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Bothering mod authors will lead to warnings and repeat offenses will lead to bans.
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Version 1.7.1
- pein
- 904 Downloads
- Added missing null check, should actually fix that NRE related to switching weapons
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Version 1.7.0
- pein
- 190 Downloads
- Removed custom left stance...
- ... and re-enabled vanilla left shoulder stance. With all it's jank.. but better compatibility with other mods. Hooray!
- Added configurations for visual recoil roll
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Version 1.6.1
- pein
- 526 Downloads
- Fixed NREs related to shooting, dropping equipped weapons and left stance
- Left stance component code changes, left stance should properly show up in third person. please reset your left stance settings. thanks
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Version 1.6.0
- pein
- 466 Downloads
- Added weapon class specific real recoil settings
- Added real recoil stance multipliers
- Added options that let camera recoil springs use real recoil direction
- Tweaked AUG and Vector server side values
- Tweaked some default config values, most notably reduced vanilla rotational recoil
- Maybe something else noteworthy but I wouldn't know
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Version 1.5.1
- pein
- 693 Downloads
- Fixed overlapping config keys for slow and fast recoil springs
- Removed camera recoil spring debug print
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Version 1.5.0
- pein
- 404 Downloads
Ever-so-slightly experimental. Report bugs and issues.
FONTAINE'S FOV FIX RECOMMENDED FOR VERSIONS 1.5.0 AND ABOVE!
- Added additional camera recoil
- Tweaked several default config values
- Refactored client configs in the backend
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Version 1.4.0
- pein
- 1.8k Downloads
- Added Really Real Recoil™
- Updated several config value defaults (mostly for pistols)
- Tweaked M4A1, HK416, SA58
- APB fix
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Version 1.3.0
- pein
- 770 Downloads
- Removed recoil angle intensity config options
- Adjusted default config values: Pistol camera snap, Rifle recoil angle return speed and damping
- Maybe something else...? I wouldn't know.
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Version 1.2.1
- pein
- 1.5k Downloads
- Fixed camera lean rotation toggle
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Version 1.2.0
- pein
- 604 Downloads
- Adjusted recoil values for some weapons.
- Fixed head bobbing.
- Added toggle for camera rotation while leaning.
- Added config options for left stance offset amount, speed, rotation.
- Encountered an issue during testing where local recoil values would change while bots were changing weapons so hopefully that's fixed too.
- Some server-side changes related to weapon data management.
maxthehawaiian
Dunno why, this mod causes heavy performance issues, Customs FPS dropped from 55-60 frames to 10-15? around the same on GZ
I like the recoil, but the game becomes unplayable
pein Author
are you on the latest version (1.7.1)? if yes send me logs on discord: peinful
AntBully2005
Seems to be an issue where occasionally in raid, if you loot an enemies weapon and try to use it, it either completely won't work (ie the gun model will cycle as if you can shoot it, you can ads, etc.) but it doesn't actually shoot or consume ammo, or, you'll pick up a gun and won't be able to shoot it, ads, or switch back to any other weapon or even move.
I have a lot of mods lol, so I assume since combing through the comments, I haven't found anyone else reporting this issue, that this is likely due to conflict between this mod and one of my other ones
Other than that, the recoil feels fantastic and I'd love to get this mod working properly!
2pxrple
im having this same problem, its very frustrating since the only way ive found how to fix it is by extracting. i have no idea if its from this mod though and i love alot of mods as well
boneappletea
The 'Hands Not Busy' mod is useful for those types of bugs. It resets your hands back to normal when you're stuck in animations.
pein Author
yep, i have a potential fix ready
sasaveliky386
is there a way to enable the version of left stance that was before this update
pein Author
no
decided to remove it because of compatibility and it being really "hacky", if it makes sense. if i do bring it back in the future it'll have a better implementation and hopefully better compatibility with other mods
MSGScooteroll3k
damnnn that was the closest I had to having TarkovIRL in 3.11
boneappletea
Had some strange bot behavior using this mod; bots would not shoot at me until I turned my back to them. They wouldn't reload if I was facing them either.
