Fontaine's FOV Fix & Variable Optics 1.12.0

Makes it so FOV does not change when ADSing by default, and allows you to instead set the FOV change yourself. Includes Variable Zoom optics and toggleable zoom (like ARMA).

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  • Version 1.12.0

    Fontaine's FOV Fix v1.12.0 for SPT AKI 3.8.3

    Improved keybinds, check release notes for details.

  • Version 1.11.0

    Fontaine's FOV Fix v1.11.0 for SPT AKI 3.8.0

    Fixes:

    • Fixed rangefinder not working.

    Tweaks & Minor Changes:

    • Added config options for non-optic FOV and sensitivity multipliers.
    • Added config option to disable the EFT "Change Magnification" keybind when using variable optics.

  • Version 1.10.0

    Fontaine's FOV Fix v1.10.0 for SPT AKI 3.8.0


    Follow the download link for patch notes.

  • Version 1.9.0

    Fontaine's FOV Fix v1.9.0 for SPT AKI 3.7.1


    Updated to 3.7.1, not backwards compatible.

  • Version 1.8.1

    Fontaine's FOV Fix v1.8.1 for SPT AKI 3.7.0 - HOTFIX


    Fixed FOV Scale config option not working.

  • Version 1.8.0

    Fontaine's FOV Fix v1.8.0 for SPT AKI 3.7.0


    Updated to SPT 3.7.0, not backwards compatible.

  • Version 1.7.6

    Fontaine's FOV Fix v1.7.6 for SPT AKI 3.6.1


    Changes:

    • Updated compatibility for latest release of Realism Mod featuring Recoil Overhaul 2.0. You must delete the Realism compatibility bridge .dll if you are going to update Realism Mod to the latest version.
  • Version 1.7.5

    Fontaine's FOV Fix v1.7.5 for SPT AKI 3.6.1


    Changes:

    • Updated compatibility for latest release of Recoil Overhaul. You must delete the recoil standalone compatibility bridge .dll if you are going to update Recoil Overhaul to the latest version.
  • Version 1.7.4

    Fontaine's FOV Fix v1.7.4 for SPT AKI 3.6.1


    Fixes:

    • FIxed toggle zoom when not aiming option also working when aiming, and using the optic toggle zoom's FOV multi and sensitivity.
    • Fixed HHS-1 Eotech Magnifier combo's sensitivity not updating correctly when switching between magnifier and holo.

    Changes:

    • Added compatibility for Traveler's Thermal Bundles that massively improves thermal scopes, including the new ones from 13.5. Make sure to enable compatibility in the server mod's config. DO NOT INSTALL HIS FOV FIX FILE REPLACEMENTS, JUST THE BUNDLE REPLACEMENT FOR PETTAN'S 13.5 CONTENT PREVIEW + HIS THERMAL BUNDLES FOR FLIR + REAP IR!!
    • Added compatibility for new 13.5 thermal scopes. They're pretty bad so I highly recommend using the Thermal Bundles mod.

    Correct load order for compatibility:

    • Geff's Scope Overhaul
    • Pettan's 13.5 Content Preview
    • FOV FIx
    • SamSwat's Vudu Mod
    • Traveler's Thermal Bundles
  • Version 1.7.3

    Fontaine's FOV Fix v1.7.3 for SPT AKI 3.6.1


    Changes:

    • Added compatibility for SamSwat's Vudu mod to make it work with variable zoom with the reticle resizing.

    His mod still works on 3.6.1, don't worry. Enable compatibility in the F12 config. It works best using non-smooth zoom or mousewheel, using 1x magnification steps per scroll/press, but it's up to you. Make sure it loads after Fov Fix and Geff's Scope Overhaul if you're using that.


    Think of this as a proof-of-concept, I might improve on this and do it for other scopes in the future.


    If you do not want to use Sam's Vudu mod then you can ignore this upload.

  • Is it possible for friends to disable this mod and others to have it on? I have friends that like it better in vanilla, but I would rather use it since it fixes most of my gripes with the scopes and how they are zoomed in...

