Fontaine's FOV Fix & Variable Optics 1.11.0

Makes it so FOV does not change when ADSing by default, and allows you to instead set the FOV change yourself. Includes Variable Zoom optics and toggleable zoom (like ARMA).

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  • Version 1.11.0

    Fontaine's FOV Fix v1.11.0 for SPT AKI 3.8.0

    Fixes:

    • Fixed rangefinder not working.

    Tweaks & Minor Changes:

    • Added config options for non-optic FOV and sensitivity multipliers.
    • Added config option to disable the EFT "Change Magnification" keybind when using variable optics.

  • Version 1.10.0

    Fontaine's FOV Fix v1.10.0 for SPT AKI 3.8.0


    Follow the download link for patch notes.

  • Version 1.9.0

    Fontaine's FOV Fix v1.9.0 for SPT AKI 3.7.1


    Updated to 3.7.1, not backwards compatible.

  • Version 1.8.1

    Fontaine's FOV Fix v1.8.1 for SPT AKI 3.7.0 - HOTFIX


    Fixed FOV Scale config option not working.

  • Version 1.8.0

    Fontaine's FOV Fix v1.8.0 for SPT AKI 3.7.0


    Updated to SPT 3.7.0, not backwards compatible.

  • Version 1.7.6

    Fontaine's FOV Fix v1.7.6 for SPT AKI 3.6.1


    Changes:

    • Updated compatibility for latest release of Realism Mod featuring Recoil Overhaul 2.0. You must delete the Realism compatibility bridge .dll if you are going to update Realism Mod to the latest version.
  • Version 1.7.5

    Fontaine's FOV Fix v1.7.5 for SPT AKI 3.6.1


    Changes:

    • Updated compatibility for latest release of Recoil Overhaul. You must delete the recoil standalone compatibility bridge .dll if you are going to update Recoil Overhaul to the latest version.
  • Version 1.7.4

    Fontaine's FOV Fix v1.7.4 for SPT AKI 3.6.1


    Fixes:

    • FIxed toggle zoom when not aiming option also working when aiming, and using the optic toggle zoom's FOV multi and sensitivity.
    • Fixed HHS-1 Eotech Magnifier combo's sensitivity not updating correctly when switching between magnifier and holo.

    Changes:

    • Added compatibility for Traveler's Thermal Bundles that massively improves thermal scopes, including the new ones from 13.5. Make sure to enable compatibility in the server mod's config. DO NOT INSTALL HIS FOV FIX FILE REPLACEMENTS, JUST THE BUNDLE REPLACEMENT FOR PETTAN'S 13.5 CONTENT PREVIEW + HIS THERMAL BUNDLES FOR FLIR + REAP IR!!
    • Added compatibility for new 13.5 thermal scopes. They're pretty bad so I highly recommend using the Thermal Bundles mod.

    Correct load order for compatibility:

    • Geff's Scope Overhaul
    • Pettan's 13.5 Content Preview
    • FOV FIx
    • SamSwat's Vudu Mod
    • Traveler's Thermal Bundles
  • Version 1.7.3

    Fontaine's FOV Fix v1.7.3 for SPT AKI 3.6.1


    Changes:

    • Added compatibility for SamSwat's Vudu mod to make it work with variable zoom with the reticle resizing.

    His mod still works on 3.6.1, don't worry. Enable compatibility in the F12 config. It works best using non-smooth zoom or mousewheel, using 1x magnification steps per scroll/press, but it's up to you. Make sure it loads after Fov Fix and Geff's Scope Overhaul if you're using that.


    Think of this as a proof-of-concept, I might improve on this and do it for other scopes in the future.


    If you do not want to use Sam's Vudu mod then you can ignore this upload.

  • Version 1.7.2

    Fontaine's FOV Fix v1.7.2 for SPT AKI 3.6.1


    Fixes:

    • Fixed camera FOV change/zoom not changing correctly when switching between canted sight and scopes.
    • Corrected FLIR magnification range.
  • Hello Fontaine, thank you for your time and effort in creating this mod. I'm using the toggle zoom function to emulate a non-PIP scope. For some reason, the sensitivity reduction when using the zoom isn't working anymore. It worked during one raid, but after moving to the Hideout, it stopped working

    • i further checked and all settings with sensitivity are not working.

    • If sensitivity isn't working that means you likely messed something up in the config

  • Hello Fontaine, I had a question regarding the Config folder in the mod. I noticed I can change the min/max zooms of optics, and I also noticed another feature; "Unfuck" being set to true/false. What does this "unfuck" feature do?


    Additionally, I had a question regarding the smaller perceived size of an optic's reticle, such that the reticle is so small it doesn't shop up as even a pixel on my monitor, is this a me problem or an artifact of the mod?