Removed other new mods I installed today until this one, testing raids as I went. Bots seemed fine with this not in the mod list. Shame since the recoil effect is a big improvement over vanilla.
pein Author
send me logs on discord: peinful
boneappletea
Thanks for the 1.6.1 update Pein, bots are back to killing me as normal.
CtrlAltDefeat
why doesnt it work in the Shooting range?
2pxrple
mod is previewed in shooting range?
CtrlAltDefeat
seems like one of the updates broke it because its not working for me in the shooting range.
Slothgang
Wow this blew my expectations out the water, it feels so good. Customisation is extensive too.
Shit that's another mod I can't live without now, you gotta promise to keep it updated with SPT
pein Author
we'll see
Slothgang
Oh and do you know if the bepinex part needs to live on a headless client also? I figured just client but just wanted to make sure.
pein Author
havent put it on mine, works fine
Slothgang
OK thanks!
Slothgang
I don't suppose you'd know if the load order would matter for a mod such as Shiny Airdrop Guns! which creates duplicate weapons with improved stats? I see there are some jsons for specific guns so I wanna make sure their stats get applied to the improved versions too.
January_0001
Every single update I see, it just gets better. Also I love that it's configurable. Highly recommend to any player.
January_0001
I have noticed during playing that the current version with Real Recoil on has some significant front aperture deviation despite setting the horizontal and vertical deviation to 0 (basically trying to get COD MWII 2022 Style Recoil). Is there a way now to set the front and rear apertures to match during continuous automatic fire?
pein Author
play around with the fast spring multipliers, since by default it only goes up
quesonuke
Great work, this feels better than base game and realism mod's recoil as someone with hundreds of hours on both. GGs
clamatt
Me and a Buddy are getting very different recoil amounts on a fresh install for both, is there any way you could do a video of the latest build using an m4a1 for example to show the baseline recoil and what to expect? Might help people who are on the fence about the mod as well :)!
clamatt
Just to add to this, we had the same before, but after the implementation of the "Real Recoil" we get very different results
pein Author
preview is a good idea, should have made one. currently not home though but ill make one later
as for the recoil difference i wouldnt know without more details, i had my friends test 1.4.0 on fika and it seemed to work fine. could just be a config issue but im just guessing here. ill give it some testing when i get back home.
clamatt
Thanks! On my end - My recoil was super dramatic in the hideout, but after getting in raid went back to normal, so a small bug on my end I guess!
HighKappa
Bro only if there was a way to bring pre 12.12.15 recoil back
THE_NP
Iff your thinking of ever doing one last update , see iff you could keep the orginal left lean animation that would be cool 👍
pein Author
maybe if i find a way that prevents it from messing with the weapon's recoil pivot point (my best guess). otherwise ill improve compatibility and add a toggle.
DrMuller909
Sweet man! thanks for increasing the left stance angle, ya a legend!
Vextin
Anyone else occasionally get crazy-high recoil for no (discernable) reason?
I had to remove this from my mod list because, regardless of the weapon i had equipped, recoil would sometimes max out. I thought it might be based on arm stamina at first, but no. Then I thought it might be based on arm health, but it happened when I was at full health.
EDIT: Nevermind, read the last line of the description. I look forward to it being patched, this rework feels a lot better than vanilla imo!
pein Author
the description was outdated, i think its caused by recoil angle intensity values being improperly applied. try setting recoil angle intensity values for both pistols and rifles to 1.0 and see how it goes.
also, your modlist would be greatly appreciated
Vextin
Reinstalled and left default configs as-is. Unable to recreate so far, but I'll leave it installed and let you know if I see it again. I don't remember changing the configs in my initial install, but *shrug*
Mods:
Bot Placement System
Ref SPR Friendly Quests
Stat Track
SPT Questing Bots
Gekos Better Progression
Leave It There
More Checkmarks
SPT Recoil Rework
Raid Time Toy
Looting Bots
SPT Dynamic Maps
Weapon Customizer
Custom Quest Loader
SAIN
Plugins (removed duplicates)
RNVG
Waypoints
Viewmodel Camera Offset
Amand's
Big Brain
FOV Fix (new since issue)
Advanced Modding Lights
Quest Zones
Rudik
Подскажите пожалуйста как тут убрать эффект попадания в тебя пуль? Ты только прицелился, если в тебя попадают( а рейдеры они всегда попадают) то просто не можешь выстрелить потому что тебя шатает из стороны в сторону из за их попадания по тебе.
