptions added for all languages. -
Version 2.1.3
- RaiRaiTheRaichu
- 2k Downloads
Changelog:
Added the ability to show the penetration tier in the ammo name, so you can see it during magazine checks!
Added the ability to change the background color of ammo icons based on the penetration tiers!
Added Japanese language support - thanks jackrippergame! -
Version 2.1.2
- RaiRaiTheRaichu
- 2k Downloads
Changelog:
Fixed bug that showed localized languages in English even though they are supported.
Minor refactor to support SPT-AKI version 3.1.1.
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Version 2.1.1
- RaiRaiTheRaichu
- 1k Downloads
Changelog:
Minor refactor to support SPT-AKI version 3.1.0.
RaiRaiTheRaichu Author
Before you leave a comment or write me a message on Discord, PLEASE READ THIS FIRST.
KNOWN ISSUES:
sidd
Is there a way we could turn off the realism check? Because I don't use any of the realism changes but the bots yet the ammo stats are as if I'm using ammo and armor changes. Much appreciated
RaiRaiTheRaichu Author
Ah, yeah I'll make it a config option and release it shortly. You'll have to disable Realism support in the config of this mod but then it'll show vanilla stats even if you have Realism installed.
Ze6rah
I was under the impression that i could turn off background coloring, i did it myself anyway, but i think it would be a good feature for other people as well.
RaiRaiTheRaichu Author
Yeah, it should be able to be turned off in the config, but I realize now that it broke with the last version. I'll upload a fixed version soon, but glad you were able to get it working either way.
Hypno88
The background colors for the ammo is not changing for me
IAmDoom_
you need to download his color converter API as stated in the description.
RaiRaiTheRaichu Author
Can you send your mod list? It's likely an incompatibility.
The Color Converter API is recommended, but not required.
Hypno88
Im working today, ill send my mod list tomorrow
Hypno88
Sorry I forgot to send my mod list the other day. Heres my mod list and list of .dll files
Mod List
3DonkeyKings
Hey there,
out of personal preference, I changed your mod.js from:
if (this.config.showPenInName === true) { // Add pen tier to the name
let namePen = " - (" + ammoStatDict[key][2] + ")";
databaseServer.getTables().locales.global[langText][`${key} Name`] += namePen;
to:
if (this.config.showPenInName === true) { // Add bulletDamage, bulletPenetration, bulletArmorTier to the name
let nameString = `${ammoStatDict[key][0]} | ${ammoStatDict[key][1]} | ${ammoStatDict[key][2]}`;
databaseServer.getTables().locales.global[langText][`${key} Name`] += ` - (${nameString})`;
I´d appreciate if you would integrate something like this in the future, maybe another config entry or so, I´ve just let chatgpt do a quick fix for me..
Shturman
Is there an option to see the values Penetration and Damage after the ammunition names? In the past, you could see that even if you checked your magazine
Shturman
how i can enable that i can see the damage and penetration on ammo ?
In the past, you could see this in the Ammo Description
tarkovdude420
Thank you for this incredible mod, i learn from this sooooo good keep up for this master work THANK YOU !!!!!!!
TrinoK
When update?
RaiRaiTheRaichu Author
Mod does not need an update (ever, actually)
phaya
Hey, dealing with a problem where editing in the config to set either color setting to false does not turn off the custom background colors. I am not running realism or the color api mods, and have tried disabling both the color settings in the jsonc. The only way I was able to achieve near results was to manually change all the colors in the list to "yellow". This still creates the problem of mags all being colored yellow at all times though if loaded.
RaiRaiTheRaichu Author
Okay, I'll look into it, thank you for the report. In the meantime, can you post your mod list? Just want to make sure there are no conflicts going on.EDIT: I have the issue fixed for the next release. In the meantime, if you want to disable the colors, you can:
- Delete "mod.js" in the mod's /src folder, if it exists.
- Open "mod.ts" in the mod's /src folder with notepad or any text editor.
