Bothering mod authors will lead to warnings and repeat offenses will lead to bans.
What this mod does?
- Normalizes bot skills (BotSound and BotReload) except for cultists;
- Nerfs Rogues by alot;
- Nerfs Raiders by a little.
What is botSound and BotReload?
- BotSound is a hidden skill that dictated how loud bot footsteps are, the most notable example is Birdeye, rushing you at mach5 without making a sound.
- BotReload is another hidden skill that boosts reload speed to comical levels, the most notable example is Zryachiy, taking world record breaking 0.1 seconds to reload a .338 AXMC.
What was changed about Rogues?
Made them more in line with other bot types, instead of being a literal god they now sit comfortably slightly above the efficiency of raiders;
They are now more reactive to being shot, less accurate, take longer to reach max accuracy, are more affected by distance, lowered their hearing distance and efficiency, fire smaller bursts and suffer more recoil;
If that sounds like alot, then don't worry, they are still slightly better than Raiders in most of those.
What was changed about Raiders?
Removed their ability to DIRECTLY aim at heads during it's INITIAL engagements, after 5 seconds it's all clear for the Head/Eyes express.
Disclaimer: Raiders still might hit a headshot due to inaccuracy, player movement, aim punch, bad luck, pure jank, Nikita's will, a severe case of "magnet brain" or even the bot shifting his point of aim due to its gun being close to a wall. We at Spring's Basement Coding INC are not liable to insurance claims, all requests will be forwarded to Prapor's diving team for further analysis.
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Version 1.0.0
- Spring
- 1.8k Downloads
MercerA
Thanks for your mod ! Would this mod conflict with SAIN ?
Spring Author
No compatibility issues but using this mod with SAINs is pretty much useless, this mod tweaks default brain values while SAINs disables default brains, so youre pretty much just bloating your server boot time if using both.
Kouzaki_Umi
Nice mod!
Yeah, this is exactly what I need after I got one tapped by rogues and raiders....
djinni999
It would be great (and simple enough) to include all bot types, including bosses. Leave them as default and we can tweak the mod as we wish.
Also, why did you make Any Part Shoot Time = 30 when only Scavs have that value and everything else is 5? I found this puzzling.
Spring Author
Fighting Rogues usually happens in open spaces so 5 seconds is pretty much nothing, iirc by default they have 889 seconds since they are able to aim at heads at start, changing their aim type to 5 (center mass) kinda forces me to lower that number.
From testing that is only used for the first aggro you do, after 30sec every subsequent aggro will allow any body part.
WeedWhack
hello, going to give this a shot when I get back. Will this work for all bots or just, raiders, bosses, and rouges? Thank you for the mod!
Spring Author
For the bot skills its across the board, every enemy, except cultists, had their botsound and bot reload reduced to 0.
As for the brain rebalance its almost exclusively towards rogues, raiders caught a slight nerf but nothing major.
WeedWhack
awesome! Thank you so much! Maybe this will help with me not getting lasered every raid I go into lol. Great work dude!
Vaedian
Oh dear, thank you so much. I actually disabled Partizan in my game, because his silent approach and random spawning gave me cheater flashbacks from live Tarkov.
Didn't want to turn off the Rogues, but they also often feel like a bunch of cheaters.
fov90
wow... Looks like it's a future of sain... ))) thanks for your job!!!
Spring Author
Far from it, SAIN is much more advanced, this is just a bandaid for my sanity when playing lighthouse