Amands's Graphics
This mod changes EFT's default lighting and postprocessing
Graphics toggle default key is Insert.
Default Brightness, lighting, fog and tone map settings can be changed by pressing F12
(click somewhere else to leave).
Advanced settings allows for better customization
Tone mapping was improved and now has options ACES and Filmic. Brightness can be changed.
ColorCorrectionCurves, LUT, CC_Vintage and CustomGlobalFog were removed to improve black levels.
Experimental maps Sun color was improved.
Presets you can save and load presets, they are saved at BepInEx/plugins/AmandsGraphics/.
EFT's PostFX still works, although I recommend disabling any Color grading.
FPS shouldn't change while GPU limited and not using Cinematic Features.
Cinematic Features HBAO tweaks, Motion blur, Depth of field when using scopes, Optics Depth of field and Z-Blur overhaul.
Planned Features
Experimental maps Better Sun colors and Skylight colors.
New Cinematic Features.
NVG Separate Brightness.
Known Issues
HBAO Patch warnings.
AmandsGraphics's Compatible mods
CWX's DESHARPENER
SamSWAT's Time & Weather Changer
Fontaine's FOV Fix
Thanks to CWX, SamSWAT for their mods helping me on modding in general.
r1ft's ByeByeBlackFilter mod also removes ColorCorrectionCurves.
thanks pin for beta testing
-
Version 1.3.0
- (3)
- Amands2Mello
- 6.9k Downloads
SPT-AKI 3.4.1 (20765), 3.1.0+ (19078), 3.5.0 BLEEDINGEDGE
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.2.0 Config file and Presets* are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! DepthOfField Release
DepthOfField is now out of experimental and should have better quality and better controls, Disabled by Default.
Lens detection more precise focus point, Scope detection the feature will work without the need of FOV changes.
HoldingBreathOnly the feature will be enabled only when Holding breath.
OpticZoom the feature will be enabled if the zoom is greater than or equal this value (from 1x to 25x).
On Graphics settings High-quality color needs to be On for depth of field to work properly.
NEW! Experimental Weapon DepthOfField
BSG's Z-Blur feature overhaul, Disabled by Default.Settings are available for multiple states, not aiming, aiming and using scopes.
NEW! Experimental Optic DepthOfField
DepthOfField inside of scopes as a separate feature, Disabled by Default.
HoldingBreathOnly the feature will be enabled only when Holding breath.
OpticZoom the feature will be enabled if the zoom is greater than or equal this value (from 1x to 25x).Raycast Auto Focus System low, high quality and foliage mode.
Raycast Foliage includes foliage on auto focus, targets still have priority.
Spotted Target once you aim on top of a target your focus point won't change within a radius around it.
FIXED! Smol problemsDepthOfField Mod support
-
Version 1.2.0
- (2)
- Amands2Mello
- 6.2k Downloads
SPT-AKI 3.4.1 (20765), 3.1.0+ (19078), 3.5.0 BLEEDINGEDGE
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
1.1.1 Config file and Presets* are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental Streets of Tarkov
If you are playing on patch 0.13 this version of the mod works with the new map Streets of Tarkov.
Experimental so expect places being too dark and others too bright, especially at night.
Does not represent the final version.
FIXED! Smol problems
Factory tonemap tweaks, for the new defaults reset ACESS setting under Factory category.
NVG Color fix temporary patch.DepthOfField now saves on preset properly.
-
Version 1.1.1
- (6)
- Amands2Mello
- 13k Downloads
SPT-AKI 3.4.1 (20765), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
1.1.0 Config file and Presets are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental DepthOfField
By default, 1x zoom scopes doesn't show the effect anymore, you can change it with DepthOfField OpticFOV.
FOV Must be above 50 for depth of field to work properly. 51 to 75 works.
On Graphics settings High-quality color needs to be On for depth of field to work properly.
FIXED! Smol problems
HBAO intensity tweaks.
Hideout now instantly updates its graphics.
DepthOfField FOV 60 when using thermal goggles no longer causes hideout to always have DOF.
Stutter on some CPUs, first attempt since it's a rare problem.
Known Issues
NVG Color fix isn't working properly on 3.3.0 (night vision broken). can be disabled on the menu pressing F12 (click somewhere else to leave) -
Version 1.1.0
- (2)
- Amands2Mello
- 4.8k Downloads
SPT-AKI 3.2.4 (19428), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
Please delete the old mod together with its config file BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental Presets
You can save and load presets, they are saved at BepInEx/plugins/AmandsGraphics/.
NEW! User friendly configuration
Default, ACES, Filmic and PerMap tonemap options.
Experimental Brightness slider.
Individual settings to enable/disable features.
