AllTheLootRedux 1.0.3

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This is AllTheLoot for spt 3.11. It works too and shouldn't have issues that I know of at least

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🔧 Features:

  • Loot pool overhaul: nearly every item in the game has a chance to spawn in the world

  • Overhauled spawn categories and probabilities

  • Balanced chaos — loot everywhere, but not too much

  • Freshly updated for SPT 3.11

📦 Credits:

  • BlackMamba / lElwoodBluesl – Creator of the original AllTheLoot mod

  • jewels – Community contributor and balance tuning

  • h3ticnade – Redux and patching for 3.11 compatibility


vKRw58b.gif

Yeah I know it is the video for sain, I'm not making a mod specific gif its all the same the names are just different.

Yeah I used AI for making this description and the photo, I did in fact edit the necessary files myself though




Quote
This is a community redux. All credit for the original concept and implementation goes to the above authors. I’ve just ensured the fun continues in 3.11.

Images

  • I have found the item "The Eye". This item is a quest reward and cannot be lost in anyway (can't discard/drop in raid).


    Can you make a change to the mod, so that item can't be found in raid?

    Thumbs Up 1
  • Just want to say thank you very much for keeping this going for 3.11. As some one who enjoys playing with limited traders and disabled flea, forcing to have to loot more for items, love having this mod to expand the loot pool that's out in the wild. It just makes the raids so much more enjoyable for the way I play. Thank you again!

    Thumbs Up 1
  • Does this affect marked rooms?

    Thumbs Up 1
  • version 1.0.3 unzips to show a folder called version 1.0.2

    The package.json file also states the version being 1.0.2.

    Has the wrong folder been uploaded/zipped. Is there no difference b/w version 1.0.2 and 1.0.3

    Thanks !

    • There is, I'm just new to this stuff

  • How would you say the overall loot compares to the base game?

    • I like the feeling of the 1 in a million finding a FliR or ReaPiR in raid, It is also like a necessecity for barter economy with bronzemanmode

    • I do too, however I used it for a few raids and it just seems like the loot is "ramped up" a bit. Like every container opened always has several items in it and most of the time the items are comparatively better than what is expected from the base game. Idk maybe its just me. Are you able to confirm if loot is left unchanged from vanilla and this mod only adds those items that arent in the loot table?

    • so yeah loot amount is bumped up in the default config, loose and in containers, but the whole loot table is available for the containers too. in this one playthrough I found a thor and a built FAL with a reapir on it so its definitely working

    • Appreciate the info. Not sure how much you plan on maintaining the mod but just an idea in the future if you are up for it would be to include maybe a couple different presets? Like 1 being vanilla-ish spawn rates with all the additional stuff added in. And then one the way it is now with increased loot and the additional items. I love the idea of the mod I just feel like the loot is too OP for my liking.

    • It kind of brings it back to the level of old tarkov IMO, But honestly I messed up the configs too many times to count so I left it exactly as it initially was. Without the lots of loot mod, or the always spawn containers mod I think it is very balanced

  • This only affects container loot not ground loot, right?

  • The video gif of uploading this mod is incorrect there is no user or BepinEx file and also "Package.json" is set to spt version 3.11.1 and the current one is 3.11.2 so this mod wont even let you run your server unless you edit this mods "Package.json" and change the version too 3.11.2 or better option 3.11.x as there probably gonna be more minor updates for the spt 3.11 version

  • Will this conflict with the Lots of Loot redux mod?

    • it doesn't conflict but it is completely broken

      Thumbs Up 1
  • Hey, just a heads up, as I have made this mistake on my own mod as well.


    You zipped up the folder wrong. When extracting, it extracts allthelootredux-1.0.2 folder instead of user.


    Zip up the user folder instead to achieve a perfect unzip.


    Currently its: AllthelootRedux1.0.2\user\mods\zzAllTheLootRedux if you unzip

    With the good method its user\mods\zzAllTheLootRedux if you unzip


    Makes it easier to install mods :)


    Thx for the update.

  • Thanks a lot for the update!


    Could you please explain what is the difference between 3.9 version? Was it just a package update?

    • Yeah basically

    • Thanks! So you did not add any new container filters or anything like this? I am just checking if I need to download your version. Because I also did a package update to 311 and set up the config to my liking. Thanks <3

    • Totally up to you, this does have the new containers in my experience as well as the usual filters. but yeah basically a package update and some more messing around to make sure stuff is implementeda

      Heart 1
  • Does this mod alter spawns chances of rare items ( ledx, gpu, bitcoin etc ) or just simply adds all items in the loot pool with a default spawn values?

    • It adds all items to the spawn pool, and has set values each of which can be tailored to your liking in the configs provided. For instance I thought I was getting too many guns so I dropped those rates down with changing like three lines of config

    • I see, so with this mod, Keys in loot (KIL) is not necessary anymore, correct?

    • AFAIK. There is a keys modifier. His mod is probably better though js

    • You do not need keys in loot if you use this mod. And you can configure keys spawn probability in config

  • for people who don't know how to install:
    when it have 'package.json' inside it, you should put it in user/mods, if it don't have 'package.json' or it's .dll type, you should put it in BepInEx\plugins. 99% mods working like this. and have fun. kanalazy

    Thumbs Up 1
  • getting this error-


    Mod: h3ticnade-AllTheLoot 1.0.0 is not compatible with the current version of SPT. It was made for SPT: 3.11.1 Please check for an updated version of this mod. You may encounter issues - no support will be provided! Errors were found with mods, NO MODS WILL BE LOADED


    I'm on 3.11.2, am I dumb or is it supposed to be for 3,11?

    • Probably you can fix the issue by opening the "package.json" file in the mod and changing "sptVersion": "3.11.1" to "sptVersion": "3.11".

      :)

      Heart 1
    • much appreciated!

    • I have updated it to fix it

      Heart 1 Happy 1
    • Fixed package and filestructure

  • Sorry I'm new.. how do i install this?

    • hopefully just by dragging the contents into the spt folder

    • You should mention that as part of the install process then imo.

    • Fix the folder structure or at least mention in the description if it goes to user/BepinEx folder. Being noob is different than being stupid.

    • when it have 'package.json' inside it, you should put it in user/mods, if it don't have 'package.json' or it's .dll type, you should put it in BepInEx\plugins. 99% mods working like this.

    • Thank you for the help. Also thanks to the people who make a cool game even better.

      Thumbs Up 1
  • Thank you for doing this!

    • Oh don't thank me, thank the people that did the hard work lol

      Thumbs Up 1
  • When I was going to download the file the github link is blank and quotes "Not Found"