- Find the line
itemTables[itemID]._props.BackgroundColor = colorProfile[bulletArmorTier.toString()];
and comment it out by placing two slashes in front of it
ex.:
//itemTables[itemID]._props.BackgroundColor = colorProfile[bulletArmorTier.toString()];
That will disable the colors entirely regardless of the config option. Thanks again for reporting the issue
D6U
I got an error when I add this mod to my folder
The application had a critical error and failed to run
Exception produced: Error: Cannot find module 'jsonc'
Require stack:
- D:\Kostya\Escape From Tarkov13.05\user\mods\RaiRaiTheRaichu-AmmoStats-3.0.0\src\mod.js
- C:\snapshot\project\obj\loaders\PreAkiModLoader.js
- C:\snapshot\project\obj\controllers\GameController.js
- C:\snapshot\project\obj\callbacks\GameCallbacks.js
- C:\snapshot\project\obj\di\Container.js
- C:\snapshot\project\obj\Program.js
- C:\snapshot\project\obj\ide\ReleaseEntry.js
1) If you want to compile the package/file into executable, please pay attention to compilation warnings and specify a literal in 'require' call. 2) If you don't want to compile the package/file into executable and want to 'require' it from filesystem (likely plugin), specify an absolute path in 'require' call using process.cwd() or process.execPath.
Stacktrace:
Error: Cannot find module 'jsonc'
Require stack:
- D:\Kostya\Escape From Tarkov13.05\user\mods\RaiRaiTheRaichu-AmmoStats-3.0.0\src\mod.js
- C:\snapshot\project\obj\loaders\PreAkiModLoader.js
- C:\snapshot\project\obj\controllers\GameController.js
- C:\snapshot\project\obj\callbacks\GameCallbacks.js
- C:\snapshot\project\obj\di\Container.js
- C:\snapshot\project\obj\Program.js
- C:\snapshot\project\obj\ide\ReleaseEntry.js
1) If you want to compile the package/file into executable, please pay attention to compilation warnings and specify a literal in 'require' call. 2) If you don't want to compile the package/file into executable and want to 'require' it from filesystem (likely plugin), specify an absolute path in 'require' call using process.cwd() or process.execPath.
at Function.Module._resolveFilename (node:internal/modules/cjs/loader:933:15)
at Function._resolveFilename (pkg/prelude/bootstrap.js:1951:46)
at Function.Module._load (node:internal/modules/cjs/loader:778:27)
at Module.require (node:internal/modules/cjs/loader:1005:19)
at Module.require (pkg/prelude/bootstrap.js:1851:31)
at require (node:internal/modules/cjs/helpers:102:18)
at Object.<anonymous> (D:\Kostya\Escape From Tarkov13.05\user\mods\RaiRaiTheRaichu-AmmoStats-3.0.0\src\mod.js:7:17)
at Module._compile (node:internal/modules/cjs/loader:1105:14)
at Module._compile (pkg/prelude/bootstrap.js:1890:32)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1159:10)
RaiRaiTheRaichu Author
Hi, as it says in the mod description, This version will NOT work for versions prior to 3.7.0 due to the change to .jsonc - please use the older release if you're playing on 3.6.1 or earlier!
You are using an outdated version of SPT-AKI, either one of the old testing builds for 3.7.0 or earlier.
Xross
The link to the Color api gets me an 404 error.
RaiRaiTheRaichu Author
https://dev.sp-tarkov.com/RaiR…hu/ColorConverterAPI/tags
Does this link work for you? Just click the zip at the bottom of the tag.
elidan
Wait this mode is already 3.7? Sweet!
Spitfire
You have the most recent version of AKI tagged, but in your most recent file before 3.6.1 was released you dont have 3.6 listed as compatible. When I downloaded your mod, the console says its outdated and it also doesnt work.
RaiRaiTheRaichu Author
It works on 3.6.1. I've gone back and re-tested it with a fresh install as well, and it works perfectly fine.