DebugMode to compare individual settings, Shift + Insert by default.
Per map tonemap and fog settings.
NEW! Optional Cinematic Features
Motion blur recommended only for cinematic purposes, lowers FPS. Disabled by default.
HBAO tweaks were made to fit better the new tonemap settings. Only has effects when using any HBAO preset.
DepthOfField when using scopes the surrounding image will be blurry. Disabled by default.
Settings can be changed using Advanced Settings.NEW! Experimental Depth Of Field
FOV Must be above 50 for depth of field to work properly. 51 to 75 works.
On Graphics settings High-quality color needs to be On for depth of field to work properly.
NEW! Smol features
LightsUseLinearIntensity optional light intensity change.
NVG Color fix When using NVG the mod now enables back useLut, Fog, CC_Vintage and ColorCorrectionCurves.
FIXED! Smol problems
Bloom Intensity now works in raid.
INCOMPATIBLE! SPT-AKI 3.2.5+ (19904).
-
Version 1.0.0
- (18)
- Amands2Mello
- 7k Downloads
SPT-AKI 3.2.4 (19428), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
INCOMPATIBLE! SPT-AKI 3.2.5+ (19904).
-
I lose about 10 fps even with dof and the enhanced features off. But regardless i can't run v sync anymore with a 244hz so it's very minor.
- fawll
- 1.3.0
Overall one crazy assmgood mod to make SPT much more immersive. no more flickering grass in the wind (even with TAA high and hu quality colours AND grass shadows enabled...), but now I just keep the games visualFX setting off and the frames which it costed me are just transferred over to the mod. same fps better quality an graphics....i love how you did the ambient occlusion!
-
Hey...What The absolute F$@#...
- GamesB4Gains
- 1.3.0
Literally speechless. How in the shitting fuck did you give my GTX 970 30+ FPS with just your mod?! I've been lagging dick and balls just slumming my way along enjoying myself and this now makes the game beautiful?! You are a wizard and a scholar. Thank you!
you deserve a ZJ
-
Day and Night
- SPIN
- 1.2.0
My new favorite mod! This makes Tarkov so much more playable as I can finally see WTF I am shooting at. Not only that but the darks are correctly dark. No more walking into a completely black room or walking or being blinded by walking out of a building. It in no way feels 'off', just feels right. Amazing job. Thank you for this!
Flame39
when i tried to turn on the "Surrounding DOF", everything including the image inside the scope (and the crosshair as well) is blurred. i've tried to adjust the values with advanced settings but theres no effect. is there a solution? im using the 1.3 version and 3.4.1 aki
Amands2Mello Author
On EFT's Graphics settings High-quality color needs to be On for depth of field to work properly.
Flame39
now it is working, thanks!!
botburger
i dont know what im doing wrong but i downloaded it to the BepInEx and both this and hitmarkers wont work for me ive redownloaded twice now, also dont know how to get F12 to work, also when it loads mods its not included in the mod list of whats being loaded.
Amands2Mello Author
this is where the mod should be installed at, SPT/BepInEx/plugins/AmandsGraphics.dll
not on SPT/user/mods
botburger
yes thats where its installed both arnt working
Amands2Mello Author
if you installed spt using SPT-AKI-INSTALLER automatic installer, you can try installing spt manually.
i had people not being able to load any plugin mods not only my mods because of that.
botburger
yah i dont trust my self to do it correctly unfourtantly but thank you ill try and figure it out
Loganxfi
Hello! Upload Version 1.3.0 file please on google.drive, I can't download from droopbox
Augus
Great work, can I reprint the latest version to the ODDBA community? The latest version is not currently available in that community.
Helvava
I dont get this mod to work (also Hitmarkers). I extracted the BepInEx folder into the main SPT directory nothing showes up in the F12 menu. What can I do to make it work?
Edit: Never mind I found it. My dumb mistake. Really nice Mod thanks a lot!
WhitEagle
how did you solve the problem I have the same problem as you had at the start (when I press F12) no visual for the settings)
Helvava
Do you have 2 SPT installations? that was my problem. I had 2 different installations but copied the first one. So my second installation looked in the BepInEx folder of my first installation and found nothing there. When I put the DLLs in the first installation location the second one could find it and it worked. a bit difficult explained but hope you get what I mean...
bljaslap
Actual Tarkov Needs This
ICantAim
It would be fantastic if Amand could get in contact with BSG to showcase this overhaul and get it implemented into live EFT. I'm just unsure if they would see it as a violation of their TOS.
firefox14
I am assuming the DOF does not work with Fontaine's Fox Fix?