  • sometimes when i ADS , its zoom-in and zoom-out , what is that ? xd

    holding ads using the 0,9 fov , and 1sec later , change for further fov i cant figure out whats the issue

  • its ok? mb need same other Unfuck": false  ?


    ```

    Code: ScopeTemplates.json
    "6567e7681265c8a131069b0f": {
        "ItemID": "6567e7681265c8a131069b0f",
        "Name": "scope_30mm_sig_tango6t_1_6x24",
        "MinZoom": 1,
        "MaxZoom": 6,
        "IsFixed": false,
        "CanToggle": false,
    ===>>>    "Weight": 0.626
    }


    ```

  • Hello, so I have an issue where I have removed the mod from my game files but while in game, my sensitivity is messed up. Anything above 1x feels to have a higher sensitivity. As you could imagine, this can be an issue for high-powered optics, as the sensitivity for anything above 1x is actually higher than 1x. Any tips on how I could resolve this? Thanks.

    • It's also worth mentioning I've already cleaned temp files AFTER removed the mod files from my game folders.

    • SPT mods can't permanently alter your game, if anything remains that means you didn't uninstall it properly

  • I can't get the variable zoom to work at all. Tried with multiple different keybinds and the scroll wheel, but no settings let it work. I don't know what to do. I don't have any mods that should conflict. I do have Borkel's Thermal Overhaul, but that's not mentioned anywhere in the installation or issues sections that I saw, plus I'm not using a thermal. I've tried with two variable scopes, the Spectre and the PS320.


    Playing on 3.8.1, console says its incompatible but the tag says 3.8.1.

    • Neither of the scopes you mentioned are variable optics

  • Could we possibly get a config setting to make it so using scroll wheel with ANY other input (e.g. C+Scroll for crouch control) does not affect your sight?

  • so there's an option to use the mouse as a zoom... why doesnt it do just that? scrolling down toggle 1-6 and up does what it is supposed to do. ?

  • For the some reason, Vudu overhaul and this mod is resulting in changing zeroing with Vudu magnification

  • guys, i've faced a problem, smooth zooming just doesn't work. I tried to rebind keys in any ways but still couldn't do smooth zoom. What shall i do...?

  • Is it possible to bind scroll wheel to the fov zoom? If not in-game, then maybe the files?

  • hello i don't understand how to install the mod can someone screenshot his folder and send it under this post thx guys

    • To install, extract the .rar or .zip into your SPT directory, or make sure that the FOVFix.dll is in your BepinEx/plugins folder. Make sure the Fontaine-FOV-Fix folder is in your user/mods folder.


      You can also drag and drop the files if you want but extracting is only a few clicks.

  • Hello first of all this mod is great and thank you very much.


    But I have wierd problem, i dont know if it is because of FOV or what but when I use this scope

    Schmidt & Bender PM II 5-25x56 34mm riflescope and laser i notice when i scope in long distance I cant hit target because bullet dont go to center but travel exactly whe is laser pointing.


    I dont know if I have to get rid of laser if this fix the issue (i didnt have time to test it bacause it came to my mind later) or if I need to change som settings?


    thank you for your help

  • Is there anything I can do to stop the zero-ing changing when I zoom in with the vudu?

    • any work around for this? i love the vudu with samswats vudu overhaul but its very annoying having to aim low when im fully scoped and my opponent is 50 yards out not 300

    • Unfortunately I haven't found one. Luckily the mod makes a lot of different scopes viable, so it's not the end of the world.

  • The FOV ("arma zoom") is stopped any time any action other than walking is done.


    Steps to reproduce:

    1) Enable 'Hold to Zoom' checkbox

    2) Hold down the 'Zoom Toggle' keybind

    3) crouch / stand / ADS / probably other actions

    4) the "arma zoom" will be cancelled, even though the 'Zoom Toggle' keybind is still held down.