    Thanks, Dendi

    • I also may have found a bug with the ECHO-1 in which the default 1x is like a .5x The setting for scope FOV has been set to 27 at a 63 vertical FOV. This appears to be very close to 1x for LVPO's and other scopes.

    • That's not a config and not meant to be messed with by users unless they know what they are doing. On a 1080-1440p monitor the reticles should be seen no problem, if it's that small to you it's because of how you configured the mod.

  • is there a way to change HUD FOV ? like fps camera ?

    • not currently but I'll probably integrate SamSwat's FOV mod

      Thumbs Up 2
    • updating SamSwat's FOV mod instead

  • First off, great mod, I can barely play without it. Second, question, Is it possible to make it so that when the zoom of a scope passes a certain point, the reticle goes from the zoomed out reticle to the zoomed in reticle? I saw the setting to always use the zoomed in reticle but that feels a bit off and it would be nice to have that smaller reticle at close range but have the larger reticle for sniping. Is that at all possible?

    • It's technically possible but would require significant changes that I'm not sure are viable at this time, maybe something I can consider doing in future

  • Somewhat off-topic question: How can I edit the closeness of a single optic sight? I want to move one optic to have a closer sight view without having rely on a global change from this mod?

  • Is the Vudu Compatibility baked into this release or do you still need the other mod??

    • The compatibility just enables the use of the other mod, so it is required for that functionality

    • Oh ok thanks

  • Hi, is there a way with this mod to change the overall FOV? the max setting in the game is 70 but I want a higher number


    Thanks

    Thumbs Up 1
    • There are mods that do that. However you would need to wait for this one to be updated to work for 3.8. Currently only works on 3.7.6.


      hub.sp-tarkov.com/files/file/1474/
      Thumbs Up 1
    • I'll either get around to updating SamSwat's mod or incorporate it directly into this one eventually

      Happy 1 Heart 2
    • oh yes music to my ears i love samswat fov

      Heart 1
  • Hello,


    I changed the variable zoom to up and down arrow but it is not working for me! Not sure what iam doing wrong :/ :|


    Its a skill issue on my end :D

    • It would be keyed to + & - on your number pad, if you're playing on a 60% keyboard, this would be an issue & you would have to re-bind the keys.

  • Small issue, almost on-going, with the vortex razor at 1x magnification. I used to be able to toggle the min/max key and sort it on the previous versions, but it appears constant. I haven't encountered this with any of the other LPVO's or the S&B 3-12.

    https://imgur.com/a/AixwRQK

    • I don't know what you mean

    • Do you see the inner ring displayed in the screen shot at 1x magnification? it's as though the ocular lens is displayed inside itself, smaller than it actually is.

      Here's another screen shot at 1x
      https://imgur.com/wwVwDbY

      Here it is at 2x magnification
      https://imgur.com/VEvfGhg

      Do you see the circle inside the scope? This used to happen back on 3.7.1 & 3.7.6, but it could be easily removed by toggling the the scope zoom key bind native to eft/spt. In the current build on 3.8.0, I cannot get that inner ring to go away. It's no big deal, there are other scopes to use. I'm just trying to help by giving as much information as possible :S

  • Hey Fontaine,
    I may have found a bug in the 1.10 version for aki 3.8, tested with no other mod installed, using default settings :
    When using any of the regular scopes (i.e. S&B PM2), the "change scope magnification" key still affects the scope and, depending on which zoom level the scope currently is set, sets the zoom to the opposite extreme (i.e. zoom=3, zoom gets set to 8. Zoom =5, zoom gets set to 1).

    This in itself isn't really problematic, however, this interferes with using the thermal scopes like zeus etc, since switching modes automatically also changes zoom level.

    It's not gamebreaking, but i hope you might be able to fix this.

    Just to make sure, I did test the behaviour on my existing 3.6 aki, and there using the "change scope magnification" key on any scope does nothing, besides on the thermal scopes, where it changes the mode (while keeping the current magnification level)

    • Check the patch notes, it's intentional. In future I can make it optional as I can understand for some it'd be annoying

      Heart 1
  • First, thank you for creating and maintaining this mod! I recently started playing SPT and have found your mod to be completely indispensable in improving the Tarkov experience. It's definitely the mod that is nearest and dearest to my heart!


    But, I am wondering if you could create a version that is compatible with the current version of SIT. I've tested it and it just doesn't seem to work at all in SIT.

    I suspect a lot of other people out there would be totally psyched if you created an SIT-FOV-Fix on github, I know I'd be!

  • Thanks for updating this mod. Game is almost unplayable without it.


    While I was tinkering, I noticed that you cannot adjust the fov independently between 1x ADS with iron/dot sights, and 1x ADS with magnified optics/scopes (set to 1x). I wonder, is that something I missed or could it possibly be added?

    Thumbs Up 1
  • is anyone else having problems with the rangefinder being out of line with this new update?