pein Author
camera shake tweaker
Rudik
Ну бро, огромный респект за помощь.
antman308
does anyone else have a guns fire rate turn into like 2000 rpm and no firing sounds when downloaded?
antman308
nvm im as intelgent as room tempeture water
DrMuller909
Hey man all good we're all a little bit smooth brain sometimes xD
HatsuneMiku
SO, you telling me that you ppl said that old recoil before 1.13 sucked, they changed it, and now you literally making it all the same as it was before 1.13? bruh.
ThorosaurusRex
Youre not wrong xD
Rudik
Этот мод убирает отдачу, или наоборот добавляет? Есть тогда мод на отдачу 0 для версии 3.11?
damnnnnn
можно в этом моде настроить отдачу так, что бы ее не было. пойграйся с настройками
Rudik
А что изменить подскажите пожалуйста. Или скиньте пожалуйста готовую что бы отдача было 0. Спасибо.
damnnnnn
here is a video with the settings you need and a comparison
Rudik
Вот спасибо друг.
Rudik
Подскажите еще 2 момента,
1. где там поменять значения что бы при перезарядке не шатало.
2. Как убрать эффект шатания когда по тебе попадают пули.
Спасибо.
damnnnnn
hi!
I would like to know, could you make the weapon SWING when shooting in the aiming mode as if from the hip? I showed an example in the video, how it would look in theory.
pein Author
looks interesting, maybe in the future ill try to implement something like this
ExcellentBug
Will this work with realism when its updated?
pein Author
more than likely not
DaftFish
How can the uncontrollable muzzle rise during full-auto pistol shooting be eliminated?
pein Author
tbh you really cant, the automatic pistols are a never-ending battle. for 1.1.0 i just got them to a state where theyre "playable".
DrMuller909
Would it be possible to add more rotate percentage, because I was able to make a canted aim position but also felt like the percentage could be a bit more higher to rotate more, just a suggestion, I hope you continue working on this mod, it makes the game feel way better!
pein Author
thanks, sure
06soap
what mod do you use in the video to make the optic look like that
like the blur
Excommunicado
Amands Graphics - Settings - Weapon Depth of field/Optics Depth of field
THE_NP
UPDATE
MagCer
feels pretty nice, I've only played SMGs in the last few sessions but they feel very real and nice
Txmo177
What ive noticed is that the experimental Left/Right Stance Animation is pretty choppy, feels like its playing in 10fps... Other than that i am liking the pistols
pein Author
could come down to fps differences but ill give it more testing and see if i can make some improvements
Txmo177
The choppyness also occurs when i am sitting at over 80fps, so its basically all the time
pein Author
it does look and feel really choppy when toggling stances while aiming down sights, not so much when not aiming. ill see if theres any improvements i can do
Txmo177
yes while i was doing a raid like an hour ago it occured to me that i shouldve specified that it looks choppy when in ADS rather then in general. but thats exactly what i mean
Txmo177
The update fixed it, great work!
De2pStrike
thx to invite us to realgun shooting play. Is this mod compatible with Fontaine's FOV Fix mod?
pein Author
yes
THE_NP
Hey i love this mod , its so good it actually makes it feel like a gun however i think it removes the head bobbing effect when walking and other things , just wanted to know iff they this is why and overrides it and iff it was possible to keep both, -- Head bobbing is in the game settings next to fov and i have it on highest because its immersive ,,
pein Author
thats unintentional, thanks for reporting it. ill try to figure out a fix for the next update
SacredAlpaca
Actually, could you please leave it in as an option? There is no mod to disable head bobbing for the current version of SPT.
pein Author
of course
Tavic
Im having an issue since installing the new version of this where my weapon is just randomly switching between left and right shoulder
pein Author
crap give me a second LOL
pein Author
should be fixed
Fontaine
I'm always watching
pein Author
Gulp...
KERAUNOS
meppycola
is there any way to turn off the sway when ADS and strafing? that tarkov feature is very annoying lmao
pein Author
no. i do want to do something with the sway but likely not for the next update. probably after though