  • The settings don't work for the left hand. Is that fixable?

    • To clarify, I mean switching shoulders. Every setting seems to be default (as if I touched no settings) when I am switched to the left shoulder. I am wondering if this is something with my setup, so it would be nice if you could clarify whether this is expected behavior.

    • Same here brother, it has to do with distance of the optic from the camera

  • Is anyone having trouble running this and the 'EFT SCOPE AND RED DOT SIGHT OVERHAUL' (The Reupload from Fontaine)?

    I consistently keep getting an issue using an ACOG. It's just white and you can't see anything in it. Example screenshot with console error.

    I've redownloaded the zip several times, updating the 'package.json' to '3.8.x' and have tried several client side "workarounds" (Adding assets to your 'EscapeFromTarkov_Data' folder) but all end up the same result above.


    My server load order is:

    {

    "order": [

    "SWAG",

    "odt-iteminfo-4.0.3",

    "Fontaine-FOV-Fix",

    "Skwizzy-NoDiscardLimit",

    "DanW-SPTQuestingBots",

    "ServerValueModifier",

    "Thermal_And_Nvg_Overhaul_-_AKI_3.8.0",

    "ACOG4Life-OpticRework",

    "zSolarint-SAIN-ServerMod"

    ]

    }

    Any insight would be much appreciated. Fine if it's user error or need uninformed about a recent/new compatibility issues.

    EDIT: Forgot to include Client Mod List. Don't see anything that stands out immediately that would conflict.


    EDIT #2: Figured it out. Will post in 'EFT SCOPE AND RED DOT SIGHT OVERHAUL' Reupload for anyone else.

    • Please use the mod page for the mod you're having the issue with. This isn't an issue on my end, Either way, the optic rework should load first

  • Hello and thank you for this game changing mod, is there a way of making ADS closer to the camera without changing the fov zoom?


    I tried changing the FOV values but it of course changed the FOV and not just the weapon, is there a way to do this? having the weapon quite far from the camera makes it hard to aim with scopes.


    Thank you in advance


    Edit: I also tried the ADS Player Camera Position Sliders but the actual scope did not follow the position for some reason



    https://freeimage.host/i/JgaezCX

  • First of all, thank you so so much for everything you do for the SPT community! Your Realism mod, FOV Fix mod & Zeroing Quality of Life mod are high quality mods that change the experience of playing the game drastically for the better!

    I just had a question/request, would it be possible to please post a screenshot of the FOV Fix settings you shared with Klean recently (which he's been rightfully loving it)?

    Thank you so much for your time & dedication!
    A Big Fan of Your Work

  • Is there a way to disable scroll wheel changing your movement speed? I want to use that for optic zoom, but haven't found a way to change it in the game's keybinds.

    • BSG calls it "Next" and "Previous". Unfortunately also used for context menus like doors and containers

    • I was afraid of that. Oh well, guess I'll stick to other keybinds for now, thanks.

    • Maybe a little late, but, you can bind movement speed to Shift + Scroll wheel (Next and Previous as mentioned), and you can change speed while standing still using this keybind, and access context menus with it as well.

  • Is there a fix to reticles not cycling unless the weapon is unequipped?

    • Can't say there's a fix since I am not aware of this issue or able to reproduce it.

  • What does the "unfuck" option do in the config file? Is that for mod compatibility?

    • that file isn't for config, not suppose to be messed with

  • Hello Fontaine, thank you for your time and effort in creating this mod. I'm using the toggle zoom function to emulate a non-PIP scope. For some reason, the sensitivity reduction when using the zoom isn't working anymore. It worked during one raid, but after moving to the Hideout, it stopped working

    • i further checked and all settings with sensitivity are not working.

    • If sensitivity isn't working that means you likely messed something up in the config

    • I'm having this same issue, didnt ever open the mod's config file, didn't know it was there

    • same as cheddarcheesy and Maexftw after enter hideout, it stopped working for me too

  • Hello Fontaine, I had a question regarding the Config folder in the mod. I noticed I can change the min/max zooms of optics, and I also noticed another feature; "Unfuck" being set to true/false. What does this "unfuck" feature do?