Amands2Mello Author
it doesn't, it depends on FOV to detect the scope changes
I'm working on the final version of the feature that doesn't use FOV
firefox14
Sounds good! Looks like his new version allows a custom fov when zooming in, so i'll see if this6 works with that
Fuechschen-San
Quick question since you are saying that the latest version works for 3.5.0 bleeding edge but i cant find it even in the dev branch is it even available for everyone at the moment?
Amands2Mello Author
there's an alpha version on SPT discord server on #dev-core
it's full of bugs make sure to read the warnings and stuff
Fuechschen-San
Ah ok thank you i only searched the site for it
ryo
I downloaded the latest version and followed the install process. I'm running SPT-AKI 3.3.0. The mod looked amazing but when I went to loot a bag I wasn't able to see anything. It also repeated my rig in my inventory and showed a infinite number of them as I scrolled down. I thought maybe the new version wouldn't work with my version of SPT so I downloaded the older version and tried that to see if that would fix it.
AMANDS 1.2.0
then
AMANDS 1.1.1
Now when I launch the AKI Launcher and hit start game it crashes and even after deleting that version my game starts to open then jumps back to the launcher.
I really don't want to lose my game or progress. Any help would be greatly appreciated.
ryo
2023-01-02 16:08:43.996 -10:00|0.12.12.32.20243|Error|FilesChecker|Consistency ensurance failed. File not exist. File: "EscapeFromTarkov_BE.exe". ElapsedMilliseconds:71
My error log
Amands2Mello Author
I sent you a private message so you can share more details about it, and I'll try to help
VikingDoc
can you please share the installer of version 3.3.0?
Offline2k5
Awesome, my game not only looks nicer. Dark places looks dark, more realistic. My game runs smoother now, well it feel like that. Thank you so much for that nice mod.
natronosaurus
Hey, boss. I love how easy this is to apply and customize, and I think the overall outcome is far more enjoyable, especially indoors. I'd like to know about the LUT setting--it is off by default, and I cannot seem to tell much difference due to the fading of the game screen when the bepinex window is open. When should (or not) I use this? Thanks so much!
Amands2Mello Author
some maps don't have LUT at all
the Disabled settings by default means that the mod is disabling the feature from the game
leaving everything as default means everything is being changed even the off settings
savid_dubs
How do I enable/disable motion blur and DOF? I can't find it in the mod menu
Amands2Mello Author
they are only available when you check the Advanced Settings checkbox on top of the menu
savid_dubs
I see, thank you
savid_dubs
Just a heads up, this works perfectly on the current 3.5.0 bleedingedge build
momo
Hi Amandts2HELLo , Can I share MOD to mddba?
thinks!
Amands2Mello Author
hi, I believe the mod was already shared on that website
momo
Yes, but not updated to the latest version, some people want to play the latest version, I update the latest version to the website
Amands2Mello Author
it's fine then
khelgor
Hello, dumb question but how do you close the window after you open the options with F12 ??
Amands2Mello Author
click somewhere else other than the menu
khelgor
thanks for your help good sir.
Niicosh
Hello, I'm in SPT 3.2.2, is this mod compatible? if so which version please
(sorry I'm new to modding)
Thanks!
Amands2Mello Author
the latest mod version runs on all SPT-AKI versions since 3.1.0, it works on 3.2.2
Niicosh
Perfect, thanks a lot !
MonolithPreacher
Hey I have a question I'm still using SPT 3.2.5 and the 2nd and 3rd says incompatible with it so should I download the latest one?
Amands2Mello Author
the latest mod version runs on all SPT-AKI versions since 3.1.0, it works on 3.2.5
MonolithPreacher
Alright! Cheers for the quick response!
IGX
would someone be able to give me a step by step on how to get this to work? i have it installed in the bepinex/plugin folder but when i launch the server it says in red "Mod (BepInEx) is a client mod and should be placed in the following folder: /spt/bepinex/plugins". when i hit f12 it only brings up the bepinex window but nothing about the actual mod. is the correct or am i missing something? TIA
Amands2Mello Author
Extract the .zip and move the BepInEx folder to your main SPT directory
EscapeFromTarkov\BepInEx\plugins\AmandsGraphics.dll
WhitEagle
hello to all, I downloaded this mod and it was with great surprise, everything is beautiful: 3, the colors are beautiful, the grain is beautiful, in short, it's beautiful. Unfortunately at each raid, after 10 minutes in the raid, the mod bugs the game, the screen goes black and the game closes.. I uninstalled all the other mods I had but unfortunately it was this one that was crashing and since I removed them the game is running fine. Is there a solution to this?