The warning is just that, a warning. If you want the warning gone, change "akiVersion" in package.json to 3.6.1.
JaydanCan
Yay, update!
Tiladon
I am fairly new to all this and having issues getting it to show at all. I have dragged the contents of the mod folder into the Bepinex>plugins. Loaded up the server and gotten nothing, then tried to just drag the folder in. Nothing still, where am I going wrong?
RaiRaiTheRaichu Author
The installation instructions are in the readme, but this is a server mod, not a client mod. That means the mod's folder goes into your user/mods/ folder, not the BepInEx/plugins folder. Give that a try and see if it shows up in your server console!
Tiladon
I got it to work! Thank you, and reading...my greatest foe!
Herlock_Sholmes
Working with 3.6.1. I get a compatibility warning when launching the server.
RaiRaiTheRaichu Author
Yeah, that's a normal error. It just lets you know the package file has an old AKI version set, so it might not work as intended. This mod, however, was written to always work regardless of AKI versions.
...in theory.
Herlock_Sholmes
I'm sorry, I was hasty in my comment and I forgot to add the part where I was going to say that the error does not bother me or affect the gameplay stability in any way. Thank you so much, you guys are doing great things.
Schuetze_Klaus
Can confirm it still works with 3.5.8!
Koyyii
Still works on 3.5.7 in case anyone needs
MoonWhalerr
STILL working as far as i can tell with 3.5.6 if anyone was curious.
SaintMellec
I was, thank you!
longdong
thank you faupis mod wasn't working for me.
Forward Gale Winds
Tested with 3.5.4. No problems so far. Thanks for the mod!
Rizatriptan
Tested with 3.5.2. Works just fine, haven't noticed any issues.
MofongoPR
Works in 3.5.1 by making changes in the package.json file.
RaiRaiTheRaichu Author
It still works even without changing it, you just get a warning that it may not be compatible, but it does still load and function fine.
RandomCitizen
I love this mod. It's really helpful.
Polish translation:
"pl":
{
"Damage": "Obrażenia",
"Penetration": "Siła penetracji",
"TextEffectArmorLv": "Skuteczny przeciwko pancerzowi poziomu",
"EffectNone": "Brak efektu",
"Pellets": "Śrucin"
},
Shturman
is it compatible with 3.4.1 ?
RaiRaiTheRaichu Author
Yes
CatOuttaHell
I can help with Italian translation...
RaiRaiTheRaichu Author
If you'd like, send along the translation so I can add it!
CatOuttaHell
I'll work on it in these days
MAEGE
Love the Mod
German translation:
"ge":
{
"Damage": "Schaden",
"Penetration": "Durchdringungskraft",
"TextEffectArmorLv": "Effektiv gegen Panzerung level",
"EffectNone": "Keinen",
"Pellets": "Schrotkugeln"
},
ownzies
Hi, it says disabled by default but it is actually enabled by default.
looked around in config and couldnt figure out how to enable it, so i launched client to double check and it is working fine without any config changes. Just figured i would comment this here incase you forgot to omit that from description or if anyone else is confused.
love u
RaiRaiTheRaichu Author
Hi!
Sorry for any confusion, in the description I was referring to the feature that you can have the penetration tier shown in the name of the bullet (so you can see the tier when you check your mag). That option is a little too much for some people, so I left it off by default.
The mod is definitely enabled by default though!
Love u too
realjeff
Thanks for update 3.3.0 !!
javitecge
"es-mx":
"Damage": "Daño",
"Penetration": "Penetración",
"TextEffectArmorLv": "Eficaz contra el nivel de armadura",
"EffectNone": "Ninguna",
"Pellets": "Perdigones"
It should work with "es" language too, thanks for your work.
David228143
Alright, dumb question time, does this work with Fontaine's SPT Realism mod?
David228143
ah fuck, my idiot ass just read. My bad, good work with the mod