    Additionally, I had a question regarding the smaller perceived size of an optic's reticle, such that the reticle is so small it doesn't shop up as even a pixel on my monitor, is this a me problem or an artifact of the mod?


    Thanks, Dendi

    • I also may have found a bug with the ECHO-1 in which the default 1x is like a .5x The setting for scope FOV has been set to 27 at a 63 vertical FOV. This appears to be very close to 1x for LVPO's and other scopes.

    • That's not a config and not meant to be messed with by users unless they know what they are doing. On a 1080-1440p monitor the reticles should be seen no problem, if it's that small to you it's because of how you configured the mod.

    • Hey Fontaine

      Can I ask what FOV you play on in which there's no problem? I did a fresh install, and the problem appears to be persistent. I don't think I have any other mods that modify scopes or optics other than the Acog4Life mod (Geff's optic overhaul) and SAMSwat's red dot overhaul, along with the red dot brightness/size tweaker.

      Thanks!

    • You just mentioned two mods that modify scopes and optics.

    • I uninstalled both and ran it dry, still had the same effect.

  • is there a way to change HUD FOV ? like fps camera ?

    • not currently but I'll probably integrate SamSwat's FOV mod

      Thumbs Up 2
    • updating SamSwat's FOV mod instead

  • First off, great mod, I can barely play without it. Second, question, Is it possible to make it so that when the zoom of a scope passes a certain point, the reticle goes from the zoomed out reticle to the zoomed in reticle? I saw the setting to always use the zoomed in reticle but that feels a bit off and it would be nice to have that smaller reticle at close range but have the larger reticle for sniping. Is that at all possible?

    • It's technically possible but would require significant changes that I'm not sure are viable at this time, maybe something I can consider doing in future

  • Somewhat off-topic question: How can I edit the closeness of a single optic sight? I want to move one optic to have a closer sight view without having rely on a global change from this mod?

  • Is the Vudu Compatibility baked into this release or do you still need the other mod??

    • The compatibility just enables the use of the other mod, so it is required for that functionality

    • Oh ok thanks

  • Hi, is there a way with this mod to change the overall FOV? the max setting in the game is 70 but I want a higher number


    Thanks

    Thumbs Up 1
    • There are mods that do that. However you would need to wait for this one to be updated to work for 3.8. Currently only works on 3.7.6.


      hub.sp-tarkov.com/files/file/1474/
      Thumbs Up 1
    • I'll either get around to updating SamSwat's mod or incorporate it directly into this one eventually

      Happy 1 Heart 2
    • oh yes music to my ears i love samswat fov

      Heart 1
  • Hello,


    I changed the variable zoom to up and down arrow but it is not working for me! Not sure what iam doing wrong :/ :|


    Its a skill issue on my end :D

    • It would be keyed to + & - on your number pad, if you're playing on a 60% keyboard, this would be an issue & you would have to re-bind the keys.

  • Small issue, almost on-going, with the vortex razor at 1x magnification. I used to be able to toggle the min/max key and sort it on the previous versions, but it appears constant. I haven't encountered this with any of the other LPVO's or the S&B 3-12.

    https://imgur.com/a/AixwRQK

    • I don't know what you mean

    • Do you see the inner ring displayed in the screen shot at 1x magnification? it's as though the ocular lens is displayed inside itself, smaller than it actually is.

      Here's another screen shot at 1x
      https://imgur.com/wwVwDbY

      Here it is at 2x magnification
      https://imgur.com/VEvfGhg

      Do you see the circle inside the scope? This used to happen back on 3.7.1 & 3.7.6, but it could be easily removed by toggling the the scope zoom key bind native to eft/spt. In the current build on 3.8.0, I cannot get that inner ring to go away. It's no big deal, there are other scopes to use. I'm just trying to help by giving as much information as possible :S