Amands2Mello Author
thanks for the feedback, i sent you a private message so you can share more details about it and I'll look into it
notAlig
I just had a very strange issue with this mod, and Woods. I did a raid there and it was completely fine, no fog, but I ended up dying in that raid. Closed the game and then restarted without closing the server, and went back into Woods, and my fog was like this:
This was with the mod's default settings, with a fog value of -100. Putting the fog to -1000 at this point via the BepInEx config got rid of it once again, but my framerate seemed to tank as a result. Tried to further mess around with the fog value at that point to see if any lower value fixed it, but I got headshotted by a scav at that point, so I Alt-F4'd and restarted both the game and server, and it was back to normal with the default -100 value.
All was well at that point, but figured I might post here to see if anybody else has happened to come across this weird issue.
Amands2Mello Author
That's probably a rare weather that you found,
the mod only lowers the height level of the fog to -100 and don't change its intensity
Fog in this game can get T H I C C sometimes
notAlig
Ah, gotcha. I'd never seen the fog get that intense before lol, didn't even know it was possible.
It legitimately felt like EFT x Silent Hill, I couldn't even see the scav who was shooting at me lmao
baris1546
Hello! I downloaded this mod, i love it. finally things are more accurate and realistic. But when i try to use depth of field, it gets blurry when i aim down iron sights. depth of field only works with scopes. can you help me with that? i really like depth of field.
Amands2Mello Author
the in game FOV must be from 51 to 75, it doesn't work with FOV 50
baris1546
OK THANKS!
Younited
Hello. How big of an impact does this have on FPS? I have I7-9700k, 16GB RAM, RTX 2080 Super and around +/- 80 FPS on low / off settings.
Amands2Mello Author
The mod removes certain features and changes existing ones so the FPS should remain the same or increase.
Cinematic features add new features to the game and does affect FPS, disabled by default.
Younited
Approx. I tested it and it is good, and even better, sometimes there is more FPS and it does not go below what is without the mod, which I think is a plus. Keep it going, and maybe it will be even better. Good job.
wdnmdLQ
Excuse me, how to set it as clear as the picture
Amands2Mello Author
Screenshots Graphics settings
PostFX disabled.
2560x1440p, TAA High.
Ultra preset.
HBAO Colored,
High-quality Color On, Z-Blur Off, Chrom. Aberrations Off and Noise Off.
Koltirad
Just letting you know that for some reason, this mod introduces a cyclic regular stutter, it stutters at the same interval, constantly, tested with only this mod installed.
Removing the dll obviously "fixes" it.
Amands2Mello Author
thanks for the feedback, added on known issues
Koltirad
Thanks, love the mod, too bad there's that stuttering issue.
Demigods
this might be a stupid question but is AMANDS on and SWAMP off by default or do i need to change it? I tryed looking for it in the F12 option but I did not find anything regarding those. Please let me know cause it doesn't change anything on my side at all. idk having PostFX on causes that issues or not. Thank you for taking a look for me.
Amands2Mello Author
the mod is on by default, swamp off is just a label for the images but means the same thing as amands on
USEC0705
I keep getting "missing package.json" when launching the server. Have tried extracting with 7zip multiple different ways. Any help is appreciated.
Ilionikoi
this would be because you installed it in user/mods instead of bepinex/plugins
USEC0705
Okay, thank you
Kristofer
Is there a way to apply it in real eft withouth getting banned?
Amands2Mello Author
BSG mentioned a graphics rework, that's the closest you can get. anything else will result in a ban
Kaiser
Hey!
can you put the mod on another file hosting? dropbox site not opening in any of the internet browsers(
Amands2Mello Author
the release is now on GitHub
Kaiser
thanks!
IncorrectPlayer
Hi, I recently downloaded this mod but when I press f12 I don't see any options. I do have options when I go to advanced but there is nothing I see that can edit the visuals. Any idea how to fix this?
MrSmith
Wonderful, and just a great mod, must-have.
Traveler
playing around with DoF - all scopes are blured no matter the setting
+60 fov
if that makes any difference I'm running 3840x1660, does Fov have anything to do with aspect ratio?
Amands2Mello Author
thanks for the feedback, i sent you a private message so you can share more details about it and I'll look into it
KnuckleCutter
I'm not sure if this is related or not but I had high quality color on, then attempted to turn it off during the raid which prompts you that it will take affect after the raid, then all the optics go black and you cant see out of them. If you turn the option back on the optics are fine again. Then I tried to turn the high quality color option off while not in a raid and once I went in the optics were black again, so for now I just have to keep the high quality color option enabled.
Edit: fov is 62
adudewithbadaim
fwiw I've messed with all the options and no optics errors here. Im using ACOG4Life-Optic Rework.
Amands2Mello Author
Yes, it is related and that's a nice finding, High-quality color needs to be ON for DepthOfField to work properly, thanks for the feedback
Traveler
aaaah shit thats it then - works now