    Thumbs Up 1
  • Is it just me or do the 1st focal plane LPVOs like the Tango6T and PM II keep the same reticle size regardless of zoom? The variable zoom does work fine.

    (This is for 3.8.0)


    That aside, thank you for your work, Fontaine!

    • that's always been the case, only Vudu + SamSwats Vudu mod work as you'd expect. Hopefully one day someone can replicate what Sam did for the other scopes

      Crying 1
  • Thank you. Legit cannot play without this mod!

    Thumbs Up 1 Heart 1
  • One of the best mods! :D
    Waiting for an update for 3.8! ;)

    Thumbs Up 2
  • Hey thanks for the great mod. I was wondering if I can increase the "arma" toggleable zoom in ? This is all chinese to me and I have no idea what parameters to play with. Thanks in advance !

    • it's called "zoom" in the config

  • I forgot I installed this and for the longest time I wondered why the magnification change wouldn't work lol

  • Does anybody has problem with 30 mm scopes like Vudu and Vortex Razor? When I try to switch magnification it won´t change nor make any sound. Other scopes are okey, only 30 mm on any mount and any gun are doing this. When I delete this mod, everything woks fine so it is causing it not changing magnification.


    Thanks for any help, I don´t want to play without this mod.

    • you probably just need to bind keys to zoom in and zoom out for variable zoom. you can change that in the f12 menu in game.

    • That was it. Never noticed that setting.. Thanks!

  • fyi, if you're using modded guns like little addons, make sure this mod is loaded after them ! :)

    Thumbs Up 1
  • If my default in game fov is set to 65, would I set the "Player Camera ADS FOV" to 0.65 for default fov?

    • That's a multiplier on whatever your FOV is, so it'd be 65 * 0.65

      Thumbs Up 1
  • Is there a tutorial on how to add compatibility to a mod?


    i've been trying to mess around to make the G33 off nexus to work with this mod seamlessly but to no avail.

    • Every single mod would need a different process to be made compatible, that's not something any tutorial can cover, you'll have to know basic coding and how SPT and EFT works

    • I know my fair share of coding and I've been messing around with SPT for long enough that I somewhat know how things are done on the inside, not so much on the tarkov part though.

      I did discover however that by disabling the variable optics option on your mod fixed the issue I was having with the G33 mod, and whenever I want to use a scope or LPVO I simply turn it back on again. Kind of a hassle, but it works.

      If I somehow managed to disable the variable optics part for specifically the G33 mod i think it would fix the issue.

      Thumbs Up 1
    • The source code is available to get an idea of how it works and what needs to be done, unfortunately I don't have the time to explain the process

  • For further clarification, I'm referring to how the vanilla scope reticule will appear larger when zoomed in. I understand this may not be possible for your variable zoom, which is why I suggest a flat size increase irrespective of zoom level


    Or is the reticule image size solely linked to scope FOV, and unable to be changed independantly?

  • Is there a way to increase the size of/zoom in the reticule image across the board? The lines in many scopes are so thin that they can be quite difficult to see. I'm on a 1440p screen, so I assume the image has a set resolution that looks smaller on my screen, than it may on a 1080p one

    • move camera closer to scope or increase FOV when aiming

  • Anyone else experiencing frame rate issues using this mod?


    I just installed SPT fresh and installed this, and my framed went from 120+ on factory to 60~ and from 90+ to 40~ on woods.


    Removing the mod again fixed the issue.


    It's a shame, because I really like this mod.


    For reference, I'm on 3.7.6.

    • I've never experienced or heard of that, likely a mod conflict or incorrect set up/config

    • You are most likely correct, I may need to do a fresh install with only this mod and see what happens and then add each other separately to see if what might be conflicting.

      Thumbs Up 1
  • quick question, whenever I zoom in I can't hardly see the reticle when I zoom in, is there a setting to make the scope reticles look bigger in any way?

    Appreciate it

  • Latest version works with 3.7.3?

  • so I am having a problem with the VUDU and the Schmidt and Bender 1-8x scopes the bender is very very blurry and the Vudu doesn't allow me to move at all when I ads with it, Does anyone know what could cause this problem? I have the optics rework by Geff as well

    • incorrect mod set up/conflict/not configured correctly

  • Is there a mod on here that will allow you to variable zoom like this mod but without the FOV? I just don't like how it makes my guns look when using scopes with the Fov changed so drastically

    • disregard this im retarded

    • did you find a way to do the variable zoom but without the fov changes?

    • You can simply use the config to undo the FOV changes

  • I disables variable zoom in the BepInEx settings, but the mod will not let me change the zoom on variable scopes. Basically, I want the fov changes, but I want the scopes to behave like the live game.

    • I want the exact opposite of this, if someone helps you I hope they can help me too